Comments for Jiggle Worms: The Battle

avatar for TylerJaden24
TylerJaden24

Jul. 22, 2011

Under rating threshold (show) @kissmyfarmer Wow you're an idiot. They're not rabbits, they are worms. Herp derp.

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avatar for Turtlehead
Turtlehead

Sep. 25, 2010

Under rating threshold (show)

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(-3)

avatar for FrancisDale
FrancisDale

Aug. 20, 2010

Under rating threshold (show) <----- agreed with waffles911,but 4/5 for me,when switching worm pieces,half of the time is shone, so its not that good.

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avatar for Waffles911
Waffles911

May. 23, 2010

Under rating threshold (show) 2/5; kind of a not-so-good concept, and half the time the pieces don't switch properly!

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avatar for mrkeki1
mrkeki1

May. 14, 2010

Under rating threshold (show) awsome just needs upgrades or more challenge 4/5

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(4)

avatar for kissmyfarmer
kissmyfarmer

Apr. 10, 2010

Under rating threshold (show)

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avatar for Sonik2009
Sonik2009

Jul. 08, 2009

Under rating threshold (show) its very interesting!

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(2)

avatar for alexnobody
alexnobody

Jun. 05, 2009

Under rating threshold (show) Very interesting. A fun "battle" twist on the classic "match 3" thing. I like it.

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(1)

avatar for green37889
green37889

May. 25, 2009

Under rating threshold (show) 3/5 the concept of gameplay is old and there should be a better program for creating 'random' worms. I once had a screen with 100% greys

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(-1)

avatar for ddarsenal2
ddarsenal2

May. 21, 2009

Under rating threshold (show) there should be even amounts of each colour so that its not so biast to 1 colour. but still a good game. 4/5

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(3)

avatar for sanandraes
sanandraes

Apr. 04, 2009

Under rating threshold (show) cool! 4/5

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(2)

avatar for Henrik46
Henrik46

Mar. 14, 2009

Under rating threshold (show) Interesting concept, yet turns monotonous by level 20. And the coincidences play too large a part.

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(5)

avatar for Kungchowchicken
Kungchowchicken

Mar. 11, 2009

Under rating threshold (show) Should be able to move pieces independently instead of them to have to be next to a corresponding icon

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(-1)

avatar for keesto
keesto

Mar. 11, 2009

Under rating threshold (show) also gets too fast

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(0)

avatar for keesto
keesto

Mar. 11, 2009

Under rating threshold (show) i like it, like some continues though

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(0)

avatar for Halosheep
Halosheep

Jan. 31, 2009

Under rating threshold (show) 3/5 for it being pointless, if the concept was turned into an online style, i think it would be be much better

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(0)

avatar for goul66
goul66

Dec. 27, 2008

Under rating threshold (show) Sorry for spamming. Had to keep the OMG avatar going. xD

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avatar for goul66
goul66

Dec. 27, 2008

Under rating threshold (show) 5/5

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(0)

avatar for goul66
goul66

Dec. 27, 2008

Under rating threshold (show) fairly addicting

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(0)

avatar for goul66
goul66

Dec. 27, 2008

Under rating threshold (show) why is it that all the time i get more greys then red?

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(0)

avatar for goul66
goul66

Dec. 27, 2008

Under rating threshold (show) pretty cool

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(0)

avatar for kempr003
kempr003

Nov. 29, 2008

Under rating threshold (show) OMG 5

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(0)

avatar for Kijiman7
Kijiman7

Nov. 27, 2008

Under rating threshold (show) AWESOME 5/5

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(0)

avatar for flamelord1
flamelord1

Nov. 21, 2008

Under rating threshold (show) nice

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(0)

avatar for jtap95
jtap95

Jul. 22, 2008

Under rating threshold (show) awesome

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(0)

avatar for mjrinella
mjrinella

Jul. 02, 2008

Under rating threshold (show) Great concept, however, there are some improvements that could be made. First of all, give the players something to strive for in each level. For example, "Get 1000 points by the end of this level or lose the game". It's too easy to just hang back and send minimal amounts of troops. 4/5

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(0)

avatar for LadysMan217
LadysMan217

Jun. 20, 2008

Under rating threshold (show) Needs badges though...

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(0)

avatar for LadysMan217
LadysMan217

Jun. 20, 2008

Under rating threshold (show) Funny, I give it a 3/5.

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(0)

avatar for xSKINHEADX
xSKINHEADX

Jun. 18, 2008

Under rating threshold (show) 2/5 gets hellza boring and needs badges and upgrades

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(0)

avatar for Gaka
Gaka

Jun. 18, 2008

Under rating threshold (show) lol what the hell? 5/5

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(0)

avatar for Move
Move

May. 24, 2008

Under rating threshold (show) Borat sez "very nice", so do i. 5/5 and fav

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avatar for TalonH
TalonH

Apr. 22, 2008

Under rating threshold (show) This is one hell of an epic game 5/5 yo

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(0)

avatar for BatAttack
BatAttack

Apr. 16, 2008

Under rating threshold (show) Nice idea. You can 'play it safe' by relasing a small number at a time, though this limits your score. Or you can go for a massive battle that's hard to control, for big points. Interesting balance there.

