Comments for Utopian Mining

avatar for GameKultist
GameKultist

May. 5, 2012

Under rating threshold (show) Hooray, I saved Utopia and made the world a better place by completely destabilizing the ground upon which the city is built!

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(7260)

Developer response from Schulles

Good job! ;)

avatar for Renx44
Renx44

Oct. 12, 2012

Under rating threshold (show) When you accidentally buy something you already had.......please fix this. Seriously.

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(1819)

avatar for Oneriwien
Oneriwien

May. 7, 2012

Under rating threshold (show) MORE! I want more ores, more depth, more missions, more story. And most of all MORE upgrades. Honest, I had my robot maxed out before the first Lab mission, only 4 upgrades that cost 7500 is not enough...

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(4044)

avatar for Abalore
Abalore

May. 5, 2012

Under rating threshold (show) Once you get the cooling at full level, you earn unlimited profit and all the difficulty is gone.

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(4433)

avatar for Ysayell1
Ysayell1

May. 7, 2012

Under rating threshold (show) Not bad, very short though, and wish there was some point for money after maxing out cooling. Each trip brings back tens of thousands and nothing to spend it on

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(2145)

avatar for Titanshadow12
Titanshadow12

May. 22, 2012

Under rating threshold (show) After getting the COre, there's not much to do except dig out all the dirt in the game. If Kongregate makes an achievment of that, I wonder how many people would do that...

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(27)

avatar for Briniel
Briniel

May. 8, 2012

Under rating threshold (show) Long comment is long: As others have said, make the more valuable ore scarcer. Throw in some cool artefacts that bring a bit of extra money. Fossils would be great. I'd like more jobs or levels. Some jobs could combine different kinds of ore, or be about the rare artefacts I mentioned earlier. I also wouldn't mind to have several jobs going on at once. I would have loved to play this longer :) The sand/beach area didn't quite fit in. I can only carry 12 ores in my bag, but an ulimited amount of sand? It would have been great if there was a tide which brought some new sand and seashells or stuff with it, so it would make sense to go back there once in a while and see whether there's anything new. Let me throw away things from my inventory if I want to. Please, do not erase my progress once I finish the game D: Also, this game needs badges :)

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(24)

avatar for Granite26
Granite26

May. 7, 2012

Under rating threshold (show) The difficulty is a bit uneven. In the beginning, there's no margin for error, and you've got to scrounge and be extremely careful, whereas after you get the first few upgrades, it's just a grind to finish. May need to add new challenges deeper to balance it out. Otherwise, super solid.

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(23)

avatar for Alan_Malfoy
Alan_Malfoy

May. 10, 2012

Under rating threshold (show) "shut up and take my money" i see what you did there. this is a great game. 5/5 thank you sir (:

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(22)

avatar for Bonesters
Bonesters

May. 5, 2012

Under rating threshold (show) a bit of a suggestion: instead of the teleporting that people have suggested, why not have a 'return' button. when used, the robot begins following the best path and automaticly goes to the stores. it could be at an accelerated speed and cost more energy than otherwise used.

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(2808)

avatar for bcs_magalong
bcs_magalong

Nov. 27, 2012

Under rating threshold (show) alright game complete, next mission....... DIG...UP....EVERYTHING.

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(20)

avatar for Istentelen
Istentelen

May. 22, 2012

Under rating threshold (show) Hmmm, if I get 100% allowance at the end, why do I have to pay for a recharge?

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(20)

avatar for Shakedown
Shakedown

May. 10, 2012

Under rating threshold (show) Once an upgrade is bought you should not be able to buy it again and waste money.

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(70)

avatar for Khedgehog
Khedgehog

May. 6, 2012

Under rating threshold (show) For those asking for a mute button; read the ingame instructions, they tell you to press '0' (zero) to mute.

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(1187)

avatar for Joey_Rock
Joey_Rock

May. 10, 2012

Under rating threshold (show) This game has great potential, but I have this indescribable feeling of unaccomplishment finishing it. This game needs greater motivation and feeling of difficulty. Beginning the mining adventure has a certain degree of difficulty, but that degree drops dramatically within the first 25 minutes. I highly suggest the addition of achievements, perhaps mining a certain amount of blocks, and more upgrades. Add a feel of danger to the game, maybe cave-ins? Underground rivers to avoid, and even further down, lava pockets. One thing that would greatly improve the gameplay is added random events. Finding random ore within dirt blocks, maybe radioactive blocks that recharge your battery or explosive blocks that damage you. Definitely add the option to dispose unwanted ore. There’s nothing more frustrating than accidentally filling you inventory with too much incorrect ore when on a mission. All in all, this is a brilliant attempt, but I do suggest further work to reach 4 stars. 3/5

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(17)

avatar for micromister
micromister

Nov. 25, 2012

Under rating threshold (show) Anyone else reminded of Motherload?

