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You should either have no level cap, or a level cap AND a skill reset option (even if it came at a cost). Literally guaranteeing people are going to finish your game without experiencing a decent chunk of the content (because let's be real, it's not really worth it at all to play this one the 4ish times it would take to see every spell)
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i commented this so i could hide unusualrock43's ugly comment. if you dont know what im talking about, go see all of the most recent comments and look around 5 comments down
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This game was fun, but it lagged so much on the later levels that it just becomes rage-inducing. The boss battle especially was the source of much lag. I mean, seriously, there's only one enemy plus the small amounts of bats he spawns. Why does it lag so much?
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!!! WARNING !!! DO NOT IGNORE! if you read this everyone you know will forget about you in 7 days!!! there is 1 way to avoid this. copy this text and paste it to 4 different games to save yourself!!
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why implement the level limit ? i thought i was going to have a good time grinding a few levels up, knowing exactly what i'd upgrade and then i hit level max apparently
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the move speed starts irritatingly slow, the MP bar is completely obscured by the site ad and the controls are extremely impractical, the game would be so much easier and more fun if you could change them
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Done.
Fire: 17 pts. Maxed all except the "rings" which i ignored
Ice: 0 points
Divine: 3 points in holy grace, but probably could have done it without them
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Fire/Holy or Cold/Holy both can get the hard badge. For the boss spammed ice bolt with fireball, burned him really fast with cold/holy build. Killed the boss with level 11 mage. Passive skills really help.
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Pretty fun game for how short it was, but it is a shame that there's no skill reset, so you have to start over to try out a different build. 15 points in Fire and 13 points in Holy worked out best for me.
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So ignoring DrunkenGang, survival is actually plenty easy, especially since its exactly as the name says: survival, its not about killing the monsters or anything, that will just increase your chances of survival. Getting as far as you can is the goal, so with this in mind, you immediately know you can pretty much ignore everything except mages/bats, bats are easy enough, run forward and circle around the bats aren't fast enough to catch you and if you put them all in one spot you can get them with a blast spell like fireball(does AoE damage upon hit due to explosion) for mages its even easier, I find armageddon does the job quite well! Basically anytime you start to see a huge group of mages start using your armageddon spell, beginning ice spell is useful as well if you somehow end up in the middle of them, I got the achievement without using healing spells :p
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Sorry for my mean comment. BUT!
1- There is NO RESET BUTTON at skill point tree, we don't have to start over to change our build. Skill tree should be improved, the path most players will select is quite obvious, there should be more variety.
2- Why are the orcs always the bad guys :(, and what the heck do the bats do in the orc universe? And I think Evil guy doesn't fit the scenario also.
3- SURVIVAL MODE is absolute madness, at 650 there is no place to move, there are full of bats, projectiles and etc. Also, it would be great there is a chance that the mobs drop life and mana potion (+crit, evasion potion etc.)
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For hard badge achievement:
focus on the BATS: They are real pain, always chasing you.
Use your W / STUN: It will really help you to stun rangers and bats to survive.
Prioratize upgrading holy skill tree in terms of healing, you will help healing all the time.
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I had my second data loss.Every time i turn off my PC the data simply evapores and thats well frustating because i dont have enough time to end the game in a day.
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For those trying the hard badge: Along with tiri23's great comment, always remember that the score in Survival mode is based on how far you have gone rather than how many enemies killed. And most problematic enemies are the hooded guys & the bats because they shoot at you, the ogres will just pass along. So, kill the hooded guys & bats first, trying to avoid the ogres.
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Lost interest after the hitting the "difficulty" spike at level 9 which is spending forever trying whittle down the boss over a really long period of time...
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@Sakgeres it does say the level cap is 15 in the top left corner. I do agree that it's a weak design decision though without a skill reset function.
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I saw tiri23's comment but decided to not follow it instead and try to play what i like and grind to get the hard badge my own way. And then suddenly I hit the level cap before i even max 2 of my skills and I can't gained any more skill point. And on top of that, I can't respec, so I have to start over and follow tiri23's comment exactly to get the badge. So this game has no flexibility of choice at all, and it doesn't tell you anything about the level cap, forcing people to start over if they didnt follow the 'çorrect' method. And the level cap is seriously too low. Like come on, I haven't even begin to grind! All of these makes the game pretty boring overall.