Muu: Just Another Day
by Miktar
Muu: Just Another Day
Tags for Muu: Just Another Day
Description
Muu is having just another day, cleaning his cave or relaxing by the pond. But then...
How to Play
KEYS:
* Press Z to jump!
* Press K for Easy Mode!
Developer Updates
I set out to make a short, slightly challenging, little low-fi platformer. Itโs very short (15 minutes at most), not all that challenging, and certainly low-fi.
If you do get stuck, you can press the K key on your keyboard to switch on Easy Mode. Once Easy Mode is turned on, it canโt be turned off again. Thatโs the price you pay for not eating your wheatiesโฆ
INFO:
This is my first game. Itโs not all that great and has plenty of issues, which is what I expected. I spent a total of two weeks on it, a few hours a day. Most of that time was trying to learn how to use StencylWorks. Since Iโm not a programmer by any stretch of the imagination, StencylWorks was my best bet for getting anything done.
Admittedly, 90% of what I love about Just Another Day is the music, provided by Peter Gresser.
UPDATES:
30-01-12: Made the fadein/out on death a little faster, and added a few more helper blocks.
Comments
Issy
Feb. 07, 2012
I was doing fine until the first part you have to jump over a pit of spikes while sliding down a ramp. Yes, the surface on the other side is slanted, but it's not one of those "slippery" surfaces. So why am I sliding backwards into the pit when I land?
bluejake0
Feb. 02, 2012
You know what separates a good platformer from a great platformer? Spot-on controls. Now I'm not saying they are terrible in this game, just that it needs some work. This is a good platformer.
infernaldemise
Jan. 15, 2013
Parts of this are near impossible. 3/5
jufroftw
Jan. 29, 2012
Short and sweet, and I really enjoyed it! First game? fantastic!
I thought that a few of the surfaces which were angles were a bit too difficult to land on without immediately falling, and jumping with little control was the only way i could survive, which was to say, i couldn't. Still, chicken mode gameplay stayed fun and shamed me just enough to feel successful without feeling as accomplished as i would have felt without it. 5/5 =)
furrymessiah
Jan. 31, 2012
A good game, well done. But a wee bit too much emphasis on the pixel-perfect jumping there, buddy. 4/5