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Hooray, I saved Utopia and made the world a better place by completely destabilizing the ground upon which the city is built!
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MORE! I want more ores, more depth, more missions, more story. And most of all MORE upgrades. Honest, I had my robot maxed out before the first Lab mission, only 4 upgrades that cost 7500 is not enough...
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Not bad, very short though, and wish there was some point for money after maxing out cooling. Each trip brings back tens of thousands and nothing to spend it on
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After getting the COre, there's not much to do except dig out all the dirt in the game. If Kongregate makes an achievment of that, I wonder how many people would do that...
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a bit of a suggestion: instead of the teleporting that people have suggested, why not have a 'return' button. when used, the robot begins following the best path and automaticly goes to the stores. it could be at an accelerated speed and cost more energy than otherwise used.
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Agree with Ysayell that more upgrades would be beneficial. Once you are able to get to through the second layer, gameplay difficulty drops off dramatically. On a single trip, I was able to gain enough to equip the max upgrade for each of the four categories.
Great, relaxing game otherwise! The town music was almost a lullaby - beautiful in its quiet simplicity.
Sequel potentials: expanded upgrades per category (branching paths based on ores, locations or layer-specifics?); expanded categories (lamp [2nd battery?] for cavernous areas?); surprise(ish) sinkholes, collapsings or **gasp!** an underground river?!; radar. 'nough said; structural supports? I could go on... but... meh.
Great start, would love to see you keep going. :)
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I enjoyed this game, it was short and sweet, but I'd love to see a lot more in the future. The game was basically just grinding for ores, buying coolant so you can get deeper and being forced to buy a chassis for the amount they wish.
It'd be nicer to have more freedom in what you can do, perhaps have different projects that are being worked on, choosing one will cancel the others, providing certain bonusses. Also make the heat a slower issue, where if you go down, you slowly lose health instead of super rapidly. This can turn the mining into more of a risky business, because you can put in missions that are just a bit into the uncomfortable zone, making it tricky to complete!
All in all a great game though :)
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I think you should make a sequel but instead of a town it's a big city full of rubble and you have to clear out the rubble and repair buildings. Or maybe one where you have to reach the center of the earth to power some NASA Project to save Earth from a huge asteroid.
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On cooling system upgrade number 4: HOLY **** I FOUND WOLFRAMS! I'VE BEEN LOOKING FOR AGES!! On cooling system number 5: Meh, i found some diamonds. I've got 100s of those already.
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After having to beat it a second time and still not getting the badge, I decided to dig up every speck of dirt under the town in my rage.
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SivaSmith, and anyone else who has won in all three save files but wants to replay it all again: the game's save data is in your Flash Player file, or something of the sort. The best way to find it on any browser's files is to search on your C: Drive for a file called "Kongregate_Utopian_Mining_by_Schulles.swf" or just the word "Utopian" (without quotes). At least, that's what it's usually named for me. The three save slots for the game inside that folder are likely named memory1.sol, memory2.sol and memory3.sol. Just go into the file I just quoted, select those three Memory names, and delete them. If you don't care about any other game's save data, you can just delete your browsing history. You should now have fresh, new, unplayed save slots.
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Great game 5\5 But you should really make Utopian Mining Two, and make it so that you have to complete all the missions before getting the core-ore and maybe more upgrades and some awards which give you money.
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I really felt like there was something missing, as if it was just a very short demo. You get the discount in the plant, but it's also at the mechanic, which you never get. The rebuilding of the town was a nice concept, but only 3 things are actually built. You can get best equipment too fast, if you get 7500 and get the best cooling, then best drill, the health aspect doesn't come into play - ever. Robot does move too slow, the resource at the beginning are cheap and scattered, moving from one side of the map to the next takes so damn long. There is a huge unused space on the surface, were you planning on something longer maybe? As it is, I give it 3/5 it's good, but could've been REALLY better, there is a ton of room for improvement.
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Long comment is long:
As others have said, make the more valuable ore scarcer.
Throw in some cool artefacts that bring a bit of extra money. Fossils would be great.
I'd like more jobs or levels. Some jobs could combine different kinds of ore, or be about the rare artefacts I mentioned earlier. I also wouldn't mind to have several jobs going on at once. I would have loved to play this longer :)
The sand/beach area didn't quite fit in. I can only carry 12 ores in my bag, but an ulimited amount of sand? It would have been great if there was a tide which brought some new sand and seashells or stuff with it, so it would make sense to go back there once in a while and see whether there's anything new.
Let me throw away things from my inventory if I want to.
Please, do not erase my progress once I finish the game D:
Also, this game needs badges :)
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I need a badge for clearing the entire map. It needs to be like a "bad ending" where utopia falls into the earth and the robot makes all the people his slave. :)
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The difficulty is a bit uneven. In the beginning, there's no margin for error, and you've got to scrounge and be extremely careful, whereas after you get the first few upgrades, it's just a grind to finish. May need to add new challenges deeper to balance it out. Otherwise, super solid.
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I really enjoyed the mechanics of this game. Great interface (even the kinda frustrating turning felt appropriate to the world somehow), nice graphics, and good music. But the ending really petered out, didn't it? Not much of a story, and the money / upgrades path leads to sudden effortlessness and pointlessness. This is a great game / world engine... now it needs some more content.
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Theres a bug in the shop where it´s possible to buy the same chassis over and over while other shop items appear as `No need to buy`. Upvote for fix. 4/5 otherwise
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good game but maybe the upgrades should have costed alittle more to make it more challenging litteraly bought first 3 upgrades as soonnas i entered the game