Play: War of Cells

Adventure & RPG

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War of Cells

Created by:

Critter_4_chat PadanFain

Rating:

  • Currently 0.0/5 Stars.
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4.0 (11189 ratings)

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Published:

2010-06-29

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Description

Take control of a powerful alien lifeform, that has been buried for aeons…waiting to unleash its unique powers. Prepare yourself for an amazing voyage – a whole microcosm awaits your exploration.

Customize and evolve in three different skilltrees: expander, enhancer and preserver. Choose between dozens of skills and strategies. Over 7 hours of gaming fun.

Updates

July 7th, 2010:

We’ve beeing working hard (only football, sleep and food breaks) to make an update to the game:

- We have included AI for minion cells

- You may now change pods with just 1 click

- We have added +/- buttons on the skill tab

- Fixed a problem with hidden level 6 not showing up

- Fixed the minimap on “Boiling Geyser”

- We have made Challenge und Intrusion buttons sl…

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Instructions

W,S,A,D = move your cell
MOUSE = fire
Q and E = rotate pods
TAB = switch player cells
C = pods follow mouse
ESC and P = options/pause
M = toggle minimap
F = toggle frames
1,2,3 = fire pod 1,2,3

Best (see all)
avatar for kommando367
kommando367

Jul. 04, 2010

Under rating threshold (show) The game shouldn't count your main cell's death as a defeat if you still have friendly cells left.

+ - !

(300)

avatar for skygazer
skygazer

Jun. 30, 2010

Under rating threshold (show) Here's a quick heads up for people asking about dividing cells - this happens later in the game. Don't worry for the first few boards. Also, in case people were just swimming wondering wtf is up, your cell respirates when it gathers the little things in the water (that aren't cells). Respiration creates energy, which you can then use for weapons and movement (movement drains energy but is possible without it). Hope that helps.

+ - !

(438)

avatar for Kemutsemu
Kemutsemu

Jul. 12, 2010

Under rating threshold (show) I really like this game, it has plenty of potential, but it needs a bit more refining. The mouse-aiming is still pretty wonky.

+ - !

(190)

avatar for Gforce121
Gforce121

Jun. 30, 2010

Under rating threshold (show) It would be better if your divided cells turn in to AI controlled allies so it would be easier to win and you could have "wing men" instead of them just lying around. Needs work, some of the levels are just... Blah Impossible.

+ - !

(481)

avatar for mirfield
mirfield

Jun. 29, 2010

Under rating threshold (show) Nice spore/game of life type game - difficulty build nicely depending on your designs. Would be nice if the initial design screen had more info about how choices make a difference 4/5. If this is just a beta, can't wait for the final version!

+ - !

(356)

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