Comments for Pixel Legions

avatar for UjuidarEhcram
UjuidarEhcram

Aug. 13, 2010

Under rating threshold (show) Grr. And I should also mention that I've now lost countless units to the auto-attack. "Hey, look! There's a single blue pixel in this bombing zone... Let's send in the whole army!"

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(1270)

avatar for benmaster545
benmaster545

May. 4, 2011

Under rating threshold (show) needs a button that makes the pixel groups stay where they are.

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(873)

avatar for fireglory23
fireglory23

Aug. 13, 2010

Under rating threshold (show) This.Needs.Multiplayer.It would own >:D

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(1048)

avatar for QuakeZero27
QuakeZero27

May. 21, 2010

Under rating threshold (show) 5/5 very good game but could use some improvments 1) GET RID OF THE AUTO LOCK!!! it is very hard to flank when you keep attacking other units 2) There needs to be a "select all" button if you could select all there would be more ways to flank and attack 3)Unit drifting EX. when they follow the enemy to death/ when you order them to attack and they move back to you. *Things to add* 1) maybe adding veteran status to units that kill X number of pixels 2) once again the select all i mentioned above 3) maybe different types of pixels like simple 1 pixel troops and complex 5 pixel troops 4) im not a big fan of level editors but lots of people would like it 5) different types of bases that have different bonuses 6) upgrades at the end of levels like speed/attack/defense/agility stuff like that

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(3562)

avatar for Derverk
Derverk

May. 21, 2010

Under rating threshold (show) Awesome game. Needs better controls like the ability to select multiple units at once.

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(1746)

avatar for DreamTwist
DreamTwist

Dec. 12, 2012

Under rating threshold (show) Okay... I LOVE this game, but sometimes I don't even see the point in telling my army where to go. I give them a pretty simple command, and they get distracted by another enemy... "Hey, my defense is chasing that fleeing 5 pixel army. Let's get it!" Meanwhile I'm defending against 3 other bases... :\

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(61)

avatar for scotch134
scotch134

Jan. 26, 2013

Under rating threshold (show) What exactly is the effect of that thing from the "Immunization" level? never quite caught on to that.

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(60)

avatar for Eekco
Eekco

Nov. 9, 2013

Under rating threshold (show) Tip: If you have two groups of your own pixels, ALWAYS send one to the opposite side of the enemy. Flanking is just good this way.

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(5)

avatar for lol5lol5lol5
lol5lol5lol5

Jul. 4, 2013

Under rating threshold (show) bombs destroyed my base 1 sec before i kill them all '-'

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(8)

avatar for Darken_Spiritz
Darken_Spiritz

Jun. 7, 2010

Under rating threshold (show) Yeah, controls seem to be my biggest beef with this game... also how sometimes my group of pixels seem to rather operate as many, many small groups over several bigger groups is also annoying when im trying to flank with 2 big groups instead of 2 small groups while the others die... Though, I think my biggest issue would be control of the base. Sometimes, when I want it to move, the pixels it just spawn move instead, leaving the base to die to the enemy swarm. Though I guess this could be fixed if you leave swarms to mouse control but base movement to WASD or arrows. The large maps are also an issue as sometimes as I'm attacking, I have to divert my attention away from what could possibly be an attack on me by another opponent.

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(606)

avatar for AtemAndrew
AtemAndrew

Nov. 9, 2013

Under rating threshold (show) This game would be much, much better if the controls were more responsive ( namely selection of pixels, pixel groups, base, etc.), and if they actually did A. what you told them and B. Didn't go off to do their own thing. I gave up on this fight after I tried to beat the boss 10 times. Each time, the pixels, instead of destroying the base, chased a few stray pixels into the bombing zone, or somehow shoving past the movement grid to get to one of the other bases.

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(11)

avatar for 5Deneb5
5Deneb5

Jun. 11, 2011

Under rating threshold (show) Thinking out loud here, mabye a "stand your ground" button could keep the auto-lock from being a problem.

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(19)

avatar for tophs
tophs

Jan. 29, 2014

Under rating threshold (show) very fun!

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(6)

avatar for LegoFighter
LegoFighter

Jul. 15, 2012

Under rating threshold (show) We need a second pixel legions!

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(7)

avatar for Roki123
Roki123

May. 27, 2012

Under rating threshold (show) Need 2nd part, it would own!

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(7)

avatar for DarkAltair96
DarkAltair96

Sep. 16, 2010

Under rating threshold (show) Flanking bonus is amazing... 2 small groups can take out 1 big one with flanking also you'll notice that even the smallest pixel group can still tear through enemy pixels to make it to the enemy base. useful when you're going for a full frontal and need the target to stop spawning

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(7)

avatar for crzymdscntst
crzymdscntst

Nov. 9, 2013

Under rating threshold (show) The AI keeps being hyper aggressive toward me and not attacking other factions... that makes it difficult to near impossible on levels like 24.

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(4)

avatar for Swordless1
Swordless1

Nov. 9, 2013

Under rating threshold (show) I wish it would scroll across the stage faster. It get's frustration: when all the action is on the other side of the level and the only way to see it is to go through that slow stage scroll.

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(10)

avatar for SuperStijn
SuperStijn

Oct. 5, 2011

Under rating threshold (show) Level 30... annoying:(

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(15)

avatar for skamada
skamada

Dec. 26, 2012

Under rating threshold (show) Well, it's official. Pixel finally declared he is working on Pixel Legions 2 on his profile. Can't wait for that.

