Comments for Movement Mayhem

avatar for aymane48
aymane48

Oct. 1, 2012

Under rating threshold (show) dit is qsyognkbnjrfnbjdrfb ngb jbndfkvkboer;tblf,btoegbi stom qsihfuiezrhhrzhjftr en saai krfjvberj .

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(-1)

avatar for Shezbok
Shezbok

Aug. 4, 2010

Under rating threshold (show) my comment is the best

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(1)

avatar for suvius4
suvius4

Aug. 25, 2009

Under rating threshold (show) just like triangles but worse, 4/5

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avatar for jakeclaw2
jakeclaw2

Jul. 29, 2008

Under rating threshold (show) quite good 3/5

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avatar for watever11
watever11

Jul. 28, 2008

Under rating threshold (show) i really liked this game

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avatar for arolda
arolda

Jul. 17, 2008

Under rating threshold (show) its so funny ... :D:D

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avatar for soccersuperstar8
soccersuperstar8

Jul. 13, 2008

Under rating threshold (show) i wouldnt recommend it

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avatar for MrPhelps
MrPhelps

Feb. 17, 2008

Under rating threshold (show) Oblivious to the fact that not all keyboards are QWERTY. 1/5.

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avatar for Sparky06
Sparky06

Feb. 17, 2008

Under rating threshold (show) i got NaN score?

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avatar for meme2216
meme2216

Feb. 17, 2008

Under rating threshold (show) Not brilliant...3/5 I'd say.

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avatar for Blazian_Pyron
Blazian_Pyron

Feb. 15, 2008

Under rating threshold (show) One ship I could do, two is too weird. Nice idea though. 2/5

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avatar for yaykitties
yaykitties

Feb. 10, 2008

Under rating threshold (show) if you survive the long ass beginning credits, it sucks ass.

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avatar for Kyokai
Kyokai

Feb. 9, 2008

Under rating threshold (show) a good idea, but a little too complex for the average person to pick up and play. If you had an easier "tutorial" style mode to ease people into the idea of controlling two ships at once, it would be much better.

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(1)

avatar for brocoli
brocoli

Feb. 8, 2008

Under rating threshold (show) since you can't die when the meter is refilling from an early death, sticking yourself in the walls makes you invulnerable 2/5 for concept alone

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(1)

avatar for Smileyyyyy
Smileyyyyy

Feb. 8, 2008

Under rating threshold (show) not good game...

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(-1)

avatar for thayil08
thayil08

Feb. 6, 2008

Under rating threshold (show) its a very good game, but it cant pause 5 out of 5 for me

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(0)

avatar for DoragonShinzui
DoragonShinzui

Feb. 4, 2008

Under rating threshold (show) Not bad, but very buggy.

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(0)

avatar for McJake
McJake

Feb. 3, 2008

Under rating threshold (show) This game is cool, awesomely brilliant concept. 4* from me.

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(0)

avatar for izzatnasrun
izzatnasrun

Feb. 3, 2008

Under rating threshold (show) this game is hard when one guy is using toplayer but Ez when each guy using ine player

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(0)

avatar for Jery
Jery

Feb. 3, 2008

Under rating threshold (show) so... is this a two person game... or are you sposed to use both hands to make sure two things arne't touched? thats ingtresting.

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(0)

avatar for swchen
swchen

Feb. 2, 2008

Under rating threshold (show) Very interesting concept, but takes a while to get used to.

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(0)

avatar for redcap94
redcap94

Jan. 30, 2008

Under rating threshold (show) this game sucks

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(0)

avatar for doomcat
doomcat

Jan. 29, 2008

Under rating threshold (show) Wow, My score was NaN and health was "undefine" lol.

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(0)

avatar for varactyl
varactyl

Jan. 23, 2008

Under rating threshold (show) wow incredibly easy... found bug where you cant ever die

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(0)

avatar for 8iddy412m0
8iddy412m0

Jan. 22, 2008

Under rating threshold (show) THERES A GLITCH :O where if you run into the wall you die but if you keep at the wall you won't die again .Your hp never goes all the way to 100 and you LIVE forever=].haha

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(0)

avatar for gamerdragon
gamerdragon

Jan. 22, 2008

Under rating threshold (show) you have a base, now make it not suck.

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(0)

avatar for Diesel
Diesel

Jan. 21, 2008

Under rating threshold (show) 5!

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(0)

avatar for Yamiro
Yamiro

Jan. 21, 2008

Under rating threshold (show) the controls for this are painful

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(0)

avatar for gamerkc
gamerkc

Jan. 21, 2008

Under rating threshold (show) Very creative concept, however, I wish the shooting aspect were a bit more polished. The bullets are slow and you can't control which ship shoots them, they alternate, which gets annoying and confusing more than it should. Good game, but it can use some more updates to make it great.

