Comments for Slayer II

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DainTrinity

May. 3, 2009

Under rating threshold (show) It's a tad hard to control.

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(11)

Crochu

May. 3, 2009

Under rating threshold (show) unplayable

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(12)

jclements

May. 5, 2009

Under rating threshold (show) An interesting concept, so you get points for not bothering with another tower defense or shooter game. I think it would feel much less odd with significantly lower sensitivity. As it is, as you swing your sword back and forth, it's very easy to move the mouse outside of the flash window, which confuses the game and is a bit frustrating when there's an armor-clad jedi angel thing stabbing at you. Still, unique and creative games like this are reason why I come to Kongregate in the first place. Good luck and good work.

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(13)

UndeadNuke3

Jul. 18, 2011

Under rating threshold (show) wheres slayer I..

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(11)

otomon

May. 5, 2009

Under rating threshold (show) Its really hard to control. But the concept itself is very interesting. Try to work in the controls and you got yourself a masterpiece.

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(7)

rufustherat2

May. 15, 2012

Under rating threshold (show) lol there's a game like this on the wii... dragon monster swords i think...?

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(3)

Mirol

Jul. 9, 2015

Under rating threshold (show) awesome idea *-*

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(1)

Brennie

May. 3, 2009

Under rating threshold (show) Interesting concept, good art, fantastic sound... my biggest complaint is that while attacking, I feel like I'm shaking my head back and forth and making a motorboat sound. I completely lose sight of my enemy, and the screen feels like I'm tryign to erase an etch-a-sketch. My solution wolul be to anchor the camera whilst in "attack" mode, so that mouse movement moves *only* the sword. Release the mouse button to reposition the camera. It will feel more like a first person sword fighter and less like "Earthquake fighter extreme!"

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(1)

Rayqui

Oct. 29, 2009

Under rating threshold (show) Awesome art, very darkish ambiance, too short and quite confusing but still worth to play, 4/5

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(2)

Reggaeguy

Aug. 29, 2012

Under rating threshold (show) jclements is right the idea is very original. It's the one that best expresses my impression of this game

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(1)

toroalbino

Nov. 13, 2009

Under rating threshold (show) 5/5 peanut butter jelly time boss was funny

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(-2)

JoacoG3

Apr. 3, 2013

Under rating threshold (show) the worst of the worst

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(0)

princessrosa

Aug. 4, 2011

Under rating threshold (show) how do you pick up the sword

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(-1)

Slayer110

Aug. 5, 2009

Under rating threshold (show) Peanut Butter Jelly time! :D 4/5

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raptorz2

Sep. 7, 2012

Under rating threshold (show) Super mario had better controls then this and it only had 2 buttons

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(0)

ericbloedow

Jan. 31, 2013

Under rating threshold (show) worst controls i've EVER seen

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(0)

MuhammadH306

Jun. 5, 2014

Under rating threshold (show) the control is hard

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(0)

Thanatos209

Apr. 10, 2013

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(-3)

azn_foo

May. 5, 2009

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GO_PIE

Oct. 4, 2011

Under rating threshold (show) I BEAT DA PEANUT BUTTER JELLY TIMEE:D

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(-2)

Thernan

May. 4, 2009

Under rating threshold (show) Controls are totally crud. Far too sensitive. 1/5

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princessrosa

Aug. 4, 2011

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JoacoG3

Apr. 3, 2013

Under rating threshold (show) is a yit yit yit yitttt!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! is only fackin yit es mierd podrida con vomito de zorrillo muerto puajjjjjjjjjjjj

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kenisthelego

Sep. 9, 2011

Under rating threshold (show) :1

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poopwaffle1

May. 5, 2009

Under rating threshold (show) i sadly agree with jaredstone

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lusypher

May. 4, 2009

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(-3)

Dracodragon44

May. 4, 2009

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(-5)

Nithos

May. 3, 2009

Under rating threshold (show) Quite interresting, but what's with the quicktime event?

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(0)

god_of_war

May. 2, 2009

Under rating threshold (show) Great game scott :) 5/5

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(0)

ScottProductions

May. 2, 2009

Under rating threshold (show) @DharkX Please read the tutorial before you complain it is unplayable. You can't attack and block at the same time, which is apparently what you are doing.

