Comments for Tesla Death Ray

avatar for coopf
coopf

Jan. 15, 2011

Under rating threshold (show) Why can't we upgrade the recharge rate?

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(3139)

avatar for ancalangar
ancalangar

Jan. 16, 2011

Under rating threshold (show) not enought upgrades.. not enought lvls

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(1737)

avatar for lionrecorder
lionrecorder

Jan. 17, 2011

Under rating threshold (show) thank god an army dressed in rubber suits didn't attack

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(1183)

avatar for Eilios
Eilios

Jan. 15, 2011

Under rating threshold (show) History lesson time! Tesla(according to himself) actually DID have plans for a Death Ray... as an early idea of MAD. The Tesla Death Coil, according to himself, requires large amounts of energy which simply can't be transported on the field. The idea was to use the Death Ray as a city's defense system, and due to it's high power nature - as a way to keep enemy armies at bay(who wants to attack a city defended with a death ray?). The idea is, that if all of the cities in the world had them, nobody could logically attack anybody, and wars would all end. Unfortunately, none of them ever got built, and nobody found the design.

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(2634)

avatar for hiperson134
hiperson134

Jan. 15, 2011

Under rating threshold (show) I was like..."where's the pause button?" "Oh, menu, there it is." "...what? FUUUUUUUUUUUUUUUUUUUUUUUUUU"

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(2340)

avatar for CheeseWhizz
CheeseWhizz

Oct. 7, 2011

Under rating threshold (show) OMFG! I THOUGHT CAPTAIN AMERICA DEALT WITH YOU GUYS ALREADY!

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(14)

avatar for drew90000
drew90000

Jan. 19, 2011

Under rating threshold (show) It would be nice if you start off with full charge rate at the beginning of each level too.... just so you dont start the level off with having to recharge it to do anything

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(34)

avatar for fungarungtung
fungarungtung

Jan. 24, 2012

Under rating threshold (show) yawn, game has decent premise, but seriously lacks in upgrades. As others have pointed out before, this game needs a recharge upgrade, but I would settle for it being fully charged at the beginning of the next wave. upgrading to the 7 chain is kinda pointless since you never get that many units grouped close enough together unless you let them walk right up on you. Instead of upgrading the mini coils power, how about we upgrade our main weapon systems power??? Finished upgrading by lvl 15 and then just got into a slugfest for the remaining 5 lvls. Also, the giant walkers need a much larger hit box, you know, because they are so frakking big. Game play might be a bit more exciting if the enemy came from all directions as opposed to the same side. 3/5

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(11)

avatar for gregorytjx
gregorytjx

Jan. 18, 2011

Under rating threshold (show) had no problems finishing the whole game with the upgrades provided, true that recharge rate might be appreciated but not needed, maybe recharging electricity to full after everyday might be a better idea? Apart from that great game just that chain lightning should bounce from air units to ground units and vice versa, spent a whole lot of money on chain lightning early game only to realize it's not as useful as i thought it'd be :D

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(11)

avatar for Palermo
Palermo

Jan. 15, 2011

Under rating threshold (show) I LOVE Tesla Coil since Red Alert times!

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(893)

avatar for FateIsEscaped
FateIsEscaped

Jan. 20, 2011

Under rating threshold (show) Good game. Needs a little something something. Not 100% sure yet. 1 thing, rename the Energy Upgrade to Recharge. So people know to buy that and stop complaining about that. Err, mini coil could be smarter (stop attacking things it will never kill, like bombers), and or, have some sort of different effect. Make the mini coil damage like a machine gun (lots of small shocks, and make it only attack what it can kill quickest, TD behavior = kill lowest HP) Maybe there could be a bit more strategy in the game, maybe the stun effect could be longer. There should be more upgrade levels so people feel like there's more to do. Break up the multihit into +1 enemy, but at smaller costs. Give a SHOP button at the top right that Unbuys the last upgrades and restarts the stage so we can retry a bit. I LIKE that the coil doesn't recharge every day. Adds some thought.

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(8)

avatar for TheFloyd
TheFloyd

Jan. 18, 2011

Under rating threshold (show) Rapid clicking is more powerful and better for energy storage than holding down the mouse button. If you can click rapidly enough, they even stay still in the same was as they do normally.

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(10)

avatar for kyotsuba
kyotsuba

Jan. 18, 2011

Under rating threshold (show) There's no save feature either. If you leave the game & come back, you're at Day 1 again. :(

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(10)

avatar for misko27
misko27

Jan. 16, 2011

Under rating threshold (show) It would be nice if the energy bar was refilled at the begginning of each level.