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(0)

avatar for ready_4_the_pain
ready_4_the_pain

Jan. 20, 2008

Under rating threshold (show) glech itz 2 hard i gess im just not skilled

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(0)

avatar for oddman67
oddman67

Jan. 20, 2008

Under rating threshold (show) waaaay too hard. you should make it so your own bullets dont hurt you

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(0)

avatar for thejkall
thejkall

Jan. 19, 2008

Under rating threshold (show) GREAT JOB YOU WIN

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(0)

avatar for StudioGareth
StudioGareth

Jan. 19, 2008

Under rating threshold (show) It's a nice idea but the execution's not quite there. I'm not sure quite what to suggest though. But I like it. 3/5

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(0)

avatar for UnknownSoul
UnknownSoul

Jan. 17, 2008

Under rating threshold (show) cool game, fun too

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(0)

avatar for satansFinger
satansFinger

Jan. 17, 2008

Under rating threshold (show) interesting concept

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(0)

avatar for Crusader32
Crusader32

Jan. 16, 2008

Under rating threshold (show) 1/5

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(0)

avatar for bweenie
bweenie

Jan. 16, 2008

Under rating threshold (show) real hard. I agree that autofire would be better

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avatar for WillianGallis
WillianGallis

Jan. 16, 2008

Under rating threshold (show) It reminds me of Triangles. But I think this is better than that. 4/5.

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(0)

avatar for Xelenai
Xelenai

Jan. 16, 2008

Under rating threshold (show) neat one, but my keyboard doesnt even seem to accept space+s+k at the same time, also the bullets are annoyingly slow, maybe it'd help a bit if you could 'lock' autofire, or perhaps if you could 'charge' the shot to go faster, it would make it more interesting, now hitting stuff is more random for me then skill

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(0)

avatar for Globalwrath
Globalwrath

Jan. 15, 2008

Under rating threshold (show) The glitch I'm talking about is just slamming the edge constantly. The game will deduct a life and will not deduct any more until the side has returned to 100 health and then goes back down to zero.

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(0)

avatar for Globalwrath
Globalwrath

Jan. 15, 2008

Under rating threshold (show) A couple of things. The music randomly deciding when to go on and off is really annoying.. The is a glitch that you can abuse to beat easy while holding down two keys. You can use the same glitch to play hard mode and only dodge with one side.

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avatar for OriginalSup3rman
OriginalSup3rman

Jan. 15, 2008

Under rating threshold (show) The game has JUST been updated, have fun everyone!

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(0)

avatar for thistledown
thistledown

Dec. 15, 2007

Under rating threshold (show) Do'h! Forgot the review. The idea of controlling two entities at once is very good, and you have a good base for that concept. The control itself isn't absolutely great. For example, If I wanted to move both ships in a diagonal motion at the same time, I'm pressing 4 buttons, one more than most keyboards accept. If you could change the right ship's control into arrows or a keypad, you could bypass the limit. Also, I'm not too thrilled with the "N3wton"-esque projectiles (hold fire for a faster shot). Maybe a form of autofire or at least a fixed speed would help becuase you are already asking the player to control 4 different things at once, being the left ship, the right ship, shot direction, and shot speed. Most sucessful games of the 2d shooting style (as far as I can tell) max out at 3 multitasking elements (usually aim, movement, and fire). If you could only integrate one of these two, I'd like the game better.

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avatar for thistledown
thistledown

Dec. 15, 2007

Under rating threshold (show) Okay! I'll be happy to review further. :)

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avatar for RedTrev
RedTrev

Dec. 14, 2007

Under rating threshold (show) I can really see this working with DualShock pads, using shoulder buttons to fire. But, with a keyboard, It's frankly unplayable. Sorry.

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avatar for thistledown
thistledown

Dec. 13, 2007

Under rating threshold (show) Nice idea, poor execution.

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avatar for 1w2w3w4w5
1w2w3w4w5

Dec. 13, 2007

Under rating threshold (show) oh i glitched my total kills score this will happen when you win and then you level up

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avatar for cokeman
cokeman

Dec. 13, 2007

Under rating threshold (show) its stupid how you can get hurt in the menu before starting the game

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avatar for 1w2w3w4w5
1w2w3w4w5

Dec. 13, 2007

Under rating threshold (show) i got overleveled when i win it skips up more levels this is a glitch when you win

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avatar for Kevinsa5
Kevinsa5

Dec. 13, 2007

Under rating threshold (show) it says that you have to move both ships onto it right in teh game...

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(0)

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