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supernova link that (should) work because GameShell likes to ruin everyone's fun and hates mushroom bbqs: supernova://play/?swfurl=http://chat.kongregate.com/gamez/0005/7797/live/mushroom-madness.swf
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Have you even noticed how insanely hard it is to do all the challenges on levels 17 and 18 even for a hard difficulty despite all the maxed out upgrades?
I get that the intention is to make the game fun by making it challenging, but if it's not balanced it becomes outright frustrating.
There are at least 2 big flaws:
- The Tommy Gun
In the early game it's kinda helpful, but later on it becomes so left behind that not only it's useless, it's also a hindrance since the damage remains the same; outbalanced even by the swatter.
Why not be able to upgrade the Tommy?
- The Traps
When there are a quadrillion animals to kill out there, how am I supposed to pick up a trap, predicting the exact tile the animals will step on and then place it? Either I misplace it quickly and waste it or I take one second too much and place it right but lose a ton of mushrooms and one or two glades, the pros are cancelled out.
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Apparently your earned coins disappear if you press something other than Continue after replaying a level, took me one rage quit before i realized that
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after hundreds of animals dying, you would think that they would realize that if they get near any mushrooms that they will die.
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This is still a pretty good game that holds up. I wonder why I forgot to rate it. It's like... a shooter, but it has elements of puzzle-solving and strategic placement. I dunno why, but it really works and I might get frustrated at it sometimes, but not enough to stop playing. 5/5
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wait WHY does your guy want to get those bears and hedgehogs away from your mushrooms?! and who is crazy enough to hit a bear with a spatula?!