Dec. 22, 2014

Under rating threshold (show) I would give this game all the stars outer space if I could!

(0)

Moosky

Nov. 28, 2014

Under rating threshold (show) @RedTomato wow you are right, the level isn't testing the possibility of an empty string. Trying to check that as you said made my solution much shorter lol.

(0)

wiechu_b

Nov. 21, 2014

Under rating threshold (show) @RedTomato: I guess this level just isn't tested against empty string. I don't think there's any analysing being done on _how_ you solved a level, it's just tested with specific data - which isn't flawless as you pointed out...

(0)

wiechu_b

Nov. 21, 2014

Under rating threshold (show) Well, maybe I'm not retarded, but have to read more carefully... Question dismissed anyway. Great game, now will be even better with bridges :)

(0)

wiechu_b

Nov. 21, 2014

Under rating threshold (show) Hmm, maybe I'm retarded, but... how can you build crossing conveyors? When I try to put one perpendicular to the other on the same spot the old one gets overwritten. I tried different ways too, but nothing seems to work - yet I can see such things in user levels. It's annoying, 'cause I'm almost through this game and some levels would be like 4 times less complicated if I could do such a thing... Any ideas anyone?

(0)

andidusza

Nov. 7, 2014

Under rating threshold (show) What a fun way to learn about Turing machines! :)

(4)

RedTomato

Nov. 7, 2014

Under rating threshold (show) There's a bug in the Malevolence Engine. It classes zero length strings as odd, when zero is actually even. This can be seen easily on the Milidogs level (On level map, Second down in the first column of five levels). Level instructions: 'With Blue as 1 and Red as 0, accept odd binary strings". Expose the bug by a) building a straight path from the entrance to the exit, and testing with a zero string. This is (correctly) rejected. Then b) build a complete level, including routing the zero string straight to the exit. This is (incorrectly) accepted as flawless!

(0)

Chienmagik

Nov. 6, 2014

Under rating threshold (show) For the "Teachers!" level (accept X blue, then X red, then X blue), if I choose X=0, MALEVOLENCE ENGINE tells me the algorithm doesn't work.

(0)

Kaillou

Oct. 28, 2014

Under rating threshold (show) How do you write someting at the beginin ? Printer only print in the end, right ?

(0)

Marino108

Oct. 27, 2014

Under rating threshold (show) I love this game.

(0)

bhgobuchul

Oct. 22, 2014

Under rating threshold (show) That moment when the logic clicks and you see how to solve a puzzle <3

(1)

jasonjie88

Oct. 18, 2014

Under rating threshold (show) The malevolence engine cannot check for all possible solutions (because that would take forever) so it checks the algorithm instead. BUT if the malevolence engine can already detect whether your algorithm is correct or not, then it knows how to write the algorithm. Conclusion: The malevolence engine is a lazy bastard who is doing this to waste our time. But this waste of time was so totally worth it. 5/5

(1)

pimhazeveld

Oct. 4, 2014

Under rating threshold (show)

(-5)

Turtlegods

Sep. 5, 2014

Under rating threshold (show) My only complaint about the game is the interface. It is unclear what everything does at the very start of the game (the tutorial is meh at best) and even after several runs the buttons don't feel intuitive. Also the messages from the malevolence engine should stay up for longer as they are beautifully horrid. Overall great game that makes me feel dumb.

(3)

Censha

Aug. 1, 2014

Under rating threshold (show) Love the learning aspect of the game. Great way to teach Finite Automata.

(5)

HwoDragon

Jul. 30, 2014

Under rating threshold (show) I love this game. It stomped on my preconception that I had half-decent logical reasoning skills. Every time I look at a puzzle, I think; "Oh, that's easy!" And then half an hour later, I'm staring at the same puzzle, thinking, "Well, if I try THIS approach, I'm SURE it will work!"

