Lil' Monk's 10 Breaths Meditation
by Postmodestie
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Lil' Monk's 10 Breaths Meditation
Tags for Lil' Monk's 10 Breaths Meditation
Description
A meditation simulator: Stay focused on the breath by concentrating on this readily available meditation object, to establish gaps between thoughts.
Made for Kongregate Game Jam #2 on
Nov 4-11, 2016; Update Oct 14, 2017
How to Play
Follow the blue Breath-Point with the yellow Focus-Point.
Reset the breath on count 10.
Control with Mouse.
Or Arrows:
Up – Focus;
Down – Count Breath;
If the Focus-Point goes off-screen, wait a bit till it stops wandering and then try to bring it back.
FAQ
What is Lil Monks: 10 Breaths Meditation?
Lil Monks: 10 Breaths Meditation is a simple meditation idle game developed by Postmodestie where players guide a monk through mindful breathing sessions.
How do you play Lil Monks: 10 Breaths Meditation?
To play Lil Monks: 10 Breaths Meditation, you click to start the breathing meditation, then proceed through cycles of ten slow, mindful breaths that the game tracks for you.
What is the main gameplay loop in Lil Monks: 10 Breaths Meditation?
The main gameplay loop involves guiding your monk through repeated sets of 10 breaths, encouraging relaxation and mindfulness in an idle game style.
Is there a progression or upgrade system in Lil Monks: 10 Breaths Meditation?
Lil Monks: 10 Breaths Meditation focuses on the meditation experience itself and does not feature traditional progression systems, upgrades, or leveling mechanics.
What platforms can you play Lil Monks: 10 Breaths Meditation on?
Lil Monks: 10 Breaths Meditation can be played in a web browser via Kongregate.
Comments
williampopy
Nov. 12, 2016
Really should fix the dot going off screen, kinda kills it when you can't even do anything cause its flying off.
wait a while (till it stops) and then hold focus again till it returns. We wanted to simulate how easily the mind can go off wandering...
JimmyCarlos
Nov. 13, 2016
Interesting concept, very peaceful and relaxing.
Why thank you! I know it's an esoteric concept which isn't easy to get used to. Btw: I really liked the whole art concept of your entry!
Postmodestie
Nov. 13, 2016
I've just tested the automatic save state and it seems to work, which means, the game can be played as intended: as one long permagame.
I didn't manage to implement a short text on meditation for each level, so the whole gain of leveling is the new rank and color, plus the ever growing flashing Tantien.
Another thing that got axed was multiplayer, or at least a leaderboard, where the people are shown in the Dojo with their rank and color. So there are only random monks who show up meditate with you for a while.
Postmodestie
Nov. 12, 2016
wait a while (till it stops) and then hold focus again till it returns. We wanted to simulate how easily the mind can go off wandering...