Comments for Manufactoria

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ilovemath224

Oct. 27, 2016

Under rating threshold (show) You can solve robospies with only conveyors and b/r switches. :D

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(0)

vvincenzo

Sep. 23, 2016

Under rating threshold (show) How do you even do the levels, every time I change the level to account for what I got next it changes the string... why game

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(0)

mochamonkey44

Sep. 9, 2016

Under rating threshold (show) Never mind, I found the walkthrough and get it now. I thought that you could only feed it in at the top, not back into the side it came out of.

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(2)

mochamonkey44

Sep. 9, 2016

Under rating threshold (show) Am I overthinking Robolamp? What if there's a string of 100 reds, and then 3 blues at the end? Is there a length limit?

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(1)

34404

Aug. 18, 2016

Under rating threshold (show) "Hey, that lava lamp was fine." "How do you know?" "It had 3 blues." "Who are you to say what is right? Since I am the only (and most senior) tester, I am the leading authority. And I think all of them are bad. " "Bu-" "Shh..."

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(1)

WinwardFang

Jul. 28, 2016

Under rating threshold (show) I just noticed that there actually is a statistic "time units per test". You can see it in the "Success!" screen after completing a level. This should have been shown on the main menu rather than "Best time" in my opinion.

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(0)

WinwardFang

Jul. 28, 2016

Under rating threshold (show) I think that the "best time" statistic is trivial the way it is presented. The malevolence engine could create something that would take a very long time to check no matter what you've created and that would be your "best time". For example, on the third level, "Lavalamp", the engine gave me a very long series of red and red only and at the very end of it three blues in a row. I felt like this was meant as punishment, but it wasn't logical, as any working setup would have had to go through that whole series to come to the conclusion that it's alright. It would make more sense to have the statistic "highest decisions/time unit" than "best time". That being said, I absolutely love this (kind of) game

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(1)

ZombiePunisher

Jun. 25, 2016

Under rating threshold (show) ''Our investigators suggested TESTING our robots before shipping them... which is where you come in''. Really? And you expect me to be the test dummy, right? *facepalm* Now I know what you mean't when you said, ''most people would give an arm and leg for this job''. Its not because the job is prestigious, its because its dangerous! I'm getting out of here, before I lose mine! :-O

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(2)

mcfrlnd

Apr. 4, 2016

Under rating threshold (show) A fun game with challenging puzzles! I love the Orwellian feel.

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(1)

joryho

Mar. 19, 2016

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(-10)

ceretropicscrazy

Feb. 25, 2016

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(-4)

Alkalannar

Feb. 24, 2016

Under rating threshold (show) @TreeSlayer7: The only way to fail is to have the first and last colors be different. This obviously isn't the case if the string is empty, so the empty string passes. So does single Blue and single Red.

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(2)

Zuf0601

Dec. 8, 2015

Under rating threshold (show) The Malevolence Engine is the dream compiler -- finds a breaking case whenever you submit something wrong.

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(16)

dieknon

Nov. 28, 2015

Under rating threshold (show) 'SUCESS' THE MALEVOLENCE ENGINE IS EXTREMELY DISAPPOINTED IN YOU CHEATER

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(2)

TreeSlayer7

Nov. 25, 2015

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(-4)

Bogavante

Nov. 20, 2015

Under rating threshold (show) Great choice, Shostakovich 9th symphony :) :)

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(2)

Metal_Ganon

Nov. 16, 2015

Under rating threshold (show) I feel kinda stupid for not realizing you could bridge.

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(3)

Waddleduck

Oct. 7, 2015

Under rating threshold (show) Haha... I tried to give an answer with an infinite loop in it, and it's feedback was "The malevolence engine is out of patience" :P

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(3)

arcuesfanatic

Oct. 1, 2015

Under rating threshold (show) Robobugs is not bugged, just because the strip used to write on the tape isn't used, doesn't mean it isn't solvable. Another thing is that they should really readjust the All Time high scores. Most of the top ones were made when there were set inputs to the levels and you could just abuse that by having the machine figure out which input it is and immediately accept or reject the robot without actually computing anything.

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(1)

main_gi

Sep. 27, 2015

Under rating threshold (show) "That stupid thing"? That level is completely solvable and you aren't giving much information...

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(2)

fredthebadger

Sep. 24, 2015

Under rating threshold (show) I believe "Robobugs" is bugged. The robots have the thing on their strip that implies you can use a writer on them, but I don't have the option to place such a thing and the engine keeps sending me things that only fail because they have that stupid thing on them

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(-1)

DELGRAD

Sep. 1, 2015

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(-5)

ChronoGenesis

Aug. 30, 2015

Under rating threshold (show) Found the background music, search for 'Shostakovich - Symphony No 9 in E-flat major, Op 70 - Spivakov' on youtube. 23 minute symphony, what's heard in game starts about 4 minutes in. Beautiful music.

