There will be a few different "alternate endings" in Week Three, so I guess one of the challenges will be finding them all! Note: these are not actually alternate endings, but just ways to die.
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I really enjoyed the game play, Sep 24, 2019, but then I noticed that this game was published Jan 08, 2012 and the sequel is nowhere to be found. So sad to realize that the mystery will never be solved unless the developer miraculously reappears!
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Interesting concept, although I'm not sure I was entirely convinced by the genre mixture (escape/platform/...) - personally I'd have enjoyed some more puzzle type interactions. Overall it felt like I was jumping through hoops to follow a story, rather than playing a game. I don't mean that in a negative way mind, and I'm interested to see the next part. 4/5
Thanks so much Kiwari, this is the kind of feedback I love. I don't take it as a negative thing at all, it's great advice on how to make the game more enjoyable. I want players to feel much more in control of their fate, and shake off the linear feel from the game. I hope it doesn't make getting through the days too difficult, but it should at least add more of a free-roaming feel to the game, and hopefully a bit more challenge. Thanks again, it really is very helpful!
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I don't wanna see spider, that can steal 10 coconuts from a freakin metal bowl. This island have maybe 3 square meters, on one day the palm tree dropped 50 spiders. I don't know how this guy can sleep at night...
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"There's no time for coconuts right now... I need to open the door again."... Uhm, excuse me... There is always time for coconuts!
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Interesting game, but it would be nice to have a little minigame diversity. It gets a little repetitive with the "Catch X, but don't catch Y" diversions.
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"Since I have enough fish to survive for now, I'll catch coconuts instead! 60 will do."
Bloody hell! Is that the pills talking?
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I strted off on this island surviving with 25 coconuts a day and i was feeling so weak, then i started taking some strange pills and now i can barelly keep myself alive with 100. Are they diet pills? Is that what this is about? Is that why i need to eat so so much just to be alive? Is that why i'm seeing all those glowing lights and allucinating with statues and chambers? Do you have more pills for me?
I didn't really think of users with trackpads... I'll have to adjust the difficulty of the game. Thanks for letting me know!
*Edit: I lowered it to 35, so I hope that helps a little bit! Thanks again for telling me about the problem.
Nobody ever suspects the butterfly... Fun fact: butterflies get away with more crime than any other winged insect, and in 100% of all butterfly-related crime, the victim never suspects the butterfly.
I'm so glad that a few people have found the statues creepy! I didn't try to make them look creepy, but I tried to make them feel creepy the way they just stand there, and the way one of them comes to life in the dream... Thanks for playing!! ^_^
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Oh, let me just scoop this fire into my bowl with my bare han--oh wait, nope, I don't have any hands. Guess I'll just have to use my face.
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Can't find a realistic way for your survivor to make a fire? create a magical one in a secret chamber that burns forever and can be scooped up and carried in a bowl! Dev, I like your logic!
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For the button game on the remote, if you look at the buttons like a phone number pad the answer sequence is 514673982
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Would be nice to "Autocatch" fishes without clicking them.
So it's really annoying to play it on a Notebook with Touchpad...