Neon Runner

Neon Runner

by Shalmezad
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Neon Runner

Rating:
2.7
Released: December 03, 2011
Last updated: December 04, 2011
Developer: Shalmezad

Tags for Neon Runner

Description

Survive waves of enemies on your quest to reach the end of the neon world!

Credits to Burn7 for the music for this game. Check it out:
http://www.newgrounds.com/audio/listen/459081

How to Play

*Space* or *Up* to jump.
*R* to Reset.
Avoid all enemies.

Developer Updates

Dec 3, 2011 4:26pm

Version 1.2:
As per multiple recommendations, I have added some music. Mute button coming soon!

Version 1.1:
Added up key to jump, as per Im_Sorry’s suggestion.

Version 1.0:
First, I would like to thank explodingferret for his awesome tutorial on how to use MTASC/SWFMILL.
Second, I would like to thank Tcb1986 for sharing some of his game code. Without it, this game would’ve taken weeks.
Finally, I would like to thank all of the testers who stuck with me throughout the week. You guys rule!

Since this is my first game, if you see any bugs or have any comments, please comment. I will try to fix them at earliest convenience.

Comments

0/1000
amspalding avatar

amspalding

Dec. 03, 2011

3
0

Seems like some of the hit boxes are much larger than the animation, making it very difficult to decide whether to jump early or late. Some of them are extended on the front end of the obstacle, and others on the back. Consistency would help a lot.

Shalmezad
Shalmezad Developer

I believe it's either a) based on the source image size (which is usually bigger than the obstacle) or b) based on the image content. Either way, I agree the hitboxes aren't that great. Thanks for your suggestion, I'll look into fixing them to a more consistent format (probably a rectangle within the obstacle itself).

lobsterdog avatar

lobsterdog

Dec. 03, 2011

5
1

Good spinoff of the "one button jumper" concept, I like the idea of waves, but I think either check points or "lives" would be nice.

reopucino avatar

reopucino

Dec. 06, 2012

1
0

good concept, but you must try to fix to make a good game. first sound must looping, and you has create mute button to. and character animation when jump it will be nice if they change. and more move can be added for this game like slid

Danny_Phantom_ avatar

Danny_Phantom_

Jan. 30, 2012

1
0

I don't know if that's the case but the hitdetection seems a little off because it drops down dead even when I'm not touching it. Still I gave it a 4/5 for the hard work you put into it. Keep it up.

Fight_Club_Freak avatar

Fight_Club_Freak

Dec. 04, 2011

1
1

has anybody here played this game, and turned on Newgrounds music? it adds a lot to the game, lolz. (putting music in this game wouldnt hurt it though, haha)

Shalmezad
Shalmezad Developer

Actually, funny you should mention that. I just got permission from a composer on newgrounds (Burn7) to use one of his new video game loops. I'm still working on making it loop, but I hope you enjoy the update =)