Comments for Manufactoria

avatar for Ace_Blue
Ace_Blue

Dec. 28, 2010

Under rating threshold (show) This game is seriously underrated. 5'd and favorited

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(294)

avatar for Eclecto
Eclecto

Jun. 14, 2010

Under rating threshold (show) I'd really like to see a level pack for this game some time in the future. Anyone else agree?

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(291)

avatar for planswalker
planswalker

May. 21, 2010

Under rating threshold (show) if your solutions cannot handle any possible permutation, then it is possible to build one which can. but, of course, that would require THINKING through the algorithm instead of just solving towards a specific pattern. it shouldn't matter which ones show up. all of them can be constructed into open-ended machines that will accept all correct (and only correct) answers. you are correct that good puzzle games are not trial-and-error based. this one is algorithm based and becomes trial and error when you try to solve for the specific patterns instead of the algorithm behind it.

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(374)

avatar for Cheezrulz
Cheezrulz

Sep. 7, 2011

Under rating threshold (show) @cronft No it isn't. You don't have to be a programmer to be good at this game. It has some programming logic, but not thousands of lines of obscure code that comes with actual programmind. It's a puzzle game. You've been playing too much Toss the Turtle.

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(11)

avatar for HookedonOnyx
HookedonOnyx

Feb. 5, 2011

Under rating threshold (show) THIS GAME PLEASES THE MALEVOLENCE ENGINE. THE MALEVOLENCE ENGINE WOULD RATE THIS A FIVE IF THE MALEVOLENCE ENGINE WAS NOT BUSY DESTROYING YOUR LOVED ONES.

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(252)

avatar for Rain_King
Rain_King

Aug. 22, 2011

Under rating threshold (show) This is like "Finite state automata: the game". Excellent!

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(73)

avatar for Ghigno
Ghigno

Jun. 28, 2010

Under rating threshold (show) Ok, i found what Malevolence does.. it can detect if a solution is faulty, and it will tell you in the most sadistic way, by presenting you a tape with a combination that WILL fail. Smart AND evil :(

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(18)

avatar for baschar
baschar

Jun. 3, 2014

Under rating threshold (show) waaaaah, completed 20 lvls and only then found out that you can bridge with shift click! .... well good, now I can redo earlier lvl and properly optimize them :)

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(6)

avatar for DV5000
DV5000

May. 22, 2012

Under rating threshold (show) This game, every year or so I go back after I play another great puzzle game because this is the best puzzle game I have seen in forever.

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(7)

avatar for Maniacbob
Maniacbob

Jan. 9, 2012

Under rating threshold (show) Good game but devilishly difficult, I like it. Took me a while to figure out what was going on. I think the game would benefit greatly from better tutorials or game explanation.

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(7)

avatar for LeppyR64
LeppyR64

Dec. 12, 2010

Under rating threshold (show) "The Malevolence Engine sees what you did there. THE MALEVOLENCE ENGINE IS VERY DISAPPOINTED IN YOU. CHEATER." LOL! I love it.

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(7)

avatar for Slain087
Slain087

Sep. 11, 2010

Under rating threshold (show) Having just unlocked Engineers! I have no choice but to laugh at what you have to do - build a testing machine to test robots that build testing machines that test robots. Also, I doubt they're quite as harmless as the company states.

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(7)

avatar for djpawl
djpawl

May. 24, 2010

Under rating threshold (show) Well, for Orphanim the easiest way is still to use binary substraction (compare strings 'upwards' from the last bit, and keep track of the carry. By the way people, if you're interested in sharing solution, go to this thread: http://www.kongregate.com/forums/3-general-gaming/topics/90661-manufactoria-walkthrough-optimization-thread?page=1 ThirdParty has posted a very nice solution for Orphanim there that runs in 37 seconds, and I believe many of you have something to share too. Keep this comment up if possible.

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(125)

avatar for Evi1M4chine
Evi1M4chine

May. 8, 2013

Under rating threshold (show) If you like this, you gonna love SpaceChem. Really, no spam, I just love the game. But beware as it’s as hard as it is fun.

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(6)

avatar for diabwolf
diabwolf

Sep. 18, 2011

Under rating threshold (show) Oh how i want to kill you , malevolence engine , but you compliment me so well when i succeed , i'll spare your life for now

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(6)

avatar for IceNomad
IceNomad

Jul. 15, 2011

Under rating threshold (show) THE MALEVOLENCE ENGINE IS PLEASED WITH YOUR OFFERING OF TEARS.

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(15)

avatar for joe6pack
joe6pack

Sep. 16, 2010

Under rating threshold (show) kilreff45, you're supposed to make a machine that will work for any possible code the game can possibly give you, the game tests hundreds of possible codes but it doesn't show all of them to you because that would take forever. If you get one wrong, it will show you one that fails, if you make a machine that works for every code, it will just show you one or two of the successes.

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(19)

avatar for manicalpizzadude
manicalpizzadude

Mar. 11, 2012

Under rating threshold (show) I'm stuck on the third level. Good god, games like this and Codex of Alchemical Engineering make me realize how stupid I am.

