Comments for Aquwar

avatar for Brennie
Brennie

May. 17, 2009

Under rating threshold (show) Autofire improves gameplay immensely! Good job!

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(0)

avatar for GurnBlanston
GurnBlanston

Apr. 29, 2009

Under rating threshold (show) screen is too small, or everything is too big. either way the screen gets too full too fast.

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(0)

avatar for Eoptic
Eoptic

Apr. 29, 2009

Under rating threshold (show) He stole my lunch money in high school and dated my mom for awhile.

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(-1)

avatar for Eoptic
Eoptic

Apr. 29, 2009

Under rating threshold (show) I know this guy irl, he's a douche :(

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(-1)

avatar for Rhuno
Rhuno

Apr. 28, 2009

Under rating threshold (show) If you go off the screen, you come back on the opposite side pacman style; it can come in handy when you start getting boxed in! Also, as promised, anyone who wants can grab the source here: http://code.google.com/p/aquwar/downloads/list ...I hope I got all the files in there. :)

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(0)

avatar for Boogahz
Boogahz

Apr. 28, 2009

Under rating threshold (show) one concern i see, is that your avatar can actually go off of the screen. thats kinda bad, maybe you can fix that?

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(0)

avatar for Boogahz
Boogahz

Apr. 28, 2009

Under rating threshold (show) nice improvements. hard to believe that those small changes really cleaned up your game that much. good job!

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(0)

avatar for Rhuno
Rhuno

Apr. 28, 2009

Under rating threshold (show) Alright, I added some requested features such as autofire, invincibility after losing a shield and also redesigned the submarine. The pacing is also a bit quicker because autofire made the old game too easy. Give it a whirl and let me know what you think. Thanks for all the input.

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(0)

avatar for asdfid10t
asdfid10t

Apr. 28, 2009

Under rating threshold (show) good concept but neeeds upgrades and such and maybey levels but 4/5 for the effort

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(0)

avatar for pedro1234
pedro1234

Apr. 27, 2009

Under rating threshold (show) this is a pretty cool game but you should add more weapons and make the ship more better like for istance make it look like a real ship and instead of getting killed by one shot you should have a health meter because that will make the game more playable

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(0)

avatar for Rhuno
Rhuno

Apr. 27, 2009

Under rating threshold (show) Thanks for the comments everyone, I will look into adding some of the ideas (like autofire) in before the end of the week. Also, I like the invincibility after losing the shield idea. Not sure why the scores aren't showing up; I haven't used the KongAPI before now so I'm a bit confused there. Anyway, once I get the new version up, I'll post a link to source if anyone is interested. Thanks!

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(0)

avatar for golumciano
golumciano

Apr. 27, 2009

Under rating threshold (show) I think there are too many 1ups. I commited suicide to end. Didn't register my score :( Should have a little invincibility after a hit with the shield, like when you respawn. Not caught powerups on the border of the screen look glitchy, but is only a matter of look. 3/5 Nice work.

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(0)

avatar for icyco1
icyco1

Apr. 27, 2009

Under rating threshold (show) If you could get upgrades after waves that would be cool. Of coarse you would have to put in waves first. (waves as in waves of enemies not water waves)

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avatar for masterjemz
masterjemz

Apr. 27, 2009

Under rating threshold (show) im way to big and when i get to the mean looking red things ill die then come back and die the second i come back

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(0)

avatar for Maharal
Maharal

Apr. 27, 2009

Under rating threshold (show) I love the sea-theme idea but it gets too chaotic very soon, specially for the size of the sub.

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(0)

avatar for Brennie
Brennie

Apr. 27, 2009

Under rating threshold (show) This game would be vastly improved by the addition of Autofire, and a few asthetic improvements. Otherwise, I'd say its a pretty darn good game for a solo independant coder

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(0)

avatar for Boogahz
Boogahz

Apr. 27, 2009

Under rating threshold (show) few things could make this game much better. for one, allow a person to auto fire by holding down the mouse button. the other is more cosmetic, change the shape and size of the avatar, its kinda over sized compared to the mobs in game and looks a little clumsy. overall very nice game though, keep working on it.

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(0)

avatar for Underworldling
Underworldling

Apr. 26, 2009

Under rating threshold (show) good try. its kinda fun but i think i found some bugs. for instance sometimes u are unable to shoot. 3/5

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(0)

avatar for calebb
calebb

Apr. 26, 2009

Under rating threshold (show) Cool concept!

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(0)

avatar for bobjr93
bobjr93

Apr. 26, 2009

Under rating threshold (show) i wish it were more fast paced... that would make it interesting.

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avatar for flkings
flkings

Apr. 26, 2009

Under rating threshold (show) somewhat bad...

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(0)

avatar for braedan22
braedan22

Apr. 26, 2009

Under rating threshold (show) a little bit good and a little bit bad. 3/5

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(0)

avatar for ianlaframboi
ianlaframboi

Apr. 26, 2009

Under rating threshold (show) i never rate

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(0)

avatar for masterguard999
masterguard999

Apr. 26, 2009

Under rating threshold (show) A little laggy and the controls are not very smooth. 3/5

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(0)

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