Under rating threshold (hideshow)
looks like the new player has degraded the quality of the game, bullets aren't very visible, and some of the areas don't seem to function consistently (lasers)
Under rating threshold (hideshow)
hooly, just got lvl 70!! Your best bet is if you get couple of ricochet areas nearing the end, and to get that you have to be reaaaally lucky, the drop rate for the ricochets is the worst of the 2 buffs, (the curve ball is a debuff)
Under rating threshold (hideshow)
70 is the toughest, just need to be really lucky as mentioned to get a good streak going and hope you get the better drops, remaining levels have better drops
Under rating threshold (hideshow)
i think its not a panic situation, i found that leaving your cursor on your ship or whatever you call it for too long will automatically open the pause menu @Co1980
Under rating threshold (hideshow)
Despite the whole control system stuff, I believe an upgrade system would help this game A LOT . some things like speed,rate of fire, knockback the bullets do etc would be nice if we had the chance to upgrade them .
Under rating threshold (hideshow)
Some call the controls "clever", but I think they're fiddly. Muting the music was a chore in itself and in panic situations the pause menu kept popping up.
Under rating threshold (hideshow)
I really don't like the randomness of levels where you play for several times and fail but pass the next several levels on single trial.
Under rating threshold (hideshow)
Finally beat it. The best "circles" to use are shield (makes you invincible and can still hit enemies), cannon (transforms your bullets into outright bombs), and giant bomb (keep shooting it for a bigger blast. Yes, this is confusing, but as you go through the game, you should be able to discover these for yourself. Level 60 and up requires you to rely on pickups rather that your own bullets. Using a pickup to kill an enemy will cause the enemy to possibly drop a pickup which you can use to kill an enemy...etc. This can lead to huge pickup combos, and will allow you to beat the level with almost no shooting.
Under rating threshold (hideshow)
It's a nice game but there is too much luck involved. You can't chose the power up neither if the next bubble will have one or not letting you try over and over again
Under rating threshold (hideshow)
I retract my earlier comment. This game is terrible. It's boring, repetitive, has a ridiculously annoying control scheme, and difficulty 100% depends on whether a good bonus drops or not. Every level is basically the same thing.
Under rating threshold (hideshow)
I love levels where I spend the first 5 seconds looking for enemies, then when I find them they're already too big/numerous for me to take out any of them and I spend another 20 seconds slowly being crushed to death because I couldn't get any power-ups.
Under rating threshold (hideshow)
After a while, success or loss is decided in the first few seconds of each level: whether you can spot the first bubble fast enough... or not. Incredibly frustrating.
Under rating threshold (hideshow)
every 5 level,the gun change itz modifier... and itz different...
the white circlez are like a flour that too much heat went to explode...
Under rating threshold (hideshow)
Level 70+ have all zupport uzefull itemz that helpz u a lot...
from lvl 1 to lazt level are available,thatz why u zhould pop the firzt circle...
Under rating threshold (hideshow)
The control scheme is incredibly frustrating, given the need to pan with the mouse, but that also moves the player AND causes the player to stop shooting. Poor design choice... Tying movement and stopping shooting would make much more sense if you could see the whole circle at once.
Also, the music is quite repetitive and grating...
Under rating threshold (hideshow)
Nice idea. Frustrating development. The icons to click have no words so I'm just guessing at what to do. How do I get to turn off music? Who knows.. guess I'll randomly press buttons..
Under rating threshold (hideshow)
this game is definitely slow at pick up. I feel it only gets more interesting after lvl 64. skills show cool varieties from that point.
Under rating threshold (hideshow)
i know most skills r self explanatory ... but it would help immensely if the f**cking developer explains what each skill does. For example Im stuck at level 62 because I don't know what on earth that weird black symbol token does ... how to activate it or what I'm meant to do with it. (If anyone knows what it is please pm me or post in these comments pls)
Under rating threshold (hideshow)
This game could use a quick restart. Especially in the later levels where you know you've lost in the first 5-10 seconds.
Under rating threshold (hideshow)
The first time you start it, attempting to use Play will cause Tutorial to get mad, but it'll give up after a little while.
Under rating threshold (hideshow)
@Furrion: You just didn't pay attention. Hover your mouse over the center of your gun/character/thingie for several seconds. It'll bring up the menu.