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Comments for Castles of Talesworth

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Xerros

Aug. 16, 2018

Under rating threshold (show) pretty good game. would love to try the multiplayer. feel free to give me a shout if someone wants to try it.

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(1)

hleghe

Oct. 24, 2017

Under rating threshold (show) more makes the entire game really awkward. destroying what you've placed would also be a good call

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(1)

hleghe

Oct. 24, 2017

Under rating threshold (show) yeah so it wont let me turn around blocks, which drmaticaly increases the difficulty..

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(1)

von_Tyrone

Jun. 07, 2017

Under rating threshold (show) I like the idea, but the combination of a timer and having to scroll the screen ends up making the game feel like a chore. If it was turn-based the screen-scrolling might've felt less obstructive, and if there wasn't a timer I wouldn't have felt like the other mechanics were there just to aggravate me.

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(2)

Alariza

May. 19, 2017

Under rating threshold (show) My hero's name is Questy =)

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(5)

Knight_in_Fire

Feb. 14, 2017

Under rating threshold (show) Autoscrolling would be nice.

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(1)

kookylab

Feb. 09, 2017

Under rating threshold (show) Great concept. keep it up. At first The instruction windows were really helpful but as I proceed they seem a bit redundant.

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(1)

NathanS555

Feb. 04, 2017

Under rating threshold (show) This REALLY needs a way of discarding unneeded tetris blocks, like the big U shape block when I can't place it anywhere, but I need smaller blocks to fill holes, maybe 5 seconds sacrificed per skipped block?

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(1)

BloodKat

Feb. 03, 2017

Under rating threshold (show) I clicked multiplayer... But nobody came...

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(0)

Tidal_Force

Feb. 03, 2017

Under rating threshold (show) Protip: You can press P tu pause and unpause during repairing. You can rotate and plan placement of pieces while paused, after you are ready, all you need to do is unpause, left-click to place and pause again. I believe game doesn't even count spent fractions of a second. Abusing this bug, I managed to enclose entire island (except of some tiles at the edges, due to irregularity of pieces) without timer ever progressing past initial 30 seconds. I'm pretty sure you can do the same in combat, but I didn't need it, WSAD to move screen and 1/2/3 to switch weapons was enough.

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(11)

Krowzgaze

Feb. 01, 2017

Under rating threshold (show) Apparently the repairmen in this realm were born inside tetris.

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(1)

Dayvit78

Jan. 30, 2017

Under rating threshold (show) For those complaining about the time limit on rebuilding, that was in the original Rampart too. And it makes it more challenging. For those complaining about the screen scrolling, you're right! Dev, please change it to full screen.

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(2)

adman1996

Jan. 29, 2017

Under rating threshold (show) The screen scrolling kills it for me.

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(25)

junior555

Jan. 29, 2017

Under rating threshold (show) Really don't like the pressure of the timer.

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(18)

ericbloedow

Jan. 29, 2017

Under rating threshold (show) i will never forget that time i saw several people playing Rampart who had NO idea what the object was: they fired ALL their shots at the enemy castle! very silly. and another time where they fired all shots at the enemy cannons...

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(1)

TheGreenLing

Mar. 24, 2014

Under rating threshold (show)

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(-7)

palpatine7

Oct. 22, 2013

Under rating threshold (show) maan rampart was awesome how come i never knew of this game!!

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(-1)

phooltk

Aug. 12, 2013

Under rating threshold (show) I actually think the game's really good. But between the upgrade system pushing players to focus on one cannon type and making the biggest ships only vulnerable to type 2 cannons I feel a lot of possible strategy has been unnecessarily cut out. I have no problem with the scrolling but the minimap could be more useful, it doesn't show enemies, wall damage or anything I would actually want a minimap for. Hope you make a Bells n Whistles 1.5 version.

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(1)

Remvaras

Jul. 25, 2013

Under rating threshold (show) Excellent rampart clone. 5 stars. The difficulty of scrolling around the screen does a great job (perhaps unintentionally) of recreating the chaos of scrolling around with a trackball as on the original. Looking forward to trying out the multiplayer.

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(4)

Developer response from MrJinx

Thanks, I started on a Rampart remake about 5 times before I finally decided I was going to finish one. I really wanted to code something multi-player, and added a few bells and whistles (cannon upgrades). Unfortunately, the scrolling aspect (among other issues) is what most people didn't care for. I usually refer to this game as, "The Game We Don't Speak Of", it was panned pretty hard if you read the comments, lol.

shamindran

Jan. 30, 2013

Under rating threshold (show) pretty cool game, though it lacks aloot of options which would have made this game much more fun, hope for a sequal with more options and storyline.

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(-2)

Muffins

Dec. 06, 2012

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(-3)

ZzAlexzZ

Aug. 24, 2012

Under rating threshold (show) I'm the only one playing this game right now. Lol.

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(-1)

tahjaytight

Aug. 16, 2012

Under rating threshold (show) wsp

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(-1)

CrimeODile

Apr. 30, 2012

Under rating threshold (show) Here's a tip for any of you having trouble beating this game. Use the pause button for everything. In battle, pause then line up your shots then unpause and fire away. Rinse and repeat. Building your castle pause get your piece in a suitable position then unpause and place, quickly pause again and repeat. With this method you can easily get an income of 500 by the end of the first build phase. Hope it helps.

