Comments for Kyobi

avatar for queen
queen

Oct. 9, 2009

Under rating threshold (show) Fun, but really short.

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(1)

avatar for Ragdoll_Knight
Ragdoll_Knight

Apr. 20, 2009

Under rating threshold (show) needs keyboard shortcut for pause

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(1)

avatar for elpenguino
elpenguino

Apr. 16, 2009

Under rating threshold (show) forget the iphone comment, just noticed it scrolled upwards. it's already available apparently.

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(1)

avatar for elpenguino
elpenguino

Apr. 16, 2009

Under rating threshold (show) ver nice physics-matching puzzler. is that an iphone i spy at the game over screen? is this a sign of what may be in development?

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(1)

avatar for urmelhelble
urmelhelble

Apr. 14, 2009

Under rating threshold (show) Oh, I forgot: I don't think the somewhat slippery physics should be changed. They belong to the characteristics of the game. Nevertheless, if there's anyone who's capable to develop a similar game grabbing easier yet going faster: please do so and put it here!

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(1)

avatar for torco6
torco6

Jun. 6, 2009

Under rating threshold (show) the only problem is it has only one level...so 4/5

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(0)

avatar for smeata
smeata

Apr. 16, 2009

Under rating threshold (show) its an alright game, it would probably be more fun on an iphone. it could be a lot better with a couple of little tweaks to the physics

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(0)

avatar for lukylemmie
lukylemmie

Nov. 29, 2012

Under rating threshold (show) How did someone score 7 million?

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(0)

avatar for sasuke_x
sasuke_x

Oct. 16, 2010

Under rating threshold (show) I got to lvl 20!!! highest score xD

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(0)

avatar for SoraOkami
SoraOkami

Apr. 16, 2009

Under rating threshold (show) I got to lv12, then got bored.

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(0)

avatar for Estigia
Estigia

Apr. 16, 2009

Under rating threshold (show) lol it reminds me Tetris haha xD so funny

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(0)

avatar for urmelhelble
urmelhelble

Apr. 14, 2009

Under rating threshold (show) Lovely game, quite an alternative to those always-the-same tetris games. Should have perhaps an additional "hard" mode with bricks coming down faster or the screen being smaller. The way it is now, it tends to get a marathon. Another nice idea would be building in special bricks creating explosions or locking stones for a while or something like that. - Anyway, it's already quite okay as it is now.

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(0)

avatar for AWESOMEGUY333
AWESOMEGUY333

Apr. 14, 2009

Under rating threshold (show) Wanna go shopping? :p

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(0)

avatar for doitinstyle
doitinstyle

Apr. 14, 2009

Under rating threshold (show) fine game i like it better on i phone.there is draggin problem who ever saw this comment plz visit my profile n leave a shout...

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(0)

avatar for CometFrost
CometFrost

Apr. 11, 2009

Under rating threshold (show) no. just no.

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(0)

avatar for Mmmchips
Mmmchips

Apr. 11, 2009

Under rating threshold (show) 2/5, would be 4/5 if the physics were better.

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(0)

avatar for ProphetOfWhy
ProphetOfWhy

Apr. 10, 2009

Under rating threshold (show) I am really enjoying the trend towards physics based puzzle games. Top notch example. Looking forward to badges!

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(0)

avatar for suvius4
suvius4

Apr. 9, 2009

Under rating threshold (show) insane stacking game! 5/5

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(0)

avatar for Traducer
Traducer

Apr. 9, 2009

Under rating threshold (show) nice take on old theme

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(0)

avatar for 091847
091847

Apr. 9, 2009

Under rating threshold (show) boring it is too easy i give itr a 2/5

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(0)

avatar for CoolTapes
CoolTapes

Apr. 8, 2009

Under rating threshold (show) Whew. Level 63, 3.3 mil. I think it may actually be possible to play this game forever. The difficulty goes up and down as you play, but doesn't seem to increase beyond a certain point. I'm beginning to think the 84 million high score isn't hacked. Just play for 30 mins or so, pause, come back later, repeat... for days or even weeks. Once you've got the knack, it seems only mental fatigue can kill you. I wouldn't have the patience to play like that, but hats off to anyone who does.

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(0)

avatar for Sugah
Sugah

Apr. 8, 2009

Under rating threshold (show) Kinda silly when you get to level 11 it seems easier... Did it just restart levels again?

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(0)

avatar for gwood555
gwood555

Apr. 8, 2009

Under rating threshold (show) booooooorrrrrrriiiiinnnnggggg dam u get to level 10 n ur like wll this is allt he same same sameee

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(0)

avatar for Darklink_BR
Darklink_BR

Apr. 7, 2009

Under rating threshold (show) really nice game

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(0)

avatar for Leaken
Leaken

Apr. 7, 2009

Under rating threshold (show) Really enjoyed this one good to get some badges on it

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(0)

avatar for Dragonlight
Dragonlight

Apr. 6, 2009

Under rating threshold (show) Please integrate the Kongregate API system so that Greg can add badges to this game. Thanks, Dragonlight

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(0)

avatar for C4B7
C4B7

Apr. 5, 2009

Under rating threshold (show) The physics are weird. If they were better I'd rank higher 3/5.

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(0)

avatar for bishop46
bishop46

Apr. 4, 2009

Under rating threshold (show) I'd say its a great game actually. The gameplay is pretty addictive although I hate starting a game, the difficulty takes too long to ramp up to a nice pace. I do really like how you suddenly get swamped and then it eases off, then harder again. Really nailed the pacing. Ignore the people who talk about physics, I think the blocks rotating would totally **** it up. Add a way to start at a harder mode and maybe a shorter mode that only designed to last a few mins, that last game I played too an hour for me to fail.

