Comments for Bunnies, Back Into Your Cage

avatar for OneShadow
OneShadow

Aug. 22, 2011

Under rating threshold (show) Ok, here is what I have so far 1. Tap down to pick up a block below you, and to place a held block below you. 2. You can jump and grab a block in midair. 3. If there is a flying block above your head, you can pick it up by pressing up. 4. On level 7, you will see a zombie looking block. He can also move blocks, but will only do so to get to you. He does not harm you, but will stop at nothing to get to you (unless you get far enough). 5. On level 8 there is a new character, who seems to do things randomly. 6. You probably figured this out. But the only way to move the bunny horizontally is to use the carrot. 7. If you place a block on top of a character (you, zombie, bunny, or random), they will end up on top of it. Use this to your advantage. 8. The game is possible to finish.

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(6)

Developer response from RatKingsLair

Woooow, thanks - I couldn't have said it better! Even though the green character is a goblin, not a zombie. ;)

avatar for 00500005
00500005

Aug. 21, 2011

Under rating threshold (show) Interesting concept, but gets tedious very quick. Very good for a game built in 48 hours.

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(6)

avatar for CraftyTurtle
CraftyTurtle

Aug. 21, 2011

Under rating threshold (show) Level 1 too easy: move left = win. Level 2 too hard. How do you pick up blocks underneath you?

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(4)

Developer response from RatKingsLair

By pressing "down"! :)

avatar for brainisdead
brainisdead

Aug. 22, 2011

Under rating threshold (show) fix the controls, especially for pick up & drop because the game will kill you by dropping and pushing you into space for no reason at all.

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(3)

Developer response from RatKingsLair

The controls may not be the best in the world, but they aren't random. You pick up and drop blocks as soon as you bump into them - the direction doesn't matter. I am sorry, but when does the game kill you? This can only be done when you fall out of the level, but this should not happen too often (worst case is putting a block to the right when you're at the left-most edge and vice-versa - just don't do it ;).

avatar for buffer51
buffer51

Aug. 23, 2011

Under rating threshold (show) First, gotta say I lile your game ;) It's just so must nicer than the other LD21. The Shift control system feels better. Anywho, noticed a bug. The second mob (lvl 8&9) takes blocks and if you happen to drop yours at the same place as he does, a non visible block is created. At least I think it's how it happenned. http://pix.toile-libre.org/upload/img/1314103959.png

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(2)

Developer response from RatKingsLair

Thanks for liking the game! :-) I am aware of that bug, but couldn't reproduce it until now. As soon as I have some time I'll try to fix that bug. [edit]I did an update, the invisible blocks should stop appearing now. (The problem was that the carrot can fall down, but I didn't disabled that ability when someone picked the carrot up.)[/edit]

avatar for vvincenzo
vvincenzo

Apr. 15, 2014

Under rating threshold (show) I cant get the carrot in level 1!!!

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(0)

avatar for abyssoft
abyssoft

Aug. 22, 2011

Under rating threshold (show) before you go and say I add the 1 & 2 keys, it just makes more work and reduces fun. might want to go with a pick up block and a drop block key instead, or if carrying block no pickup only drop.

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(0)

Developer response from RatKingsLair

Heya! Thanks for the feedback, I value it. I changed the picking/dropping so that you have to press Shift in order to do so. Please tell me if the game is better controllable now. Thanks!

avatar for abyssoft
abyssoft

Aug. 22, 2011

Under rating threshold (show) I'll be kind fix the jumping and I'll come back and rate as right now it'd get a 2/5 from me as it makes it undesirable to play. if the jumping worked and you didn't need fingers of lightning in order to hope to have a successful jump it be 4/5

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(0)

Developer response from RatKingsLair

The jumping should be kinda fixed now, as I changed the controls a little bit!

avatar for abyssoft
abyssoft

Aug. 22, 2011

Under rating threshold (show) It the jump that is an issue needs a a couple more pixels of height. if jump just right and are caring block it'll drop block and shove you off screen.

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(0)

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