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Wait for his return in "Mr.Mothball And Fight Against The Vaccum Or The Love Of Mrs.Dustbunny" (comming soon to a computer near you)
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only problem its that its hard to aim since you move at the same time. the zoen where you can get hit also seems a lot bigger than your character
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matalgiraffe, i shot the four cannons and all 8 red lights off and shot at it for a few minutes and it didn't explode
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XD one prob though
if you move your mouse off the screen and click.....he follows it and then u cant get hurt ayeee XD
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Wow pretty good
BTW you kill the boss by shooting the guns then shooting the red lights around it, shoot it again then it will explode then a pink mothball thing will come out kill that and you've won
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Aww that rocket firing noise is so cute.
First started playing your games because of submachine, then thought why not try something else. You must have the magic, because normally I don't like this sort of thing yet found it addictive!
WARNING, SPOILER (well, clue) FOR PEOPLE STUCK ON LAST BOSS:
You have the right idea about shooting things off. They may not necessarily be dangerous though.
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How do you make the boss vulnerable, after you take out his guns? Got 26.6K points for pegging him for five minutes, but eventually just let him get me due to no other ideas.
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How about giving mr. Mothball a knife and sending him on a space monkey hunt, that sounds like a goos use for a character this cool.
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To kill The boss, kill his guns then shoot all the red lights. shoot the boos one more time and then shoot the guy inside. simple!
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Such a disappointment from my favorite game maker on Kongregate. The gameplay was kind of sad, and once I'd taken off the second boss' guns, I just sat around and shot him for about 10 minutes until it slowly started to dawn on me that maybe this game was designed as a test to see just how long people try to pummel that thing before they get bored and realize they're wasting their lives.
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good art style, slightly repetitive though, but great boss. You just gotta shoot his guns all out first. the dots surrounding the guns show how much his they can take.
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There is something of a level-system in it and that's what I like, also I just have to say I really like the looks of mr mothball (and the rest of the game as well)
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Mr. Mothball's score: 19226, but who cares about the scores? You're one of my favourite flash designers, I just LOVE your games. Keep on doing such fantastic and intelligent games, BRAVO Mateusz!!