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(0)

avatar for Juze
Juze

Mar. 23, 2008

Under rating threshold (show) Nice, but why do those "animals" fight at the bottom of screen?

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avatar for Tolrick
Tolrick

Mar. 22, 2008

Under rating threshold (show) retreading old comments here, but I may as well say them. Adding more colors would help the differences between sides a bit. And it is a nice twist on a tired genre. I can see a lot of directions you could take this.

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(0)

avatar for SloDave
SloDave

Mar. 22, 2008

Under rating threshold (show) This is good. On lvl 8 right now, and Im not overly bored. The only suggestion I have is getting rid of the colour grey. The eyes go to the pink first, giving them an unfair advantage. Unless you designed it that way to make it harder. If so, kudos

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avatar for Kyouhen
Kyouhen

Mar. 21, 2008

Under rating threshold (show) 4/5 Great game! Nice twist added to an old idea. Forces you to actually think about what types you're trying to combine.

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avatar for Shadow_Arrow
Shadow_Arrow

Mar. 21, 2008

Under rating threshold (show) :D very funny - make it more interesting by adding some variability and it will be great :)

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(0)

avatar for L4m3ness
L4m3ness

Mar. 21, 2008

Under rating threshold (show) 3/3 You should also think about the performance, I think - there are LOTS of random spawns, causing huge armies within short time - and there is no quality button. This made the game start to lag on my computer (ok, it's a little old but not THAT old - I mean e.g. MAD doesn't lag even though there are more units, better graphics and such) - thus there seem to be the possibility improve the performance 4/5 for being a solid (but improvable) game and the nice idea

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avatar for L4m3ness
L4m3ness

Mar. 21, 2008

Under rating threshold (show) 2/3 Concerning "more colors" - what about alternative game play modes? E.g. instead of 2 bases 4 (top-down perspektive?) and thus 4 colors - and no instant gameover if you lose one of the bases (instead it's lost for the rest of the game and the killer gets additional worms, either on the grid or a 1.5 multiplicator or something like this). Apropos multiplicator - what about powerups in general? (freezing the armies, invicibility for a base.. or even possibly bad things like "Smite one army", "Multiplicators for a certain army" etc - maybe activatable in an options menu if ppl prefer the classic version). Or a gameplay mode in which there is already a fight and you gotta balance it to avoid destruction. *cuts*

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avatar for L4m3ness
L4m3ness

Mar. 21, 2008

Under rating threshold (show) 1/3 well, this idea feels absolutely new to me - and I like it. The atmospheric sounds and music seem ok too (nice that you added e.g. lightning sounds), though ingame music started to bore me after a while. The menu music could be better looped (seems to be a little bit too long for a fluent loop). The title screen looked kinda unattactive to me - you might add a seperate one. After lvl 7 I started to want something new - but till lvl 9 (died) there wasn't anything expect rising difficulty. Some new creatures would have been nice. *cuts*

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avatar for Tibialis
Tibialis

Mar. 20, 2008

Under rating threshold (show) Nice twist on a classic but the similarity of the shades/colours makes it a bit frustrating. More of a contrast would make for easier gme play.

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avatar for Flamethorn
Flamethorn

Mar. 20, 2008

Under rating threshold (show) It's like Bejweled meets Watership Down (seriously, they look like rabbits to me.) Needs badges.

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(0)

avatar for yaykitties
yaykitties

Mar. 20, 2008

Under rating threshold (show) damn nice job, but it gets repetitive and hard as hell by level 10...

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avatar for acidDICA
acidDICA

Mar. 20, 2008

Under rating threshold (show) As slayerboy said. Cool seeing a new twist.

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avatar for slayerboy
slayerboy

Mar. 20, 2008

Under rating threshold (show) You know I really am getting tired of games like this. Bejewled was the the best, deal with it. That being said, WOW! You've taken a game that has been way overdone and added something very unique to it, with a bit of strategy involved. I like it! Needs badges!

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avatar for bieberbau
bieberbau

Mar. 20, 2008

Under rating threshold (show) lovin it. but there just was a weird little bug...I died on 12 but after a while of the music it let me continue, doesn't seem to work again on 13 though...

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avatar for Warren
Warren

Mar. 20, 2008

Under rating threshold (show) SOO cute! And so fun, too!

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avatar for Mcmicker
Mcmicker

Mar. 20, 2008

Under rating threshold (show) Great idea. Surprisingly addicting.

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(0)

avatar for KyrianFuryan
KyrianFuryan

Mar. 20, 2008

Under rating threshold (show) Yes, a weird bejeweled clone, but WOW. That was simply amazing.

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(0)

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