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Comments for Slayer II

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Mirol

Jul. 09, 2015

Under rating threshold (show) awesome idea *-*

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(1)

MuhammadH306

Jun. 05, 2014

Under rating threshold (show) the control is hard

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(0)

Thanatos209

Apr. 10, 2013

Under rating threshold (show) I dont understand what you people are talking about. The game controls perfectly for me. And its rather fun. >_> If you cant even learn how to move a mouse slightly above normal speed..>___>

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(-1)

JoacoG3

Apr. 03, 2013

Under rating threshold (show) the worst of the worst

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JoacoG3

Apr. 03, 2013

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ericbloedow

Jan. 31, 2013

Under rating threshold (show) worst controls i've EVER seen

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(0)

fefe02

Nov. 24, 2012

Under rating threshold (show) ola

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(-2)

raptorz2

Sep. 07, 2012

Under rating threshold (show) Super mario had better controls then this and it only had 2 buttons

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(0)

Reggaeguy

Aug. 29, 2012

Under rating threshold (show) jclements is right the idea is very original. It's the one that best expresses my impression of this game

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(1)

rufustherat2

May. 15, 2012

Under rating threshold (show) lol there's a game like this on the wii... dragon monster swords i think...?

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(3)

GO_PIE

Oct. 04, 2011

Under rating threshold (show) I BEAT DA PEANUT BUTTER JELLY TIMEE:D

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(-2)

princessrosa

Aug. 04, 2011

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(-6)

princessrosa

Aug. 04, 2011

Under rating threshold (show) how do you pick up the sword

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(-1)

princessrosa

Aug. 04, 2011

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(-3)

UndeadNuke3

Jul. 18, 2011

Under rating threshold (show) wheres slayer I..

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(11)

toroalbino

Nov. 13, 2009

Under rating threshold (show) 5/5 peanut butter jelly time boss was funny

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(-2)

mekklord

Oct. 29, 2009

Under rating threshold (show) Awesome art, very darkish ambiance, too short and quite confusing but still worth to play, 4/5

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(2)

Slayer110

Aug. 05, 2009

Under rating threshold (show) Peanut Butter Jelly time! :D 4/5

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(-1)

azn_foo

May. 05, 2009

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(-3)

poopwaffle1

May. 05, 2009

Under rating threshold (show) i sadly agree with jaredstone

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(-1)

otomon

May. 05, 2009

Under rating threshold (show) Its really hard to control. But the concept itself is very interesting. Try to work in the controls and you got yourself a masterpiece.

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(7)

jclements

May. 05, 2009

Under rating threshold (show) An interesting concept, so you get points for not bothering with another tower defense or shooter game. I think it would feel much less odd with significantly lower sensitivity. As it is, as you swing your sword back and forth, it's very easy to move the mouse outside of the flash window, which confuses the game and is a bit frustrating when there's an armor-clad jedi angel thing stabbing at you. Still, unique and creative games like this are reason why I come to Kongregate in the first place. Good luck and good work.

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(13)

lusypher

May. 04, 2009

Under rating threshold (show)

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(-3)

Dracodragon44

May. 04, 2009

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(-5)

Thernan

May. 04, 2009

Under rating threshold (show) Controls are totally crud. Far too sensitive. 1/5

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(-2)

OysterKia

May. 03, 2009

Under rating threshold (show) This game is not bad, might wanna add maybe a short storyline that consists of a few minion fights to let us get used to the fighting system before fighting the big boss? Great graphics, first time that i've played this kind of swing motion game lol

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(-1)

DainTrinity

May. 03, 2009

Under rating threshold (show) It's a tad hard to control.

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(11)

ktesedale

May. 03, 2009

Under rating threshold (show) Not bad - definitely needs some sort of storyline, but interesting gameplay. Right now feels more like a demo or something than a full game. Small bug - if you look at unlockables in the menu, then look at achievements, you still have the unlockables box floating on the screen.

