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Hey, just a note to the developer. I played this game a long time ago, in my late teens, and I'm delighted that I was able to track it down again in my hour of boredom. Thanks
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great game, but 2 things need fixed. 1: If an enemy out of range of my forces attacks a wall (usually a level 3 bastion, and the repair is faster than the damage, it will just go on forever, possibly make the enemy retreat if it has gone too long without destroying anything. 2: sometimes the cost for the repair walls, barricades, and bastions will stop displaying.
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Quite fun, lots of potential, 4/5 stars.
Improvement suggestions: Change "hold speed" to "toggle speed", add a way to buy more than one of something by dragging, reduce the word count of the tutorial, fix the bug that makes engineers get stuck in barriers.
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[starts playing] Wow, how'd I miss this neat little game? Feels like real strategy mixed with tower defense! [builds first pickle gun] Oh ...
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ehh... i hope this isn't common thing but i had 9 achievements to go on this whole game, played since the badge of the day but now my progress, all of it is gone, anyone else having the same problem?
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winning strategy: leave a wide opening to the stronghold with rifles on the sides (possibly level3). the enemy will mostly just walk through and get slaughtered without shooting back. too easy. AI need to improve
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Not a bad idea, has potential. But seems very unfinished. The balance is off, it's too easy and seems that I get achievements for not losing units even when I think I do lose some? And other glitches like that.
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Well, this is awkward, there is a way where enemies can sit where I can't hit them, but they can hit me. Oh, and they don't to any real damage... it's been almost an hour now.
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Great game! Right up to the point where the enemy broke through one small fragment of my wall with long range riflemen, who stood out of range of my units, in an area a cannon can't hit, and now its broke because they wont move forwards and are just shooting air through the gap they made, and my units can't hit them.
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Really buggy and really bad balance wise could be fun but the game is really bland and the upgrade system is too easy to abuse, you really don't ever build tier 1 stuff, 4 tier 2 soldiers solo like 6 waves then you can get tier 3 stuff which solo the game specially the "snipers" (srsly snipers with attack speed?) it's from 2010 though flash games got much better since then.. got me playing for 2 hours so it did it's thing 3/5 only cuz it was fun.
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also it got to apoint where the wave came, all I could do was hear gunfire, the game screen began multiplying the green line of sight and froze. music and gun fire continued on... this was around wave 12
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cool game only I wish the font was more legible. My eyes have trouble with it. I have a form of dislexia and it's a bugger to read the text like this. still a nice game
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"if the game bugs out... click the CALENDAR". Okay, CALENDAR, CALENDAR, CALENDAR, CALENDAR... now I have the power to completely sabotage the already terrible AI of the enemies.
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I'd love to see a sequel to this that involves all the fortifications and weaponry of that period. you'd have to build huge star forts (look it up) and engage huge armies. would be sweet!
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La medalla mas difícil de la semana. Esta toca hoy domingo 22 01 2017 y es muy difícil jeje. Gracias a Dios ya saque las otras de la semana :-).
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Disappointed. I like tower defense type games, and this one was promising, but the gameplay is really annoying. You can't determine the range and width of weapons before placing them, so you have to place them then delete them (which costs gold). You also can't turn cannons to slight angles... only straight? That said, I was going to give this 3 stars... but then I ran into a bug where an attacker just got "stuck" on a used trap... and was out of range of my weapons so I couldn't do anything. That's just awful.
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Damn buggy. First it froze in wave 30 of 40, enemies just vanished and wave never ended. Now I have two low-rank enemies shooting from too far away, not moving and slowly chiping away at my army.
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Why not name the units? I'd love to play with specific regiments. These standard names are a bit disappointing? Rather than conscripts, you could have Landwehr, instead of infanterie you'd play with Fusilier, and instead of Greenjackets (appalling name) you could have King's German Batallion. There are so many unique and interesting units that could be added instead of these basic names. Fun game nonetheless.
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Maybe there is a way to "hold fire" for cannon... use some barricare to slow down enemy so that they will approach cannon later