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(1)

Lhetre

Apr. 18, 2012

Under rating threshold (show) scrolling makes aiming excessively difficult, and having to change cannon makes things worse, you don't know what you should watch -- the "tetris" bit is just frustrating, cannot change your pieces, cannot "think" or try a strategy, also the "q" and "e" keys doesn't mean anything on a keyboard other than QWERTY - a poorly thought and poorly implemented game 1/5

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(2)

devi

Apr. 10, 2012

Under rating threshold (show) It's not a terrible game, the concept is really cool, but the very first levels are just disgustingly hard for someone who has no idea what they're doing. I want to like this game, but after not being able to beat a single level after trying like four or five times... I just really can't.

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(1)

ericbloedow

Nov. 12, 2011

Under rating threshold (show) reminds me of a time i saw 2 stupid people playing Rampart: BOTH of them wasted all their time trying to destroy each other's CASTLES and TOWERS!

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(0)

lewstein

Sep. 02, 2011

Under rating threshold (show) well i played rampart back in the day and its about the same too me. Awesome GJ

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(0)

billqwe

May. 14, 2011

Under rating threshold (show) Rampart

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(12)

BrokenFixer

Apr. 02, 2011

Under rating threshold (show) Needs 3x longer to lay tetris pieces and pause disabled during that phase. Needs keyboard controls to scroll screen. Needs keyboard controls to fire each gun type directly (rather than simply switching which gun the mouse fires).

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(-2)

Wildfire2099

Jan. 15, 2011

Under rating threshold (show) Lots of complaints, it seems, but this is actually a very good modernization of a great game. My only complaint is that the scrolling around the screen is a real chore... I would have perferred just a smaller display.

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(48)

Developer response from MrJinx

Yeah, I regret that decision =/

packnofzerte

Nov. 17, 2010

Under rating threshold (show)

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(-5)

AlecGriffon

Nov. 09, 2010

Under rating threshold (show) Truly obnoxious how short the time for rebuilding is especially since the pieces are random and it ends the game to not have completely enclosed your area. Too much scrolling is required while in firing mode. Having the different size cannon not be linked makes it nearly pointless to diversify (takes too long to switch between them). There's potential here, but it's not real playable as is. Disappointing after the genius that is Talesworth Adventure.

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(19)

slicenice

Oct. 26, 2010

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(-6)

Piemonkey

Aug. 17, 2010

Under rating threshold (show) Quite a disappointment, you are not only forced to use the blocks the game gives you, but you can not delete Cannons at the same time, I have failed many times because of this flaw. Another thing: The game really doesn't have much reason to play, there is no story beyond a scroll on the first page. I can see why several people hate this game.

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(33)

Boyman

Aug. 06, 2010

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(-11)

Boyman

Aug. 06, 2010

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(-8)

XxkoruptorxX

Jul. 31, 2010

Under rating threshold (show) pathetic wat happened to talesworth arena death watch? i mean that way beta than this groin kick has funny noise and i done game with all 3

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(0)

davinpicard

Jun. 30, 2010

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(-8)

Iain456

Jun. 28, 2010

Under rating threshold (show) rampart is awesome!

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(-1)

Metawicks

Jun. 20, 2010

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(-6)

Superdan910

May. 16, 2010

Under rating threshold (show) Nice game! Could be longer or have second part. Could also have achievements or something like. Only suggestions!!

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(-1)

True_Milli

May. 05, 2010

Under rating threshold (show) This is sooooo awesome. 5/5

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(-1)

Kactus04

May. 03, 2010

Under rating threshold (show) A preview of which level is which from the map screen would be nice, as would mouse scrolling. Me realising you could use WASD for scrolling instead of the arrow keys was useful too :P

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(45)

Moewicus

May. 03, 2010

Under rating threshold (show) I like this game but a few things keep it from being better. a) the screen area is too small b) the impromptu tetris mechanic is annoying c) it's too easy to exploit the pause mechanic

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(2)

KidLawford

May. 03, 2010

Under rating threshold (show) lovely game but far too easy :(

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(-1)

WaveBlast

Apr. 23, 2010

Under rating threshold (show) the reason its not fortifying properly is because it doesn't count digonals only squares

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(-1)

shteev

Apr. 22, 2010

Under rating threshold (show) The one player game was pretty easy for a die hard Ramparts fan like me. The levels go a bit samey... they could do with being much larger with more towers on them, I often had loads of time to waste after I'd finished repairing my castle. Still, this is a great implementation. Hopefully I'll get the chance to give multiplayer a go. Any takers?

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(4)

operator

Apr. 22, 2010

Under rating threshold (show)

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(-7)

shteev

Apr. 21, 2010

Under rating threshold (show) Cool, Ramparts! It's taking me a while to get used to all the keys (I wish you could rotate with the mouse wheel!) but I can see myself playing this through to the end.

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(0)

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