Comments for Manufactoria

avatar for stewbasic
stewbasic

Jul. 4, 2012

Under rating threshold (show) Glad to see more information on-screen about the controls now... the first time I played this through I finished the entire thing without realising you could make bridges.

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(0)

avatar for Mystic_Blade
Mystic_Blade

Jul. 1, 2012

Under rating threshold (show) @ErikM The malevolence machine only checks strings about 12 colors long, if you make a machine that works with 0-12 long but doesn't work over 12 long strings, it will display that message.

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(1)

avatar for Tsalnor
Tsalnor

Jun. 23, 2012

Under rating threshold (show) This game is magical! It manages to make noises even when it's muted! Amazing!

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(0)

avatar for ErikM
ErikM

Jun. 21, 2012

Under rating threshold (show) What does it mean when I get a message of "The Malevolence Engine sees what you did there." but the level completes green anyway?

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(1)

avatar for DV5000
DV5000

May. 22, 2012

Under rating threshold (show) This game, every year or so I go back after I play another great puzzle game because this is the best puzzle game I have seen in forever.

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(7)

avatar for Slain087
Slain087

May. 9, 2012

Under rating threshold (show) @Legogo: See that film projector button? Click that, and then you can click on the tabs to look at the help.

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(7)

avatar for Legogo
Legogo

May. 6, 2012

Under rating threshold (show)

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(-9)

avatar for astrojacker
astrojacker

Apr. 28, 2012

Under rating threshold (show) this was really fun. It took me an unusually long time to get the hang of it

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(0)

avatar for itamrpink
itamrpink

Apr. 21, 2012

Under rating threshold (show) Anyway, this is probably the best puzzle game I've ever played, true algorithmic logic programming, but I love the music too, and the humor is irresistible. "Robobears: Enormous metal polar bears! They like to catch fish, even though they can't eat any. It's disarming! Then they eat you."

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(8)

avatar for itamrpink
itamrpink

Apr. 21, 2012

Under rating threshold (show) Got it, quite intuitive actually. I feel so stupid. After you get through the third level you understand how things work and really get the hang of it.

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(-1)

avatar for itamrpink
itamrpink

Apr. 21, 2012

Under rating threshold (show) Still don't understand how to use the bridge functionality.

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(-2)

avatar for Gameguy602
Gameguy602

Apr. 20, 2012

Under rating threshold (show) Didn't conveyors used to be able to bridge over one another?

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(-1)

avatar for Sylocat
Sylocat

Apr. 4, 2012

Under rating threshold (show)

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(-5)

avatar for kamyra
kamyra

Mar. 21, 2012

Under rating threshold (show) Sorry to repeat myself, but after a few more hours I am so frustrated with constantly running into space restraints that I really feel I have to repeat my previous point. Please, please, please give me more space to play on. It's so incredibly frustrating when you have to shred something that was close to working because you simply don't have any space left at the point where you need to change something.

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(0)

avatar for kamyra
kamyra

Mar. 21, 2012

Under rating threshold (show) I really, really love this game. I just wish building space wasn't so limited. In some levels finding the perfect layout is more of a challenge than the logic itself.

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(10)

avatar for manicalpizzadude
manicalpizzadude

Mar. 11, 2012

Under rating threshold (show) I'm stuck on the third level. Good god, games like this and Codex of Alchemical Engineering make me realize how stupid I am.

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(5)

avatar for stickmancomic
stickmancomic

Mar. 10, 2012

Under rating threshold (show) For those who are stuck in level 3, ?lvl=3&code=p12:5f7;c11:5f2;p13:7f7;c13:5f3;c13:6f3;c12:7f2;c14:7f3;c14:8f3;c14:9f0;c13:9f0;c12:9f0;c11:9f1;c11:8f0;p10:8f5;c9:8f3;c9:9f3;c9:10f2;c10:10f2;c11:10f2;

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(1)

avatar for Kabboose
Kabboose

Mar. 8, 2012

Under rating threshold (show) Not sure why, but my flash plug-in is near crashing whenever I play this game for a long period of time. Is this just my computer or is anyone else experiencing this?

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(0)

avatar for Jack0Lantern
Jack0Lantern

Mar. 2, 2012

Under rating threshold (show) Damn just solved it. Wow. I feel smart, probably not the fact of the matter, but it's nice to feel that way. The trick is to have a set up that checks for whether or not the tape has more than 2 dots, when it gets done checking, it should have already rejected everything that has less than 2 blue dots. Then it is a matter of the final check for a third dot. Which I leave to you, kind reader who has tolerated my jibber-jabber this long.

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(1)

avatar for sirducken
sirducken

Feb. 28, 2012

Under rating threshold (show) to my mind, the only thing keeping this game from being super popular is the fact that the objectives and some of the mechanics are not clearly spelled out. the puzzles themselves are very interesting, but sometimes I had trouble figuring out what exactly I was supposed to be doing! still 4/5, though.

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(2)

avatar for Jack0Lantern
Jack0Lantern

Feb. 28, 2012

Under rating threshold (show) Fav'ed and plus 5'd, but I'm too stupid to get past the third level.

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(1)

avatar for pirombas
pirombas

Feb. 23, 2012

Under rating threshold (show) About the level 3 : fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu

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(0)

avatar for kerothen
kerothen

Feb. 19, 2012

Under rating threshold (show) i cant solve level 3!

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(0)

avatar for Slain087
Slain087

Feb. 19, 2012

Under rating threshold (show) @PoopLoops: You were told that Green and Yellow won't be beginning inputs during the presentation that introduced them.

