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I like the unique concept, but things such as available funds and lives aren't very obvious (especially lives) so perhaps fix that in a later patch?
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A very good TD game but it's way too hard at the begining. Maybe adding some differents units to add some variety.
Anyway this games is quite good, I love the energy production, storage and the cooling stuff ^^
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The Scroll bar doesn't work on the daily report window, and the rotating mirrors don't rotate... Also, im not sure if there's supposed to be sound or not, but there no sound, and there's no option for restarting other then refreshing the page. Oh, and also, after a while, the laser stops working properly, and shoots a steady beam even if creatures are blocking its path, it shoots right through them....
Thanks...
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yes, please fix this game, i do love it, but it is too hard initially and some better directions, starting money, etc would be great.
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I like the concept, but the game is unfinished. controls are not intuitive. It's not obvious how to rotate mirrors (1 + 2 btw), I couldn't see how much money i had left. The different map types have no images to identify the differences.
In it's current state, this game is worth a 3, but has potential for a 4 or 5.
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Tips for beginners : In the first few days when money is tight, only have solar panels up in the day and no radiators, then in the night (after 0.6 time) sell the solar panels and buy as many radiators as you can. When you get to time 0.2, sell your radiators and buy solar panels. After a while you will have enough money to start getting both radiators and solar panels up all the time.
This makes it a little bit easier to get into the later stages of the game instead of dieing at 10 - 15 :)
Also, this is a brilliant concept for a game, its so much different to other TD games, its nice to see some originality.
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Game concept is amazing. There is much strategy involved in placing and upgrading your stuff. There is place for improvement, but I'll give it a stimulating 5/5 just for showing me something original.
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There are a few things worth remembering about this game if one wants not to have any trouble "winning".
First, whenever any laser of yours hits any building you have, you get a lot of additional heat, and it's not "place one more radiator" kind of more, but "Chernobyl" more.
Second, because of the previous one, both rotating mirrors and rotating lasers are kind of useless, since you'll be getting too much hit from your buildings being hit 70% of the time.
Third, laser beams do not disappear even if they become invisible, so placing two lasers at both ends of a mirror corridor is not a good idea.
Thus fourth, you want to place the buildings like pieces in checkers, so that lasers and mirrors never hit any of your other buildings.
And fifth, it's possible to get through the first night with one level 1 laser, and through the second one with one level 2 laser, if you know how to use mirrors, and because of that you don't need to spend money on radiators until after the second night.
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amazing game dude but as people have said it is a bit hard
maby if you could hit the solar panels with the lasers it give a bit of energy back during night
a tutorial with some tips would be cool
but an amazing new spin on TD games
keep up the good work
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I like it:) This game is breaking very bad trend. TDs for unity are often good looking but crap regarding gameplay and rarely have something new in genre. This one has both. I liked that night-day cycle. During day you acumulate energy (and heat) but during the night you spend energy (and cold in night helps you cool down, brilliant. Logical, but noone use that in TD before) There is room for improventment though. Gameplay is original, but somewhat coplicatated and maybe little to hard for casual players. When you loose few times, you either resign or try again. Most ppl will resign, before even finding out why this game is so nice and fresh. Difficulty levels might be a good idea for that.
Game suffers a bit from lack of tutorial informations. Idea of night and day temperature changes and its impact for energy generation and heat, could also be explained. Regular tutorial could do the trick.
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Very interesting, but very difficult from the beginning. Prices are are very high, compared to the income. I would recommend to lower the price for mirror, as they are the key element of the game, so that the player could experiment more with them. secondly i would suggest more variants of laser e.g. with the classic abilities slow, piercing and so on, an different energy consumption and heat output. finally there should be the desperately needed information about time of the day and the beginning of the night, maybe a display of the the sun above the horizon, we seen this in other games before. 3/5
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fun to play but gets repetitive after a while. a bit more randomness + an "auto-send wave" button would be great.
i made it to wave 144. wave 200+ would be no prob but i got bored and stopped playing.
buy mirrors instead of early upgrading the laser. do not let the laser hit any buildings. buy enough energy store so u can earn lots of cash after a day. i got about 50.000 cash out of 900 energy. ;) this should be nerfed imo. awesome and original game 5/5 !
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nicely done, i would love to be able to get passed the first night though... so far I con't find that magic combo and placement that gets u that far. maby make tham not so strong so quickly. really like the speed control.
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This game adds a nice twist to tower defense, but it needs a lot of work. The instructions are not clear and the game is very hard right from the beginning. Keep it up, this could be a great game.