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(29)

avatar for shayneih
shayneih

May. 22, 2010

Under rating threshold (show) I just with that I could see everything at once and not have to keep moving the map back and forth

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(754)

avatar for tmh95
tmh95

Mar. 17, 2013

Under rating threshold (show) I love the idea of this being multiplayer, but I quickly come to realize, that it would become games of 3 on 1. The only way it could be done is via specialized maps and more then likely 1v1 games just based on the fact that humans can interact with each other in ways that pre-programmed AI do not.

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(14)

avatar for kurtcobainnrvana
kurtcobainnrvana

Nov. 4, 2011

Under rating threshold (show) Wargod, you can pick your color, go to options

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(14)

avatar for ddsw1b
ddsw1b

May. 6, 2013

Under rating threshold (show) needs co-op

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(27)

avatar for littleteapot7447
littleteapot7447

Jan. 19, 2013

Under rating threshold (show) tip: if you and your opponent have equal pixels, start double clicking your units rapidly, you'll have the same amount of pixels, but you'll get flanks way more often

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(5)

avatar for timpi3000
timpi3000

Sep. 16, 2010

Under rating threshold (show) did anyone ever beat lvl 22?!

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(5)

avatar for Epicmop
Epicmop

Jul. 1, 2012

Under rating threshold (show) I LOVE THIS GAME

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(18)

avatar for BOWSER110
BOWSER110

Jan. 16, 2014

Under rating threshold (show) i love pixel now

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(4)

avatar for locophil
locophil

Nov. 10, 2011

Under rating threshold (show) At the very least add a "Retreat" command, automatically sends all units back to the base, no matter wtfi s going on

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(17)

avatar for Cedric001
Cedric001

Nov. 9, 2013

Under rating threshold (show) Why do they stop moving once they go into combat? this only makes it harder to get into a flanking position.

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(3)

avatar for sucider
sucider

May. 23, 2010

Under rating threshold (show) It would be nice if you could add a zoom in or out control. Awesome! Should also have a multiplayer.

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(424)

avatar for TheDragonDavid
TheDragonDavid

May. 7, 2013

Under rating threshold (show) Tips: Go to a corner youre the most safe there. Let them kill eachother first and spawn some pixels then kill them off. Easy game :)

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(11)

avatar for bionichydra
bionichydra

Oct. 8, 2011

Under rating threshold (show) the game is perfect the music is awesome the game plays terrific. its the perfect game

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(11)

avatar for aking78
aking78

Apr. 18, 2011

Under rating threshold (show) wow i can't believe the auto-lock completely ruined this game.

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(11)

avatar for yuske
yuske

Nov. 9, 2013

Under rating threshold (show) Am I the only one who used going through cracks in the walls as a legitimate strategy?

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(7)

avatar for MagicMan3K
MagicMan3K

Nov. 9, 2013

Under rating threshold (show) Alright lets start out by saying this game is good, could be great but given some major issues it's not. First off, I would like to have seen a upgrade system in some way so some battles aren't just way to op for you (most levels you can sit ideal and pawn in a short time) to handle, exp; the level 'Dodgeball' you will almost automatically get a new ass because bottom left will send all units and kill you instantly with the speed circle. Second, the holding and dragging is a little off and sometimes the units won't respond or it's the wrong unit that will, exp; Trying to drag a unit that didn't go into a teleporter because it was stupid enough to stop just before entering you will have to drag it around and resend it into the circle for effect. The music is great, if people don't like it it's called a effing mute button, they'll take the time to complain but not mute it. Still I'll give it a 5/5 since I enjoy the music and the game. Maybe next time ya?

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(7)

avatar for GabrielC33
GabrielC33

May. 31, 2012

Under rating threshold (show) awsome game

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(4)

avatar for SuperDude526
SuperDude526

Nov. 18, 2011

Under rating threshold (show) Pro-tip: Flanking is your friend.

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(10)

avatar for fireglory23
fireglory23

Oct. 22, 2010

Under rating threshold (show) @magnus743 ummm i just passed lvl 29 thanx to the bombs

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(4)

avatar for superjc
superjc

Oct. 20, 2010

Under rating threshold (show) This game is b.s. need a difficulty setting or something

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(4)

avatar for grudeath12
grudeath12

Oct. 4, 2010

Under rating threshold (show) and needs to be mutiplayer

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(4)

avatar for alex6464
alex6464

Sep. 16, 2010

Under rating threshold (show) u know what pixelfire &!"#¤ u!!!

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(4)

avatar for sadewt
sadewt

Aug. 21, 2010

Under rating threshold (show) the bases should have health bar to give me some idea of how soon they will die

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(4)

avatar for stevenbaker
stevenbaker

Aug. 19, 2010

Under rating threshold (show) i hate mission 12 they keep swarming me

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(4)

avatar for roblox12345
roblox12345

Aug. 14, 2010

Under rating threshold (show) it would be awesome if it would be a person instead of pixels :3

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(4)

avatar for ClavinTheCat
ClavinTheCat

Aug. 13, 2010

Under rating threshold (show) i beat it... if u need help with anything whisper to me and ill get to it and tell u in the max of 1 day

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(4)

avatar for blah3
blah3

Jul. 26, 2010

Under rating threshold (show) e.g. I just click-dragged NINE TIMES "go down" for my main unit, and every time it went 5 pixels down then 20 pixels up.

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(4)

avatar for crong200
crong200

Jun. 15, 2010

Under rating threshold (show) Needs a zoom feature

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(4)

avatar for Chimerius
Chimerius

Jun. 10, 2010

Under rating threshold (show) Sorry but my tactics seem to have nothing to do with success or failure. Just to random.

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(4)

avatar for DISCOgypsyFisH
DISCOgypsyFisH

Dec. 14, 2013

Under rating threshold (show) Loved the game got me mad at some points but it was AMAZING I beat it in 2 days a couple more levels for bonus should be added though.

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(3)

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