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(2)

greatzar

Aug. 13, 2015

Under rating threshold (show) You really should have placed tips about bridges (hold shift while placing conveyor) and flips (press space before placing branch) in tutorial and Controls section. I've redone a couple of tight levels from scratch because I didn't know about flips and bridges >_

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(4)

Artydent

Jun. 25, 2015

Under rating threshold (show) Oh, nevermind. Despite my looking for it, I only noticed the flipping after my comment asking for it. :-D

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(2)

Artydent

Jun. 25, 2015

Under rating threshold (show) Great Game! One thing though: It would be nice if we could swap the colour directions of the Branches when placing. Sometimes that's the only obstacle in making "nice" solutions.

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(-2)

vine1123

Jun. 13, 2015

Under rating threshold (show) I like the game but I wish the maps were larger as they feel way too small and I can't try half the things I could actually make work.

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(2)

DragonRyu

May. 11, 2015

Under rating threshold (show) TIP: you can make brdiges with conveyours by holding SHIFT when placing them.

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(6)

frog971007

Apr. 25, 2015

Under rating threshold (show) Athang: You can put in strings manually, I think, by pushing 2.

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(1)

Athang

Apr. 23, 2015

Under rating threshold (show) 5/5, but I really wish you could input strings manually, it would help to watch how they run through.

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(2)

Athang

Apr. 22, 2015

Under rating threshold (show) Never mind, I just had to refresh and it started working again.

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(0)

Athang

Apr. 22, 2015

Under rating threshold (show) Does the mute button not work?

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(1)

bearhack

Apr. 20, 2015

Under rating threshold (show) Uh sorry, wrong game

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(-1)

bearhack

Apr. 20, 2015

Under rating threshold (show) I'm a computer programmer, and I still don't understand this game. How do you create a short "pulse" with only a not gate and constant voltage?

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(0)

MrJohnnyFive

Mar. 24, 2015

Under rating threshold (show) I would love a sequel! Truly one of the best games I have ever played.

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(1)

meebee70

Feb. 19, 2015

Under rating threshold (show) wait, you can flip the branches with space?!

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(5)

RRS1980

Jan. 28, 2015

Under rating threshold (show) This game should be used as a teaching aid for programming classes.

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(6)

koldo27

Jan. 21, 2015

Under rating threshold (show) If they are certain enough of what robots are "good" to correct me when I do it wrong, then why did they hire me in the first place?

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(10)

CJProductions

Jan. 15, 2015

Under rating threshold (show) My program almost works, there's just a small error. I know how to fix it, too, but I don't have the space. Maddening.

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(4)

Zonvolt

Jan. 3, 2015

Under rating threshold (show) I lkie how the sequences seem random, but in truth the machine knows exactly what is wrong with my construction and sends the sequences that exploit my error.

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(9)

Lavaheadofdeath

Dec. 22, 2014

Under rating threshold (show) I would give this game all the stars outer space if I could!

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(1)

Moosky

Nov. 28, 2014

Under rating threshold (show) @RedTomato wow you are right, the level isn't testing the possibility of an empty string. Trying to check that as you said made my solution much shorter lol.

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(1)

wiechu_b

Nov. 21, 2014

Under rating threshold (show) @RedTomato: I guess this level just isn't tested against empty string. I don't think there's any analysing being done on _how_ you solved a level, it's just tested with specific data - which isn't flawless as you pointed out...

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(1)

wiechu_b

Nov. 21, 2014

Under rating threshold (show) Well, maybe I'm not retarded, but have to read more carefully... Question dismissed anyway. Great game, now will be even better with bridges :)

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(0)

wiechu_b

Nov. 21, 2014

Under rating threshold (show) Hmm, maybe I'm retarded, but... how can you build crossing conveyors? When I try to put one perpendicular to the other on the same spot the old one gets overwritten. I tried different ways too, but nothing seems to work - yet I can see such things in user levels. It's annoying, 'cause I'm almost through this game and some levels would be like 4 times less complicated if I could do such a thing... Any ideas anyone?

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(0)

andidusza

Nov. 7, 2014

Under rating threshold (show) What a fun way to learn about Turing machines! :)

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(7)

RedTomato

Nov. 7, 2014

Under rating threshold (show) There's a bug in the Malevolence Engine. It classes zero length strings as odd, when zero is actually even. This can be seen easily on the Milidogs level (On level map, Second down in the first column of five levels). Level instructions: 'With Blue as 1 and Red as 0, accept odd binary strings". Expose the bug by a) building a straight path from the entrance to the exit, and testing with a zero string. This is (correctly) rejected. Then b) build a complete level, including routing the zero string straight to the exit. This is (incorrectly) accepted as flawless!

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(1)

Chienmagik

Nov. 6, 2014

Under rating threshold (show) For the "Teachers!" level (accept X blue, then X red, then X blue), if I choose X=0, MALEVOLENCE ENGINE tells me the algorithm doesn't work.

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(1)

Kaillou

Oct. 28, 2014

Under rating threshold (show) How do you write someting at the beginin ? Printer only print in the end, right ?

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(0)

Marino108

Oct. 27, 2014

Under rating threshold (show) I love this game.

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(1)

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