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(-1)

boxing12

May. 03, 2009

Under rating threshold (show) it takes a while to load at the begging

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(-1)

god_of_war

May. 03, 2009

Under rating threshold (show) lololol at awesome mode :)

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ScottProductions

May. 03, 2009

Under rating threshold (show) Adobe Flash 8, Swift 3D v5, Goldwave, Adobe Photoshop CS3

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(-1)

god_of_war

May. 03, 2009

Under rating threshold (show) dak it is in the credits at the end :)

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(-1)

dakfire

May. 03, 2009

Under rating threshold (show) Lol ill post again. What program did you use to make it all? Gimp? Photoshop?

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(-1)

iamthtoastking

May. 03, 2009

Under rating threshold (show) Muy bien. This game, although lacking story and originality, is extremely well put together and functional. My personal suggestion is to release a later edition that follows a storyline. Perhaps add upgrades, stats, etc. Another good idea would be to get a sponsorship. 5/5, for good quality.

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(-1)

ysheth

May. 03, 2009

Under rating threshold (show) i lol'd

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(-1)

ScottProductions

May. 03, 2009

Under rating threshold (show) 1000 other people seem to disagree. Can't please everyone I guess.

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(-1)

Crochu

May. 03, 2009

Under rating threshold (show) unplayable

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(13)

ScottProductions

May. 03, 2009

Under rating threshold (show) @ Brennie: Go to the menu, turn on fixed camera.

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(-1)

collegehumor

May. 03, 2009

Under rating threshold (show) Hard But Fun 4/5 :D btw nice game scott

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(-1)

Brennie

May. 03, 2009

Under rating threshold (show) Interesting concept, good art, fantastic sound... my biggest complaint is that while attacking, I feel like I'm shaking my head back and forth and making a motorboat sound. I completely lose sight of my enemy, and the screen feels like I'm tryign to erase an etch-a-sketch. My solution wolul be to anchor the camera whilst in "attack" mode, so that mouse movement moves *only* the sword. Release the mouse button to reposition the camera. It will feel more like a first person sword fighter and less like "Earthquake fighter extreme!"

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(1)

Nithos

May. 03, 2009

Under rating threshold (show) Quite interresting, but what's with the quicktime event?

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(0)

god_of_war

May. 02, 2009

Under rating threshold (show) Great game scott :) 5/5

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(0)

ScottProductions

May. 02, 2009

Under rating threshold (show) @DharkX Please read the tutorial before you complain it is unplayable. You can't attack and block at the same time, which is apparently what you are doing.

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(0)

DharkX

May. 02, 2009

Under rating threshold (show) wow i have never played a more UNplayable game in my life, my game consisted of me holding w down the entire game while moving the mouse only to have the screen jump all over the place and randomlt hit the guy. Then when I went I beat him after 10 minutes of this he gets two swords glows and attacks while im blovking and kills me in two hits, ummm i was blocking? Fix this so we actually have control over how we attack and unmake all the graphic intenseness get rid of the rain and soften the background. 1/5

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(0)

KiyuTenshi

May. 02, 2009

Under rating threshold (show) Really cool. :) Could use a different way to attack though. I couldn't pull off any attacks at all. 5/5

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(0)

invasiongames

May. 02, 2009

Under rating threshold (show) The artistic work is pretty cool and the concept is interesting. The attacking even in fixed camera mode is strange though.

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(0)

underworld_god

May. 02, 2009

Under rating threshold (show) wtf!No buying items or weapon wtf i give it 0 wtf!!!!kongregate rockz

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(-1)

ieatglue2

May. 02, 2009

Under rating threshold (show) its pretty good not a fan of the first person mode but it works well on this game i give it a 3.

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(0)

ScottProductions

May. 02, 2009

Under rating threshold (show) @Ziyaduzza I had a full screen button before - It was way too laggy :| Though it looked sick.

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(0)

Ziyaduzza

May. 02, 2009

Under rating threshold (show) yeah, this game would be awesome if you could add a full-screen-button........still, i like it.....haven's seen other flashgames on this side that do this kind of controls as good......

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(0)

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