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(5)

avatar for VortigonX1
VortigonX1

Jul. 28, 2012

Under rating threshold (show) The tutorial is kind of hard to figure out, can it explain the basics more?

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(5)

avatar for DerDreckigeDan
DerDreckigeDan

Oct. 4, 2011

Under rating threshold (show) @J4AWildstar This is no flaw. All problems are solvable. Yes, you can solve Androids for infinite sequences. "It wants blue followed by the same number of red, so I try clearing it and reprogramming blue red, and it's not happy" This is the wrong way. You are supposed to check the string in that level, not change it. for example if the input is "bbrr" then it should be accepted. If it is "brrbrb" it shall be rejected. Changing a string in a level where you are only supposed to check it for specific properties won't influence your result. Hope I could help.

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(5)

avatar for shoby
shoby

Jul. 30, 2011

Under rating threshold (show) KalebGrace, you are wrong- an empty string or a string of a length of 1 actually is alternating colors. To prove it, here is the definition of alternation- the following rule must apply for a string to be alternating: 'for any given object in the string, the following object must not be from the same kind of it's predecessor '. For this reason, string of the length of 0 or 1 suffice the rule above in the 'empty way': for any object in a string of a length of 0 or 1, there is no following object, and there can't be two sequential objects from the same kind. And that's why an empty string or a string of a length of 1 is alternating colors.

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(5)

avatar for Hyperion98
Hyperion98

May. 10, 2011

Under rating threshold (show) Anyone have the solution to robocats? I'm a *complete* noob

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(5)

avatar for Jenaf
Jenaf

Dec. 14, 2010

Under rating threshold (show) on #Turing_compleetness : this game would be Turing complete even without green and yellow. one would not even need briges. you can easyly implement bitwise cyclig tag (BCT) with is known to be turning complete.

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(5)

avatar for hiperson134
hiperson134

May. 17, 2010

Under rating threshold (show) Very challenging, yet creative. one of the few recent games to impress me. I also like some of the humor, as in robo toast's description :D 5/5

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(172)

avatar for Zwarn
Zwarn

Jul. 22, 2012

Under rating threshold (show) This game needs to be more popular. This game needs badges.

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(4)

avatar for kamyra
kamyra

Mar. 21, 2012

Under rating threshold (show) I really, really love this game. I just wish building space wasn't so limited. In some levels finding the perfect layout is more of a challenge than the logic itself.

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(10)

avatar for EphY
EphY

May. 10, 2013

Under rating threshold (show) Being outsmarted by such a clever puzzle game is a great feeling.

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(4)

avatar for clonedcow
clonedcow

Sep. 18, 2013

Under rating threshold (show) Finally finished this game after a few years!

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(4)

avatar for Strybjoern
Strybjoern

Aug. 31, 2012

Under rating threshold (show) Why is it called the 'MALEVOLENCE ENGINE'? This engine ist the best creation ever! It finds every single mistake and assures that your machine works for all possible input. People who feel offended by the 'MALEVOLENCE ENGINE' are bad scientists.

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(4)

avatar for Stratigon13
Stratigon13

Aug. 30, 2011

Under rating threshold (show) This game makes my brain hurt so GOOD.

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(4)

avatar for glfootballmlb21
glfootballmlb21

Jul. 23, 2011

Under rating threshold (show) Reminds me of debugging programs, which is tedious and annoying, but yet very rewarding.

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(4)

avatar for Slain087
Slain087

Jun. 27, 2011

Under rating threshold (show) @Orangatuan: OUTPUT means that _all_ of the robots must be accepted, ACCEPT means only the robots that match are accepted. That should make things easier to understand. As for hints, the game's freeform enough so that multiple solutions are easily possible, if varying in efficiency. Just walk your way backwards through the problem and figure out what needs to be checked and what needs to be changed.

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(4)

avatar for turingnow
turingnow

Mar. 9, 2011

Under rating threshold (show) @bachan press the shift key while you click

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(4)

avatar for xfall123
xfall123

Jan. 2, 2011

Under rating threshold (show) very good game, original idea... just WAY over my head. 5/5

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(4)

avatar for frxstrem
frxstrem

Dec. 25, 2010

Under rating threshold (show) I love this game! You might not even realize it, but this game actually teaches you how real computers work, in a fun and interactive way.

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(4)

avatar for codysaidhi
codysaidhi

Oct. 2, 2010

Under rating threshold (show) Apparently robotoast is incapable of being erroneous.

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(4)

avatar for Eclecto
Eclecto

Jun. 11, 2010

Under rating threshold (show) Ok, geniuses, I created my own level for you all to try. Can you solve this one? ?ctm=Triskaphobia;Accept_only_multiples_of_3!;bb:*|br:x|:*|bbrbb:*|bbbbbbbr:x|bbrbrrrrrbrb:*|rrrbbbrbbbrrrbrbbrbbr:*|rrrbbbrbbbrrrbbrbbrbb:x;11;3;1;

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(4)

avatar for mattj
mattj

Feb. 20, 2013

Under rating threshold (show) Geez. "Ophanim" is seriously the hardest puzzle I've solved in seven years. I cannot believe I solved it in this lifetime.

