Cow Town

Cow Town

by Pet_Pumpkin
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Cow Town

Rating:
2.9
Released: February 16, 2020
Last updated: March 08, 2020
Developer: Pet_Pumpkin

Tags for Cow Town

Description

cow town is a minimal town management sim, survive and thrive!

*Version 2 is out!*

The update features:

- Add & remove all buttons (hold SHIFT and click + or -)

- Add & remove HALF (hold ALT and click + or -)

- Cows now return home when energy runs out and then cannot be used until fully rested

- Upgrades and new science job (upgrades persist through games)

- Added more keyboard shortcuts

- UI improvements

How to Play

Press the "how to play" button for a more detailed explaination.

Note you can press SHIFT when sending cows to send all available cows to or from a location.

Holding ALT will send half of available cows.

- click on the + buttons to send cows to do jobs

- click on the - buttons to send them home to rest

- if cows run out of energy they will return home to rest but cannot work until fully rested

- you must collect enough food every day, more than your required upkeep

- build walls to defend against the ongoing attacks

- upgrades persist through death, collect em all!

FAQ

What is Cow Town?

Cow Town is an idle clicker game developed by Pet Pumpkin where you manage and upgrade a farm filled with cows.

How do you play Cow Town?

In Cow Town, you click on cows and collect milk, then use your earnings to upgrade your cows, unlock new breeds, and automate parts of your farm.

What are the main features of Cow Town?

Cow Town features incremental upgrades, unlockable cows, auto-collection systems, and a focus on farm management for idle game fans.

Is there a prestige or reset system in Cow Town?

Cow Town includes a system where you can reset your progress to gain long-term benefits, encouraging players to return and progress further in each run.

Can you play Cow Town offline?

Cow Town is a browser-based idle game that continues generating milk and progress even while you are not actively playing.

Comments

0/1000
SaplingArcher avatar

SaplingArcher

Feb. 20, 2020

3
0

How to play: "I really like cows :)" "Cows can sleep while standing, isn't that cool!?" "you got this, I believe in you!"
5/5 just for the amazing tutorial :D

Pet_Pumpkin
Pet_Pumpkin Developer

Haha, I'm glad you liked those additions and thanks for saying. I felt like I had to cheer up the very bare tutorial somehow.

petesahooligan avatar

petesahooligan

Feb. 22, 2020

2
0

I wish my cows just refused to work for a minute before just dying.

Pet_Pumpkin
Pet_Pumpkin Developer

Thanks for sharing your wish. I like this idea and I'm gonna test it out. Rather than cows dying, they simply stop working for a set time.

xyzabc198 avatar

xyzabc198

Feb. 22, 2020

2
0

It was fun for a bit but I got a bit bored quite quickly, would be nice to have more building options, maybe you could build like a lumber mill which increases the production of wood by like 20% or a larger house that gives more population, maybe you build a library and research upgrades, that sort of thing, but maybe that's not what you want the game to be...just my thoughts

Pet_Pumpkin
Pet_Pumpkin Developer

Sorry that it bored you quickly. I'm working on an update and I wanna get upgrades into this game. I quite like the idea of additional buildings and jobs that the cows can do. Hopefully see you back once the game is updated. Thanks for playing and sharing your thoughts!

WilliamEndicott avatar

WilliamEndicott

Feb. 20, 2020

2
0

Day 211, having fun, fingers kind of hurt. Lots of cows. One small request: Give us a minus sign on the building, next to the plus sign, instead of making us click next to the cow name. Just a small QoL improvement :)

Pet_Pumpkin
Pet_Pumpkin Developer

I see you got to day 407, that's awesome! I'll add that feature to my plan for the next update, thanks for sharing your thoughts :)

Dkpure avatar

Dkpure

Feb. 21, 2020

2
0

The game doesn't register the cost of wood properly. It uses it based on how many builders are allocated, not based on the project size. "Allocate All" & "Remove All" buttons would be nice to have, or at least to buy in some sort of upgrade shop.

Pet_Pumpkin
Pet_Pumpkin Developer

The wood is reduced by 1 on a timer dictated by how many cows are building (more cows = building timer goes faster and minuses 1 from wood until the full cost has been paid). I'll definitely look into an upgrade shop, working on an update for the game. Thanks for playing and for sharing your thoughts!