AdvanSnake is a addictive snake game that combines both a classic mode and a radial snake mode.
Classic: Use the Arrows to move Up, Down, Left and Right Advanced: Left: Rotate Counter-Clockwise Right: Rotate Clockwise Up: Increase Speed Down: Decrease Speed
It was meant to be over. Turns out it was far from it.
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VampricDeathLord
Aug. 26, 2008
- i like it but if u press the dwn arrow key u die, does that happen in otehr versions, i cant remember
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LostHero
Jun. 18, 2008
- gets old after like 20 secs
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topdog2250
Jun. 16, 2008
- used to have snake on my phone, hehe =)
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Dieterich4
May. 01, 2008
- i give it 4/5 because the new controls make it different from the other snake games and graphics are pretty good too but it really doesnt have any points or goals maybe add levels and enemys or power ups and i'll give another star
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swim4fun112
Apr. 21, 2008
- I gave this game 5 stars. I think it deserves 5 stars because it is a fun game to play and it sort of challenges your mind not to hit the sides. I would reccomend to play this game if you haven't. If you do play this game don't give up because you get bored - keep going! You can do it kongregate!
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Juze
Apr. 15, 2008
- Not bad remake. *3/5.*
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phooltk
Apr. 12, 2008
- a multiplier-based scoring system of this type in this type of game is completely senseless. Rather than adding any excitement at higher multipliers, or adding a risk/reward element, it just means you should restart the moment your multiplier is reset. Or is this to prevent setting the snake at an angle that will eventually cover the entire area? Visually it's a little too imprecise, very hard to be confident how far off centre you can afford to be when picking stuff up. Could use a few settings - base speed, growth per eat, a selection of set obstacles/maps, zoom, whatever, and of course API - to increase replay value. 3/5
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acidDICA
Apr. 12, 2008
- I like the combo element and the graphical/mechanical differences work well.
A couple of egregious flaws though - simple to sort out but rendering the game horrible for me.
1 - Classic mode's play area is far too small. Means we have to play for a long time before being challenged.
2 - neither mode shows your score when you lose. At game over, display our score (and preferably also our own highscore) before we click enter to return to menu.
Though it seems an ideal candidate for the scoring API, simply adding one frame to show our score on death would make a massive difference and allow us to compete with ourselves at least.
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EntropicOrder
Apr. 11, 2008
- 3/5. Much better in style than the crappy snake clone I made. :) I like the fruits and bouncing effects.
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starphoenix
Apr. 11, 2008
- alright as yet another snake clone, however unless you hit the dots HEAD ON you dont get it, kind of frustrating in advance mode
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