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(0)

avatar for Zshadow
Zshadow

Apr. 4, 2009

Under rating threshold (show) One of the better games I have seen with such smooth physics. Though it does get a bit 'sticky' at times, I love a good high speed puzzle that is both entertaining and a challenge. Nice work! 4/5

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(0)

avatar for CoolTapes
CoolTapes

Apr. 4, 2009

Under rating threshold (show) Pretty simple once you get the hang of it: If you've got a tall tower, knock it down. Otherwise, just keep randomly shifting loose rows sideways and see what happens. You don't even really need to pay attention to colours for the most part, or make matches "on purpose", something always seems to line up by itself. I'm not saying that like it's a bad thing, I just spent quite a few minutes playing like that, getting to level 31 and scoring 852, 617. It's just fun to get big combos going, even if it's not that hard to do so until you're way into the game. I'll definitely play it again, especially if Kong high scores are added. I'd love to see what kind of insane numbers people can get on this if they actually apply their brain to it, which I didn't bother to do. ;P 4/5

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(0)

avatar for Vara
Vara

Apr. 4, 2009

Under rating threshold (show) At the main menu, you have music, but in the game you don't but you have sound FX? No music + no sound FX = no lag, music + no sound FX = no lag, music + sound FX = no lag, no music + sound FX = LAG. Fix it by either adding music or removing sound FX. Also the physics are awful, if you move one boch, the blocks that are touching it move too, and if a gaf is only one pixel too small, you can't move through it. The gameplay is also a little bit boring, perhaps you can make it more iteresting by adding powerups or something. You should also change the chain bonus, it should be changed to "blocks combined in a row without trowing a block" instead if "blocks combined in a certain amount of time". However, I like the idea of getting bonus points for trowing the blocks together with speed and force. The graphics are good too. 3/5

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(0)

avatar for warathor
warathor

Apr. 4, 2009

Under rating threshold (show) the physics of the game are to crude... i.e. no spinning blocks on throws also the reaction to movement is slow

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(0)

avatar for Dragonlight
Dragonlight

Apr. 3, 2009

Under rating threshold (show) Furthermore, the Play Again button is broken. Cheers, Dragonlight

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(0)

avatar for Dragonlight
Dragonlight

Apr. 3, 2009

Under rating threshold (show) Also, I would enjoy a puzzle mode where you have a certain number of throws to clear all the blocks from the screen. 3/5 and I hope this gives you suggestions for the game.

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(0)

avatar for Dragonlight
Dragonlight

Apr. 3, 2009

Under rating threshold (show) and come back to it later, you can continue where you left off with the score that you left off at by selecting the mode on the menu screen. It would be a mode where you cannot lose. You could just keep playing for fun over and over :P.

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(0)

avatar for Dragonlight
Dragonlight

Apr. 3, 2009

Under rating threshold (show) I would appreciate the blocks being a little less sticky. I would also enjoy there being some kind of powerups in the game, as well as there being some kind of mode where you can play the game while scoring points and then when you stop the game....

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(0)

avatar for Sunderas
Sunderas

Apr. 3, 2009

Under rating threshold (show) Too laggy and stikky... 1/5

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(0)

avatar for levatron
levatron

Apr. 3, 2009

Under rating threshold (show) why are my blocks covered in glue

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(0)

avatar for Beatnikhero
Beatnikhero

Apr. 2, 2009

Under rating threshold (show) lingeringshadow, this one was out first.

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(0)

avatar for xDaYx
xDaYx

Apr. 2, 2009

Under rating threshold (show) Needs additional features to break up gameplay- powerups etc. and difficulty ramp needs fine tuning

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(0)

avatar for ion5
ion5

Apr. 2, 2009

Under rating threshold (show) fun, easy2play and feels good slamming glass blocks together, but man, gets tedious! 4/5

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(0)

avatar for aravis
aravis

Apr. 2, 2009

Under rating threshold (show) the game is nice... but the controls are to imprecise and i got bored after about 5 min. its too easy too... still nice game.

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(0)

avatar for Kiatk
Kiatk

Apr. 2, 2009

Under rating threshold (show) gets old quickly

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(0)

avatar for Kishero
Kishero

Apr. 2, 2009

Under rating threshold (show) feels, a bit, sticky, needs to be easyer t dislodge blocks from on top of others. right now its too imprecise for a classic block swapper, too finicky for block lobbing physicsyness.

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(0)

avatar for lingeringshadow
lingeringshadow

Apr. 2, 2009

Under rating threshold (show) I REALLY hate to break this to you BUT there is a game EXCATLY like this on x gen studios website. So this COULD be considered a copy, but it does have SOME diff from the other game but not much though. sorry 1/5 bc I have already played it.

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(0)

avatar for musiKk
musiKk

Apr. 2, 2009

Under rating threshold (show) Nice, but too repetitive.

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(0)

avatar for R3flected
R3flected

Apr. 2, 2009

Under rating threshold (show) Too easy, reach lvl 21 without any difficoulties. Now I'm bored. Anyway is a good game. 4/5

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(0)

avatar for FliplineStudios
FliplineStudios

Apr. 2, 2009

Under rating threshold (show) Nice! Slamming the blocks around and seeing the background shift when you match has a really nice feel.

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(0)

avatar for Daslook_NL
Daslook_NL

Apr. 2, 2009

Under rating threshold (show) nice game! easy to play , looking good and fun to play

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(0)

avatar for ragnarok73
ragnarok73

Apr. 2, 2009

Under rating threshold (show) A tad repetitive but well done. 4/5

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(0)

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