(12)

marcokillerim_am

Jul. 22, 2014

Under rating threshold (show)

(-5)

JonathanB9

Jul. 13, 2014

Under rating threshold (show) @Sabre_of_Pain it says in the bottom left what you need to accomplish

(1)

Roboduck

Jul. 12, 2014

Under rating threshold (show) @144325 Lmao, no. What's with all of the spaghetti conveyor-belt? HEre's a much smaller solution: ?lvl=3&code=p12:5f3;c13:5f0;c11:5f3;p12:8f2;c11:7f3;c11:8f2;c12:7f3;p11:6f2;c12:9f3;

(1)

144325

Jul. 6, 2014

Under rating threshold (show) Is this really what you're supposed to build in the 3RD FREAKING LEVEL? ?lvl=3&code=p12:5f3;p13:5f1;c11:5f0;c10:5f3;c14:5f3;c14:7f0;i13:7f6;c12:7f0;c11:7f0;p10:8f3;p11:8f1;c10:7f3;c9:8f3;c9:9f3;c9:10f2;c10:10f2;c11:10f1;c11:9f2;c12:9f2;c12:8f3;p15:8f0;p15:9f2;i13:9f7;c14:9f2;c15:7f1;c15:6f0;c9:7f3;c10:6f3;i14:6f1;c13:6f3;c13:8f3;c13:10f0;c14:10f0;c15:10f0;

(1)

Sabre_of_Pain

Jul. 4, 2014

Under rating threshold (show)

(-6)

sssecretboy

Jun. 21, 2014

Under rating threshold (show) it's hard to prepare spaces for ophanim and metatron.

(0)

baschar

Jun. 3, 2014

Under rating threshold (show) waaaaah, completed 20 lvls and only then found out that you can bridge with shift click! .... well good, now I can redo earlier lvl and properly optimize them :)

(6)

Nicau

Jun. 2, 2014

Under rating threshold (show) Great game ! I love the way you have to think of a program that works by the way you place objects on the grid. Hardwired system in a way. The only thing I find disturbing is that the conditions are not always described very cleary, such as an empty string being valid for most of the tests.

(0)

furrypony

May. 23, 2014

Under rating threshold (show) "Your machine ran for so long that the malevolence engine ran out of patience. You completed the problem assigned... But you can do better than this. Your very most disappointing test was 'rbrbrbrbrbrb', at 202 time units." Tough luck. I passed, and that's all that matters! Although I understand the patience problem: if the malevolence engine is always correct in this regard, it would have solved the halting problem! My machine was ?lvl=18&code=g12:3f3;c10:7f1;c10:8f1;c10:9f1;p10:10f4;b10:11f1;c11:7f3;c11:8f3;c11:9f3;c11:10f0;i12:6f1;p12:7f3;g12:8f3;q12:9f6;p12:10f3;c12:11f3;c13:7f3;c13:8f3;c13:9f3;c13:10f2;c14:7f1;c14:8f1;c14:9f1;p14:10f6;r14:11f1;c12:4f3;c12:5f3;c13:6f0;c14:6f0;p10:4f1;c10:5f1;c10:6f1;c11:6f0;r9:4f2;b11:4f0;q10:3f5;c11:3f2;

(3)

furrypony

May. 22, 2014

Under rating threshold (show) Let's see... we can do addition, parity testing, possibly logic gates... I think this game is possibly Turing-complete.

(1)

freewig

May. 18, 2014

Under rating threshold (show) I like how I made a big huge U of B/R branches on the robo-children level that runs in O(1) time, and the malevolence engine says "I see what you did there" and considers me a cheater. It runs in constant time, so I don't care that it couldn't handle strings longer than the perimeter of the workspace :-P

(4)

imp2

May. 18, 2014

Under rating threshold (show) the instructions get really esoteric in the later levels, I wouldn't have assumed that 1 was a power of 4. the teachers level makes no sense. accept XBXR but for some reason BRB should be accepted... I'm not getting it.