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(0)

DharkX

May. 2, 2009

Under rating threshold (show) wow i have never played a more UNplayable game in my life, my game consisted of me holding w down the entire game while moving the mouse only to have the screen jump all over the place and randomlt hit the guy. Then when I went I beat him after 10 minutes of this he gets two swords glows and attacks while im blovking and kills me in two hits, ummm i was blocking? Fix this so we actually have control over how we attack and unmake all the graphic intenseness get rid of the rain and soften the background. 1/5

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(0)

KiyuTenshi

May. 2, 2009

Under rating threshold (show) Really cool. :) Could use a different way to attack though. I couldn't pull off any attacks at all. 5/5

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invasiongames

May. 2, 2009

Under rating threshold (show) The artistic work is pretty cool and the concept is interesting. The attacking even in fixed camera mode is strange though.

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(0)

ieatglue2

May. 2, 2009

Under rating threshold (show) its pretty good not a fan of the first person mode but it works well on this game i give it a 3.

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(0)

ScottProductions

May. 2, 2009

Under rating threshold (show) @Ziyaduzza I had a full screen button before - It was way too laggy :| Though it looked sick.

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(0)

Ziyaduzza

May. 2, 2009

Under rating threshold (show) yeah, this game would be awesome if you could add a full-screen-button........still, i like it.....haven's seen other flashgames on this side that do this kind of controls as good......

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(0)

FuryPain

May. 2, 2009

Under rating threshold (show) i like it

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(0)

armorogue

May. 2, 2009

Under rating threshold (show) awsome game but if you made it not just a boss battle but something that you run around and do stuff with the same battle thing it would be alot better.

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(0)

Bobitho

May. 2, 2009

Under rating threshold (show) ehhh dont like it at all

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(0)

ScottProductions

May. 2, 2009

Under rating threshold (show) @deredgar If you lose focus its because you aren't holding the mouse button down. The mouse can't leave the window if the mouse is down. Also, you can go to the menu and change Free Camera to Fixed Camera.

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(0)

deredgar

May. 2, 2009

Under rating threshold (show) I have to say i think this game is pretty freakin' sweet. I like the gameplay and the control system-- However, i keep having problems when my swings are a bit overzealous and I lose focus on the flash window and the controls stick. I don't know if there's anything ou can do about it, or it's just me needing better mouse control. Otherwise, GOOD START... I EXPECT MORE SOON.....

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(0)

niok

May. 2, 2009

Under rating threshold (show) Short but cool idea for a flash game

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(0)

ScottProductions

May. 2, 2009

Under rating threshold (show) @ dakfire. Yeah I know theres only one guy, I plan on having more than one in future installments. I just got impatient :D Yeah, the only way to interupt that one giant channeling ball of energy is to get an attack off on him.

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(0)

dakfire

May. 2, 2009

Under rating threshold (show) K, real comment this time. You need to add more people to kill lol.. And I had no idea how to stop his ball of 'magic' when he has two swords. You just do a bunch of cross strikes..

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(0)

dakfire

May. 2, 2009

Under rating threshold (show) Woo first comment.

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(0)

OysterKia

May. 3, 2009

Under rating threshold (show) This game is not bad, might wanna add maybe a short storyline that consists of a few minion fights to let us get used to the fighting system before fighting the big boss? Great graphics, first time that i've played this kind of swing motion game lol

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(-1)

ktesedale

May. 3, 2009

Under rating threshold (show) Not bad - definitely needs some sort of storyline, but interesting gameplay. Right now feels more like a demo or something than a full game. Small bug - if you look at unlockables in the menu, then look at achievements, you still have the unlockables box floating on the screen.

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boxing12

May. 3, 2009

Under rating threshold (show) it takes a while to load at the begging

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god_of_war

May. 3, 2009

Under rating threshold (show) lololol at awesome mode :)

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ScottProductions

May. 3, 2009

Under rating threshold (show) Adobe Flash 8, Swift 3D v5, Goldwave, Adobe Photoshop CS3

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(-1)

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