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(10)

avatar for KillaKHAN
KillaKHAN

Jan. 16, 2011

Under rating threshold (show) Pause = P, Unpause = P, Menu = Menu (resets game) - vote up so that crap about no pause gets deleted.

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(10)

avatar for KingRuud
KingRuud

Jan. 17, 2011

Under rating threshold (show) you should buy an upgrade for recharge.. also you should ad and energy refill button, lik the health. Mayby damage upgrade for you're own tower and not only for the mini.

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(24)

avatar for pongo280
pongo280

Feb. 21, 2012

Under rating threshold (show) i didn't know germans have AT-AT's!

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(9)

avatar for Roflkneif
Roflkneif

Nov. 19, 2011

Under rating threshold (show) Needs achievements, more upgrades (Increased damage, energy recharge etc.), more difficult settings, more levels and more enemies.

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(9)

avatar for navyfield
navyfield

Jan. 19, 2011

Under rating threshold (show) Day 15, Fully upgrade... after that, the game is pointless

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(9)

avatar for potatoz7
potatoz7

Jan. 17, 2011

Under rating threshold (show) NSBrotherhood, THINK BIGGER. lol. Damage upgrades, maybe different mini towers that shot a variety of things like a radius of effect EMP like attack, More enemies at once (if other upgrades are added), and more upgrades to the ones already there. One thing that isn't as important but would be nice....CHANGE THE CURSOR. I got tired of looking at my little white arrow, it was distracting and boring. 4/5 though. Good game.

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(8)

avatar for pianogal
pianogal

Jan. 17, 2011

Under rating threshold (show) Good start - would like to see more levels, and something to do with all the extra money I have after I've upgraded everything.

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(8)

avatar for Everlast314
Everlast314

Jan. 17, 2011

Under rating threshold (show) Needs a save button, the menu screen should not restart the game, and more upgrades. (just for fun) add a short fantasy history of Nikola Tesla and a fantasy version of why he built the Death Ray. That would make this game soooo much better. Cheers on the idea though!

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(8)

avatar for gordo46
gordo46

Jan. 17, 2011

Under rating threshold (show) this game needs: longer gameplay , harder levels, more upgrades, and badges press + if you agree. maybe if we reach 200 or something kong puts badges and the creator makes all as said above. pause is ``p`` and unpause too

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(8)

avatar for kubaboss
kubaboss

Jan. 16, 2011

Under rating threshold (show) You actually CAN unpause!To unpause and don't get to the stickpage.com site hold Left Mouse Button and press P! Give + to this,so newbies don't need to stay forever near this game!

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(8)

avatar for fyaishar
fyaishar

Jan. 15, 2011

Under rating threshold (show) If anyone has trouble unpausing because of the ad popup, just click and hold the screen and at the same time PRESS P!!!!! +1 so more people can benefit.

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(8)

avatar for Rexels
Rexels

Jan. 15, 2011

Under rating threshold (show) These guys need protection ... maybe rubber?

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(226)

avatar for Master_Mako
Master_Mako

Sep. 18, 2013

Under rating threshold (show) Not bad, but it needs more levels and upgrades. I'd like to see upgrades for damage, recharge, and mini-coil range.

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(7)

avatar for iKibix
iKibix

Aug. 27, 2013

Under rating threshold (show) i love Nicola Tesla he's simply amazing. :)

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(7)

avatar for Cauvin
Cauvin

May. 15, 2011

Under rating threshold (show) It would be nice if my energy was fully restored after each round instead of it recharging from the previoust round.

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(7)

avatar for HoplophileX
HoplophileX

Jan. 22, 2011

Under rating threshold (show) Should be able to upgrade charge rate. More levels, ability to purchase additional mini-coils, more upgrades would make this a better game. Still, not too bad.

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(7)

avatar for kingddd
kingddd

Jan. 16, 2011

Under rating threshold (show) Energy upgrade which increases total megawatt capacity also increases your tesla coil's recharge rate, press escape to pause, and don't click menu unless you want all of your saved data to be erased! + to let people know!!

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(7)

avatar for CapricornGuy
CapricornGuy

Jan. 16, 2011

Under rating threshold (show) Maybe there should be a mechanic where if you zap a plane, it'll stall. There more electricity, the longer the stall. They fall to the ground and kill some of the tanks and troops. That would be awesome.