(-2)

uberpenguin

May. 10, 2014

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(-8)

Xetna

May. 6, 2014

Under rating threshold (show) Man, the hardest part of this game is fitting your algorithm onto the screen. Wish there were bridges or teleporters.

(0)

Xetna

May. 6, 2014

Under rating threshold (show) The gray bar with the 4-colors is the "dot writer." If that's all you see, your machine rejects the empty string, and most cases should accept the empty string.

(1)

FemmeFatale_

May. 5, 2014

Under rating threshold (show) Er, probably need more information. Whenever I try and test the machine, the robot that comes through has no tape. Instead it is a gray bar with a weird 4 colour symbol at the front, and the machine just rejects it and says I failed the level.

(0)

FemmeFatale_

May. 5, 2014

Under rating threshold (show) It just gives me this weird symbol 4 colour symbol, and then I can't complete the level.

(0)

Ezekiel

Apr. 17, 2014

Under rating threshold (show)

(-3)

RavenBlackX

Apr. 5, 2014

Under rating threshold (show) Ha ha, "THE MALEVOLENCE ENGINE SEES WHAT YOU DID THERE." Brilliant!

(2)

theMondayMonster

Mar. 22, 2014

Under rating threshold (show) Man, engineers was such a letdown after academics. It should have been harder, not easier.

(0)

theMondayMonster

Mar. 9, 2014

Under rating threshold (show) I got stuck for SO long on the 'soldiers' level. Massive derp.

(1)

theMondayMonster

Mar. 8, 2014

Under rating threshold (show) pedmacedo I misunderstood it too at first, but you need to let them true for ALL values of X, so also 2 blue 2 red, 3 blue 3 red, etc.

(0)

carolang

Jan. 17, 2014

Under rating threshold (show) Is there a fast solution to any level? In some of them I get "THE MALEVOLENCE ENGINE IS OUT OF PATIENCE" (I mean, TLE), but when I run the test cases, they work and it says something like "the engine had given up on you, this works, but you can do better". Am I an awful person, or this happens to you too?

(3)

BobzBlobz

Jan. 16, 2014

Under rating threshold (show) pedmacedo I can only assume from what you've said that the mistake you've made is rectified by this: You are not supposed to accept robots with X blue then X red, you are really supposed to accept robots which STARTED with X blue then X red BEFORE you do anything to them.

(0)

huxhuxboom7

Nov. 30, 2013

Under rating threshold (show) That moment of triumph when you figure out the solution to a level.

(2)

pedmacedo

Nov. 29, 2013

Under rating threshold (show) In the Androids level we need to accept if there are X blues and X reds, I accepted a robot with 1 blue and 1 red and the game said it was wrong...

(0)

huxhuxboom7

Nov. 28, 2013

Under rating threshold (show) Man this makes I.C. gates seem easy

(1)

TheGreatGodOm

Nov. 21, 2013

Under rating threshold (show) If anyone is reading this, I just added a new custom level: Roboscissors. You have to divide by 3. Very doable level, check it out!

(2)

Nov. 10, 2013

Under rating threshold (show) This game looks fun bt it hard

(-2)

PumpkinDog

Oct. 29, 2013

Under rating threshold (show) mute doesn't always work :(

(0)

RICARDVSFELIX

Oct. 11, 2013

Under rating threshold (show) unique game. 5/5

(0)

kivs

Oct. 3, 2013

Under rating threshold (show) Good game. I'd give it a 5 except that the user interface is so awkward, so it only gets a 4.

(0)

Spellweaver

Sep. 28, 2013

Under rating threshold (show) Wonderful game but it has a fatal flaw. When I am told to put Y in the beginning and X in the end without using the "ONLY" logical operator, there is no justification to fail my machine when it erases everything on the tape and puts the required elements in their respective places.

(1)

turingnow

Sep. 22, 2013

Under rating threshold (show) @clonedcow That's great dedication on your part. Good job!

(1)