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(3)

avatar for Pheredhel
Pheredhel

May. 19, 2010

Under rating threshold (show) under the assumption there would be no space restriction: I'd say it is turing complete, as we can simulate a turing-mashine as follows: for any alphabet, encode it in binary using red and blue. limit those symbols by yellow dots. use a single green dot to denote the position of the read/write head (it's easy to move it forward/backward) now, the swiches, and belts can be used to emulate states, wich enables us to build a deterministic TM. so, yes, the game actually seems to be turing-complete ((it can emulate any turingmashine, so it is one));

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(128)

avatar for Evi1M4chine
Evi1M4chine

May. 8, 2013

Under rating threshold (show) The available functions are a bit very limited…

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(3)

avatar for Evi1M4chine
Evi1M4chine

May. 9, 2013

Under rating threshold (show) How the hell are you supposed to supposed to solve “Orphanim”?? ^^ IMPOSSIBRU!! ;) What’s next? Simulating arithmetics?

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(3)

avatar for HwoDragon
HwoDragon

Jul. 30, 2014

Under rating threshold (show) I love this game. It stomped on my preconception that I had half-decent logical reasoning skills. Every time I look at a puzzle, I think; "Oh, that's easy!" And then half an hour later, I'm staring at the same puzzle, thinking, "Well, if I try THIS approach, I'm SURE it will work!"

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(7)

avatar for Slothboy
Slothboy

May. 25, 2010

Under rating threshold (show) Ok, it appears now that with the new update (1.13) in order to make a BRIDGE with conveyors you must hold down the SHIFT key when you place the new conveyor.

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(13)

avatar for preischadt
preischadt

Apr. 2, 2013

Under rating threshold (show) It's one of my favorite games, but I remember that when I first played it was very confusing. Perhaps that is why it is underrated.

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(3)

avatar for commons
commons

Jan. 11, 2012

Under rating threshold (show) Those machines feel so Turing

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(8)

avatar for zotjes95
zotjes95

Apr. 3, 2011

Under rating threshold (show) Some help on the binary levels,-- 1. milidogs: accept strings that end with a blue dot-- 2. robotanks: accept strings that have four other dots after the first blue dot.-- 3. soldiers: add three red ones to the end of the string (yes this is as easy as it sounds)-- 4. robospies: accept only the strings that have (a total of) one blue dot, followed by a odd number of red dots incl zero.-- 5. officiers: build a machine that changes the last red dot into a blue dot or if it ends with a blue dot, the last string of blue dots into red dots and the dot before the last string of blue dots (so a red dot or no dot) into a blue dot. this is quite hard to build actually even if u understood my explanation :3-- 5. general: same as officiers but switch red and blue everywhere. -- hope this helped and good luck !

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(8)

avatar for alexdodge
alexdodge

Jun. 15, 2010

Under rating threshold (show) Hhhhghhhghh... I just spent the last two days playing this game. I woke up this morning and my dad was like, "Are you going to work?" and I was like "No way it's Monday." Damn you. And thank you.

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(15)

avatar for furrypony
furrypony

May. 23, 2014

Under rating threshold (show) "Your machine ran for so long that the malevolence engine ran out of patience. You completed the problem assigned... But you can do better than this. Your very most disappointing test was 'rbrbrbrbrbrb', at 202 time units." Tough luck. I passed, and that's all that matters! Although I understand the patience problem: if the malevolence engine is always correct in this regard, it would have solved the halting problem! My machine was ?lvl=18&code=g12:3f3;c10:7f1;c10:8f1;c10:9f1;p10:10f4;b10:11f1;c11:7f3;c11:8f3;c11:9f3;c11:10f0;i12:6f1;p12:7f3;g12:8f3;q12:9f6;p12:10f3;c12:11f3;c13:7f3;c13:8f3;c13:9f3;c13:10f2;c14:7f1;c14:8f1;c14:9f1;p14:10f6;r14:11f1;c12:4f3;c12:5f3;c13:6f0;c14:6f0;p10:4f1;c10:5f1;c10:6f1;c11:6f0;r9:4f2;b11:4f0;q10:3f5;c11:3f2;

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(3)

avatar for freewig
freewig

May. 18, 2014

Under rating threshold (show) I like how I made a big huge U of B/R branches on the robo-children level that runs in O(1) time, and the malevolence engine says "I see what you did there" and considers me a cheater. It runs in constant time, so I don't care that it couldn't handle strings longer than the perimeter of the workspace :-P

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(3)

avatar for Eclecto
Eclecto

May. 20, 2010

Under rating threshold (show) I just want to say that all in all this is the most enjoyable programming/logic game I've ever seen. So good, in fact, that I stuck it out long enough to complete every single level (well, still working on the bonus levels) on my own without looking up walkthroughs, borrowing other people's solutions, or giving up, and that's a first for me. Kudos, and I wish people wouldn't vote games down just because they require higher thinking, because this game deserves to be rated much higher.

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(11)

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