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Quixzambundu

Mar. 23, 2011

Under rating threshold (show) 3 years later: YEEHAA! LEVEL 51!!...

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(376)

Rawrfatcat

Sep. 3, 2010

Under rating threshold (show) Lol at the way the replay button knock's the next level button out of the way if you lose a level... XD

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(13)

joshduman

Apr. 11, 2011

Under rating threshold (show) When you lose a level and try to continue the restart gets all mad. :)

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(256)

DjWarped

Jul. 17, 2011

Under rating threshold (show) A part of my insanity stems directly from this game..

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(217)

Shassa

Jun. 14, 2010

Under rating threshold (show) "And now for something completely different". This game should be shown to those studying game design. The core shooting game is pretty standard aside from a clever control scheme, but look how it ties in with the minimalist presentation and the surreal soundtrack. The whole is definitely greater than the sum of its parts.

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(386)

wh7877

Sep. 17, 2010

Under rating threshold (show) When you first start this game, you have no idea of the rules, it seems boring and has no meaning, but as you go further on you realise the efforts put in and the difference this game has from others. 5/5

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(358)

KalebA2

May. 5, 2013

Under rating threshold (show) That moment when you're about to get crushed by 1000 circles and then you get saved by the timer.

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(9)

napolj2

Sep. 1, 2011

Under rating threshold (show) Note that you can have your shots pass through multiple powerup circles so they combine and do more damage. Also, it would be really nice if you had a map of the whole area all the time (instead of as an occasional powerup) so you would know where to go or shoot.

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(9)

Narinik

Dec. 13, 2012

Under rating threshold (show) Thought the circles were just 'gravestones' till i decided to dance on one of them and started shooting lasers! +5

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(33)

Gallicus

Apr. 28, 2011

Under rating threshold (show) Whew! As one guy said, the later levels require a lot of luck, especially 70-72. Glad I'm done this badge. Great game, but frustrating at times if you can't find the first or second ball right away. They grow too large and become reinforced by ball 3 or 4.

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(20)

Sunrunner1605

Jun. 6, 2011

Under rating threshold (show) Two to go. Very, very creative game but takes forever and a little too much luck for for my liking. 4/5.

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(39)

Kingfish35

Jul. 10, 2010

Under rating threshold (show) hover over your ship for menu including volume slider. vote this up so "1/5 no mute" clowns can see it

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(195)

SicMirx

Apr. 22, 2010

Under rating threshold (show) Ingenious for lack there of the stereotype of games. Way to not jump on the bandwagon. Thank you for deviating from the norm. I love it. 5/5

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(213)

shinmarluxia

Feb. 24, 2012

Under rating threshold (show) That moment when you are almost dead but the timer BARELY finishes as 1 more second would have killed you. *breathes sigh of relief* The music captures my terror

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(7)

AnderHammer

Mar. 23, 2011

Under rating threshold (show) Oh yeah, I remember why I stopped trying to get the hard badge before: LATER LEVELS ARE SO LUCK-DEPENDENT.

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(52)

racererer

Jun. 19, 2014

Under rating threshold (show) So it's an only mouse game and no need clicks? A world, where the mouse hasn't got buttons. Awesome and weird.

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(6)

Magical_Kiwi

May. 9, 2014

Under rating threshold (show) This music... Remind anyone else of Coraline?

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(6)

Brumz

Feb. 2, 2014

Under rating threshold (show) The game has such a great concept, many alternative modes of shooting and a lot of power-ups, but the amount of levels completely ruins everything. Around 30 I got extremely bored with it, and the realisation you're not even halfway then is horrible. Most levels are beatable at first try, but then around 70/71 you get some levels which are almost unbeatable, at least to me. The difficulty curve shouldn't vary so much. Overall good game.

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(6)

14kurtis14

Mar. 25, 2013

Under rating threshold (show) After playing this game I can say 1 thing... You need a lot of good luck on the later levels.

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(6)

mmwmmw

Jun. 12, 2010

Under rating threshold (show) great game but i just have one problem: too much luck is involved in the later levels for it to be called fun. i prefer using my brain or just enjoying the different powerups... but you can do everything right and still loose 20 times in a row. if somebody can beat these levels every single time and prove me wrong, i would like to see it because i can't conceive of any way i could possibly play any better. on level 70 right now, and i'm giving up because the few new things i'll see no longer seem worth the aggravation.

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(6)

Akromax

Sep. 13, 2010

Under rating threshold (show) The name of the music is "opera of the frogs". + to let this comment up!

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(130)

N7791

Jun. 18, 2015

Under rating threshold (show) After a while, success or loss is decided in the first few seconds of each level: whether you can spot the first bubble fast enough... or not. Incredibly frustrating.

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(5)

elspood

Aug. 31, 2012

Under rating threshold (show) Great idea, but the no-click idea goes a little too far with the pause/options menu - it keeps popping up while I'm firing and accidentally hovering over my ship. Put it in the corner instead?

