Brocci's Beat Quest
by OpenHeartSound
Brocci's Beat Quest
Tags for Brocci's Beat Quest
Description
Oh No! Bad guyz took off with Brocci's beatz... and he needs YOUR help to get them back!
Gather the signs on your way to the Control Room. Once there, you can listen to all of the songs from the game.
A playable audio portfolio for OpenHeartSound.com. Please visit for music/sfx for your next project!
___
** Please note: I'm an audio guy, not a programmer, and this is my first ever attempt at making something on my own. The game was intended to be a thinly-veiled marketing ploy to promote my services as a composer/sound designer to indie devs... but I hope I also ended up making it fun in the process, and that everyone will enjoy hearing all the different tracks. :)
How to Play
Arrow keys to move, X to run,
Z to jump (& double jump)
Comments
Timmeh7o7
Jun. 25, 2011
I was able to jump up and over the map, run off the area outside the view... I fell to the bottom, it went black, and I was forced to start over. I was REALLY hoping for a Mario Warp Zone! You'll get 5/5 from me if you make a Mario Warp Zone like that.
Ducky065
Jun. 25, 2011
it was good but because of how high u jump its hard 2 control and also the floors quite slippery
Qwad35
Jun. 25, 2011
Also, remember jumping up off of the screen a few times. I think it would be a good idea to add an indicator or like an arrow or something that points to where you are when you are off screen.
shanus777
Jun. 25, 2011
i agree that the gravity should be played with, but also, an ability to change songs would be nice, along with a difficulty setting and maybe different types of platforms, like spike hurting you, crumbling blocks, or falling blocks, but good game
OpenHeartSound
Jul. 03, 2011
Hey thanks everyone for playing and for your feedback. Thanks to the one guy who made a comment about the music, and to everyone else who focused on finding bugs and flaws in the game design. Sorry to those of you that feel like you got duped into playing an ad, that wasn't my intention. I hope to make my 2nd game better... I'm still just kind of shocked that I actually made something that worked in the first place. :)