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(7)

avatar for hitomroow
hitomroow

Jan. 16, 2011

Under rating threshold (show) I think a new day should start with a full energy bar

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(7)

avatar for Temperan
Temperan

Jan. 15, 2011

Under rating threshold (show) Needs more upgrades still 5/5 AND TO UNPAUSE THE GAME USE THE "P" BUTTON!

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(7)

avatar for Jujitsu788
Jujitsu788

Jan. 15, 2011

Under rating threshold (show) Needs to be longer and have more upgrades. One for recharge rate would be lovely. Also needs a pause button, but other than that, great game :D Almost forgot, some Red Alert music would be amazing.

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(7)

avatar for hlkafhhashfjshf
hlkafhhashfjshf

Jan. 15, 2011

Under rating threshold (show) As others have said, it would be nice if we could improve the recharge rate, and it would also be nice if the power bar were automatically refilled between levels. The hitboxes on many enemies are also a bit weird, many of the tanks need to be hit in a specific area in order to take full damage. Does the minicoil draw its power from our power bar, too? It's never explained and I ask because there were many times when the minicoil would refuse to shoot at an enemy. Would be nice if the chain damage were also applied to the minicoil. Is there even a pause button?

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(7)

avatar for buzzerfly
buzzerfly

Jan. 15, 2011

Under rating threshold (show) basically make the second game with more depth, this game has AMAZING potential.

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(7)

avatar for wallbeer
wallbeer

Jul. 1, 2013

Under rating threshold (show) it needs badges

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(6)

avatar for NinjaNo1
NinjaNo1

Jan. 17, 2011

Under rating threshold (show) It has a death machine, couple of upgrades, various land and air based enemies to spice things up, a screen that shakes when people die, an Arnold Schwarzenegger death scream, a game time of about 30 minutes, and it doesn't need anything else. Perfect for wasting some time, and having fun at it, and that's what it's all about. 5/5

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(6)

avatar for Ru5514n
Ru5514n

Jan. 17, 2011

Under rating threshold (show) Personally i think there isnt enough upgrades. i max upgrade everything in like 15 minutes

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(6)

avatar for anuragdbl
anuragdbl

Jan. 17, 2011

Under rating threshold (show) you dont need monsters...Your electricity bill will kill you...

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(6)

avatar for hayashidarkstar
hayashidarkstar

Jan. 16, 2011

Under rating threshold (show) If there were more waves, we might need a recharge rate upgrade, HOWEVER ever noticed that the tanks have a weak spot on that plus-sign window (except the largest one, which is outside the radius where you can hit it) Also the UFO's, I failed wave 20 first time with all maxed upgrades and full health bought, then noticed those and wiped it out easily. Also, remember to click individually on enemies, don't drag along the ground to the next one, it wastes energy. Always shoot for the head.

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(6)

avatar for Demonac
Demonac

Jan. 16, 2011

Under rating threshold (show) It's a good (short) game, and I have to say the feel of the zapping is awesome. Don't take this personally though (this criticism applies to HUNDREDS of games on here), but if you're going to have upgrades, you need to have MORE upgrades than anyone can possibly afford in a normal game, so that players have to make meaningful choices. If you have enough meaningful upgrades, you'll get more replays too as people want to try out a different build.

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(4)

avatar for EvilGM
EvilGM

Jan. 16, 2011

Under rating threshold (show) would be great if there were an option to buy back full health or perhaps buy a repair droid capability.

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(6)

avatar for awesomemano1ne
awesomemano1ne

Jan. 16, 2011

Under rating threshold (show) as the level of watts increases, the recharge rate automatically increases. if the recharge rate remained the same, recharge would be incredibly slow.

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(6)

avatar for Asianboya
Asianboya

Jan. 16, 2011

Under rating threshold (show) What kind of military uses WWII era propeller planes, tanks, mecha troopers, and UFOs at the same time? XD

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(4)

avatar for CidDark
CidDark

Jan. 16, 2011

Under rating threshold (show) Would be so much better if you started each new day with a full charge. By the later levels I would start the stage with no charge left and would severely gimp me

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(6)

avatar for wahid17
wahid17

Jan. 16, 2011

Under rating threshold (show) xmm...this game seems like something new in tower defence...i like it...no,maybe even LOVE IT

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(6)

avatar for maddog2
maddog2

Jan. 16, 2011

Under rating threshold (show) Nice idea, just game is too easy, I had all upgrades at 16 day and a lot of gold left.

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(6)

avatar for neobrainless
neobrainless

Jan. 16, 2011

Under rating threshold (show) Nowhere NEAR enough upgrade options, pretty short and easy game as is :/

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(6)

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