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(5)

killergas

Sep. 16, 2011

Under rating threshold (show) i got the continue trapped in the corner nd the restart was squishing the continue :P

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(5)

KrunkDaddy333

Sep. 3, 2010

Under rating threshold (show) hey after level twenty you need to start giving up some more powerups or something. its totally bs when all the bubbles spawn at the very edge so by the time you kill one its to late.

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(5)

rejex

Jul. 16, 2011

Under rating threshold (show) Oh and now on the 52nd level I suddenly realize the thing inside you is a timer that shows when the level ends! Haha, I am sooo observant!

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(12)

AdmiralApollo

Oct. 9, 2014

Under rating threshold (show) @Furrion: You just didn't pay attention. Hover your mouse over the center of your gun/character/thingie for several seconds. It'll bring up the menu.

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(4)

The_foss555

Sep. 11, 2011

Under rating threshold (show) I have no idea as to what is going on.

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(10)

Aquam

Sep. 4, 2011

Under rating threshold (show) There is a Clock inside of you, to know how much time is left.

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(10)

rejex

Jul. 16, 2011

Under rating threshold (show) Really fun but also really long... And while the music is cool I can only listen to the same song so many times before you go crazy.

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(4)

whatnow47

Dec. 30, 2010

Under rating threshold (show) i think i just hit the quit button. im not sure though because there are warning messages or things telling me "THIS IS QUIT" i was on level 57

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(4)

Forestman

May. 13, 2010

Under rating threshold (show) Strange as hell. But i like it. Its not your usual cookie cutter game you see everywhere

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(48)

ZOMGie9

Jul. 18, 2010

Under rating threshold (show) I love it how when you lose a level and you try to hit the next button, the redo button attacks you.

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(9)

gojiratoho

Jan. 13, 2015

Under rating threshold (show) This game could use a quick restart. Especially in the later levels where you know you've lost in the first 5-10 seconds.

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(3)

bijju

Oct. 9, 2010

Under rating threshold (show) EVIL! THY NAME IS CIRCLE!

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(12)

Darkir

Jan. 28, 2011

Under rating threshold (show) This game would be so much easier if you had to hold down click to fire, so let me thank you for not doing that. :D

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(22)

Ciphers

Feb. 21, 2013

Under rating threshold (show) Completing all 74 levels is too hard for 30 points. Give 60 points for that.

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(8)

nadavv

May. 3, 2014

Under rating threshold (show) can you guys give me a tip about how to beat lvl 46? i just cant handle the charge aura

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(3)

ei88ie

Jul. 14, 2014

Under rating threshold (show) This game is purely weird. Weird as doeo.

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(3)

Squishybrick

Jul. 10, 2014

Under rating threshold (show) This game has good values, making you strategize and combine some auras to complete tricky levels, but to compensate for it's lack of everything else, it has some levels that are almost completely luck-based, even if you know how to beat them, if more than 2 white areas get too close to eachother, you're pretty much automatically dead unless you can isolate a new one and just pray it gives you a powerup you need.

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(3)

CoCoN_16

Nov. 2, 2012

Under rating threshold (show) I just finished it, and considering that I started yesterday it don't take as long as it seems (5-6h). Two areas was hard to understand for me: the one with gray circles in it - on level 72 I figured out its a minimap, sometimes can save live. The second one looks like cog - I haven't realized how it works even after beating all levels. Now about the game... what can I say, it totally captivated me.

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(3)

EclipseDragon

Oct. 1, 2012

Under rating threshold (show) The terrain affecting your shots is a great idea and the power-ups are brilliant. Especially the death ray, though it's hard to aim. After I got several of them, it was basically a net of death.

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(3)

devilz889

Sep. 12, 2011

Under rating threshold (show) lvl 9 : that's game is easy :O lvl 10 : DAMN!!! i talk to fast :S

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(7)

raarie

Jun. 4, 2011

Under rating threshold (show) wow i doubled my score on level 10, if you can't beat it, the circles increase the power of you shots, the beams that come out do damage and shoot out to the same direction as the original shot

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(7)

Vizuna

Dec. 28, 2010

Under rating threshold (show) This game isn't that hard. It's just a matter of knowing what the powerups do and using them effectively to start off a chain reaction which will net you more powerups and secure your victory. Of course, the hardest part is at the start where you have to find the spawning area which costs valuable time. Also, you gotta hope that it drops a good powerup because it's not a 100% drop rate. So I think this game is more luck than skill, as the powerups themselves determine your victory and shooting alone will not get you anywhere. I give it a 3/5 for originality.

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(7)

King_Matt

Jul. 28, 2010

Under rating threshold (show) 74 levels...this...will...take...a while...

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(7)

bijju

Jan. 16, 2011

Under rating threshold (show) never have circles been so intimdating

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(10)

xkaytixaltx

Nov. 16, 2010

Under rating threshold (show) oh write i thought the game was a challenge to actually press play :/

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(12)

AkashiKitsune

Mar. 29, 2010

Under rating threshold (show) Ok, that was different. But in a good way!!! A non-clicking game...... my friend, that's extremely unique and awesome at the same time! Keep it up good sir!

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(22)

Skzzles

Aug. 26, 2015

Under rating threshold (show) This music is beautiful and eerie at the same time. I love it!

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(6)

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