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(15)

avatar for Zucadragon
Zucadragon

May. 8, 2012

Under rating threshold (show) I enjoyed this game, it was short and sweet, but I'd love to see a lot more in the future. The game was basically just grinding for ores, buying coolant so you can get deeper and being forced to buy a chassis for the amount they wish. It'd be nicer to have more freedom in what you can do, perhaps have different projects that are being worked on, choosing one will cancel the others, providing certain bonusses. Also make the heat a slower issue, where if you go down, you slowly lose health instead of super rapidly. This can turn the mining into more of a risky business, because you can put in missions that are just a bit into the uncomfortable zone, making it tricky to complete! All in all a great game though :)

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(15)

avatar for tommy9512
tommy9512

May. 5, 2012

Under rating threshold (show) polar bears toenails must be pretty cool...

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(963)

avatar for nntsguy
nntsguy

May. 12, 2012

Under rating threshold (show) Agree with Ysayell that more upgrades would be beneficial. Once you are able to get to through the second layer, gameplay difficulty drops off dramatically. On a single trip, I was able to gain enough to equip the max upgrade for each of the four categories. Great, relaxing game otherwise! The town music was almost a lullaby - beautiful in its quiet simplicity. Sequel potentials: expanded upgrades per category (branching paths based on ores, locations or layer-specifics?); expanded categories (lamp [2nd battery?] for cavernous areas?); surprise(ish) sinkholes, collapsings or **gasp!** an underground river?!; radar. 'nough said; structural supports? I could go on... but... meh. Great start, would love to see you keep going. :)

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(14)

avatar for CosmicChaos
CosmicChaos

May. 11, 2012

Under rating threshold (show) Just a hint: the English word for Wolfram is "tungsten" (why ever :D), and Smaragd is "emerald" :)

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(86)

avatar for Coornio
Coornio

Jul. 30, 2014

Under rating threshold (show) Nice little game. Reminds me a lot of motherload, which is also nice but saving yourself from endless falls wasn't a very nice aspect in that game. Definitely think of adding more purchasable stuff, something must be done for all that cash taking up the space in my inventory :P Also, i suggest changing the "OKAY" text in the temperature bar to "MILD" instead, sounds better :)

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(7)

avatar for stickngojuggalo
stickngojuggalo

Nov. 21, 2012

Under rating threshold (show) bought the same thing like 5 times b4 i realised it was the same thing XD

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(98)

avatar for AnthonyD
AnthonyD

Sep. 6, 2012

Under rating threshold (show) congratulations! you mined the core of the incredibly shallow planet of utopia! have fun on what should now be a slowly dying/rapidly imploding planet <3

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(13)

avatar for bgold
bgold

May. 28, 2012

Under rating threshold (show) Hey, a robot with a drill. Better ask him for money.

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(13)

avatar for wootintheworld
wootintheworld

Dec. 22, 2012

Under rating threshold (show) it needs more stuff. i agree with you, @oneriwien, it needs a lot more upgrades and ores.

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(6)

avatar for pikachupichu1
pikachupichu1

Nov. 26, 2012

Under rating threshold (show) is good to see when people just talk you when they need you and then,later, they ignore you completely .friendship. that's friendship

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(12)

avatar for chaneldogg
chaneldogg

Aug. 16, 2012

Under rating threshold (show) I think you should make a sequel but instead of a town it's a big city full of rubble and you have to clear out the rubble and repair buildings. Or maybe one where you have to reach the center of the earth to power some NASA Project to save Earth from a huge asteroid.

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(12)

avatar for hoptail05
hoptail05

May. 11, 2012

Under rating threshold (show) Sooo... mining. I dig it.

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(12)

avatar for JoyreactorMan
JoyreactorMan

Apr. 10, 2014

Under rating threshold (show) I wish there were other robots in the town, mining, standng near shops and repair stations. And some easter eggs maybe

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(5)

avatar for methodman77
methodman77

Nov. 9, 2012

Under rating threshold (show) This game bro this game is so awsome

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(6)

avatar for steallich
steallich

Mar. 28, 2014

Under rating threshold (show) rate if this needs to be longer or to have a sequel.

