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An interesting concept, so you get points for not bothering with another tower defense or shooter game. I think it would feel much less odd with significantly lower sensitivity. As it is, as you swing your sword back and forth, it's very easy to move the mouse outside of the flash window, which confuses the game and is a bit frustrating when there's an armor-clad jedi angel thing stabbing at you. Still, unique and creative games like this are reason why I come to Kongregate in the first place. Good luck and good work.
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Its really hard to control.
But the concept itself is very interesting.
Try to work in the controls and you got yourself a masterpiece.
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Interesting concept, good art, fantastic sound... my biggest complaint is that while attacking, I feel like I'm shaking my head back and forth and making a motorboat sound. I completely lose sight of my enemy, and the screen feels like I'm tryign to erase an etch-a-sketch. My solution wolul be to anchor the camera whilst in "attack" mode, so that mouse movement moves *only* the sword. Release the mouse button to reposition the camera. It will feel more like a first person sword fighter and less like "Earthquake fighter extreme!"
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I dont understand what you people are talking about. The game controls perfectly for me. And its rather fun. >_> If you cant even learn how to move a mouse slightly above normal speed..>___>
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is a yit yit yit yitttt!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! is only fackin yit es mierd podrida con vomito de zorrillo muerto puajjjjjjjjjjjj
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@DharkX
Please read the tutorial before you complain it is unplayable. You can't attack and block at the same time, which is apparently what you are doing.
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wow i have never played a more UNplayable game in my life, my game consisted of me holding w down the entire game while moving the mouse only to have the screen jump all over the place and randomlt hit the guy. Then when I went I beat him after 10 minutes of this he gets two swords glows and attacks while im blovking and kills me in two hits, ummm i was blocking? Fix this so we actually have control over how we attack and unmake all the graphic intenseness get rid of the rain and soften the background. 1/5
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The artistic work is pretty cool and the concept is interesting. The attacking even in fixed camera mode is strange though.
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yeah, this game would be awesome if you could add a full-screen-button........still, i like it.....haven's seen other flashgames on this side that do this kind of controls as good......
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awsome game but if you made it not just a boss battle but something that you run around and do stuff with the same battle thing it would be alot better.
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@deredgar
If you lose focus its because you aren't holding the mouse button down. The mouse can't leave the window if the mouse is down.
Also, you can go to the menu and change Free Camera to Fixed Camera.
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I have to say i think this game is pretty freakin' sweet. I like the gameplay and the control system-- However, i keep having problems when my swings are a bit overzealous and I lose focus on the flash window and the controls stick. I don't know if there's anything ou can do about it, or it's just me needing better mouse control. Otherwise, GOOD START... I EXPECT MORE SOON.....
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@ dakfire. Yeah I know theres only one guy, I plan on having more than one in future installments. I just got impatient :D
Yeah, the only way to interupt that one giant channeling ball of energy is to get an attack off on him.
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K, real comment this time.
You need to add more people to kill lol.. And I had no idea how to stop his ball of 'magic' when he has two swords. You just do a bunch of cross strikes..
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This game is not bad, might wanna add maybe a short storyline that consists of a few minion fights to let us get used to the fighting system before fighting the big boss?
Great graphics, first time that i've played this kind of swing motion game lol
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Not bad - definitely needs some sort of storyline, but interesting gameplay. Right now feels more like a demo or something than a full game.
Small bug - if you look at unlockables in the menu, then look at achievements, you still have the unlockables box floating on the screen.