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(2)

avatar for charrrlie
charrrlie

Feb. 2, 2012

Under rating threshold (show) I really like this game, but for a mere mortal like me it was SOOOO hard it just stopped being fun when I reached Androids after many many hours playing... 4/5 anyway

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(0)

avatar for charrrlie
charrrlie

Feb. 2, 2012

Under rating threshold (show) Ok, now I get it!

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(0)

avatar for charrrlie
charrrlie

Feb. 2, 2012

Under rating threshold (show) I'm usually good with puzzles, but can't solve level 3! =( But I love trying anyway! =)

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(2)

avatar for PoopLoops
PoopLoops

Feb. 2, 2012

Under rating threshold (show)

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(-6)

avatar for Nakilon
Nakilon

Feb. 2, 2012

Under rating threshold (show) It doesn't accept "GR" instead of "". Weird, because it accepts "G..." instead of "..." and "R" instead of "". I guess it's a bug.

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(-2)

avatar for iestyn
iestyn

Jan. 30, 2012

Under rating threshold (show) Wow, this game made me feel stupid - C++ has seriously spoiled me! I'll bet my father would eat this up, though - hailing as he does from the days of punchcard-driven computers :)

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(2)

avatar for JenovaSYNTHESE
JenovaSYNTHESE

Jan. 26, 2012

Under rating threshold (show) 5) (personal feedback) i was almost clicking the game away at level 2 but then i did read some posts before and wondered how could anyone rate it 5 and add it in his favorites. so i kept trying till i figured out what didnt show up in your own explanations. to comprehend: it is a nice idea of a programming-game, but it needs to be much more player-friendlyness for even these people who dont see it and understand it by given gift

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(1)

avatar for JenovaSYNTHESE
JenovaSYNTHESE

Jan. 26, 2012

Under rating threshold (show) 1) the mute-buton doesnt work, 2) the game gives a very hard starting. you should make a small learning by doing and explain e.g. that there is a machine condition in each level. 3) it took me quite some time to figure out that you can re-watch the info stuff. if a level shows a new info it shall be re-shown again if you havent finished it and start again (or make a button), 4) it also took me some time to notice that the drag-over-text pops up a more large drag-over-text when you drag the mouse at this button for a while. it makes it kinda useless because people dont wait for secounds and secounds again just in hope an already existing drag-over-text shows even more drag-over-texts.

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(1)

avatar for Driom
Driom

Jan. 24, 2012

Under rating threshold (show) ace blue: why this game is underrated? that´s because 90% of people doesn´t pass through 3rd level

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(2)

avatar for HansLemurson
HansLemurson

Jan. 11, 2012

Under rating threshold (show) Hmm...the Malevolance engine "Sees what you did there" now. A good upgrade from the last time I played. Now I have to solve Androids for ALL cases now instead of only strings of only up to 7 in a row.

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(2)

avatar for commons
commons

Jan. 11, 2012

Under rating threshold (show) Those machines feel so Turing

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(7)

avatar for Maniacbob
Maniacbob

Jan. 9, 2012

Under rating threshold (show) Good game but devilishly difficult, I like it. Took me a while to figure out what was going on. I think the game would benefit greatly from better tutorials or game explanation.

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(7)

avatar for clonedcow
clonedcow

Dec. 28, 2011

Under rating threshold (show) Think what we could do If we had an infinitely big grid! We could build a whole calculator. It's almost like minecraft in 2D.

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(1)

avatar for Lionheart_Zero
Lionheart_Zero

Dec. 14, 2011

Under rating threshold (show)

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(-3)

avatar for sneakdog
sneakdog

Dec. 8, 2011

Under rating threshold (show)

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(-3)

avatar for sneakdog
sneakdog

Dec. 7, 2011

Under rating threshold (show)

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(-5)

avatar for PieGuy
PieGuy

Nov. 30, 2011

Under rating threshold (show) @wntrmt The binary switch changes whether the level uses binary logic or not. Milidogs and Robotanks use binary. Robocars and Roboplanes do not.

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(0)

avatar for KingofBritains
KingofBritains

Nov. 20, 2011

Under rating threshold (show) @Dulran If you do program it for your calculator, can you send it to me? I have quite a few boring classes too.

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(2)

avatar for Dulran
Dulran

Nov. 18, 2011

Under rating threshold (show) I've gotten so addicted to this game that I have begun programming it into my TI calculator. And once I finish that, I'll finally have something to do in psychology class!

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(2)

avatar for wntrmt
wntrmt

Nov. 14, 2011

Under rating threshold (show) Can someone tell me what the Binary switch does in the Level editor?

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(1)

avatar for Geenf11
Geenf11

Nov. 12, 2011

Under rating threshold (show) This game makes my brain attempt to kill itself in attempting to figure it out. Well played, sir. Well played. 5/5

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(2)

avatar for jfg_94
jfg_94

Nov. 1, 2011

Under rating threshold (show) The music scares me

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(2)

avatar for vlasec
vlasec

Nov. 1, 2011

Under rating threshold (show) @Eclecto: The level pack might be made from user content I guess ... let's see if the author makes it one day. User content isn't bad as it is, though.

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(0)

avatar for xxxxxx2
xxxxxx2

Oct. 30, 2011

Under rating threshold (show) What would be cool would be to have not just 1 grid but several grids that pass outputs of one grid to another like little 5x5 grids in a big 3x3 grid. Mostly for people in groups who actually wanna take this to a new level like making something that can find the square root of a number :P (i'm pretty sure i couldn't make something like that but i would like to see how long it would take for a machine to do that)

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(2)

avatar for flinks
flinks

Oct. 21, 2011

Under rating threshold (show) u should call this game automatoria instead of manufactoria. 5/5

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(2)

avatar for Hunterreborn
Hunterreborn

Oct. 17, 2011

Under rating threshold (show)

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(-10)

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