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(6)

avatar for 2lala
2lala

May. 11, 2012

Under rating threshold (show) After having to beat it a second time and still not getting the badge, I decided to dig up every speck of dirt under the town in my rage.

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(30)

avatar for anonguy1
anonguy1

May. 26, 2012

Under rating threshold (show) On cooling system upgrade number 4: HOLY **** I FOUND WOLFRAMS! I'VE BEEN LOOKING FOR AGES!! On cooling system number 5: Meh, i found some diamonds. I've got 100s of those already.

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(11)

avatar for Nika2000
Nika2000

May. 12, 2012

Under rating threshold (show) Great game 5\5 But you should really make Utopian Mining Two, and make it so that you have to complete all the missions before getting the core-ore and maybe more upgrades and some awards which give you money.

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(11)

avatar for dritter
dritter

May. 11, 2012

Under rating threshold (show) Instant 5 Stars, because i love the music.

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(11)

avatar for Syph0n
Syph0n

May. 11, 2012

Under rating threshold (show) Theres a bug in the shop where it´s possible to buy the same chassis over and over while other shop items appear as `No need to buy`. Upvote for fix. 4/5 otherwise

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(26)

avatar for Nateof8
Nateof8

May. 24, 2012

Under rating threshold (show) Beat the game? Time to mine EVERYTHING!

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(10)

avatar for Dieben
Dieben

May. 13, 2012

Under rating threshold (show) Science says: Superconductors actually function better in cooler temperatures.

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(10)

avatar for James_Voltaire
James_Voltaire

May. 5, 2012

Under rating threshold (show) I really felt like there was something missing, as if it was just a very short demo. You get the discount in the plant, but it's also at the mechanic, which you never get. The rebuilding of the town was a nice concept, but only 3 things are actually built. You can get best equipment too fast, if you get 7500 and get the best cooling, then best drill, the health aspect doesn't come into play - ever. Robot does move too slow, the resource at the beginning are cheap and scattered, moving from one side of the map to the next takes so damn long. There is a huge unused space on the surface, were you planning on something longer maybe? As it is, I give it 3/5 it's good, but could've been REALLY better, there is a ton of room for improvement.

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(25)

avatar for Rgurgel
Rgurgel

Sep. 26, 2012

Under rating threshold (show) First of all, How did getting the COre made the world a better place? Second, the diamond chassis can be bought several times, i believe that's a bug Third, i think this is a great game, but support others' comments that it could and should be a bit longer, maybe think of a more complex sequel? Congratulations on your game and thanks for it and for your time

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(6)

avatar for Wolfy_Boy566
Wolfy_Boy566

Jun. 16, 2013

Under rating threshold (show) Fun game, but it's sadly a very little game, i wish that there was another game of this. + if you agree with me.

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(9)

avatar for mavj96
mavj96

May. 10, 2012

Under rating threshold (show) Please add wasd movement as an option. Some of us don't have arrow keys :(.

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(23)

avatar for Laforian
Laforian

Dec. 28, 2012

Under rating threshold (show) It has a save button

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(5)

avatar for waiyip
waiyip

Aug. 12, 2013

Under rating threshold (show) i want a BIG series pls this is not enough pls make : Utopian Mining 2 if you can make it i will be happy! :D

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(8)

avatar for jmoneil
jmoneil

Oct. 11, 2012

Under rating threshold (show) Nice game, a bit short but overall well done! I had fun.

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(5)

avatar for 54867
54867

Sep. 25, 2013

Under rating threshold (show) i greatly enjoyed this game but felt it was too short i hope to see a sequel with more quests vote up if you agree

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(5)

avatar for buthair
buthair

Jul. 7, 2014

Under rating threshold (show) we need a sequel + if you agree!

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(5)

avatar for flamt123
flamt123

Nov. 15, 2012

Under rating threshold (show) WOOOOOOOOOOOOOOO!!!!!!!!!!!! I FINISHED THE GAME :D

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(5)

avatar for youawsome354
youawsome354

Dec. 30, 2013

Under rating threshold (show) if you hit x twice on the tree of memorys it follows you

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(5)

avatar for Robloxsux
Robloxsux

Mar. 12, 2014

Under rating threshold (show) Is there any (m)ute button?

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(5)

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