Under rating threshold (hideshow)
Great game...until I got to last fight. I get the cure, my weapons are converted and Im happily saving mankind...until I run out of zombies to cure and the bar is saying I need just one more to win. Very sad ending for me, I'll never find that last zombie to cure, I guess one of my citizens used a real bullet when he wasnt supposed to.
Under rating threshold (hideshow)
Combat makes the game fail. Day 5 i found the cure but still needed a lab upgrade..looted every building and still not enough guns to survive a 300 zombie swarm?
Under rating threshold (hideshow)
Three things: First of all: why no squad organising during the game? Secondly, I would really like the bank to be organised in some way. This would make it easier to see what you need for that new building. And secondly, this is a strategy game. I am not in fighting mode when I'm playing this, I am in strategy mode. Having to fight myself just doesn't feel right and it also hurts the ant atmosphere. I just love watching those little dots doing their job and I would also enjoy watching them fight and use all the things I made them build. A solution would be to make fighting actively or watching optional. But if they fought for themselves they this would make it possible to use buildings as emergency fortifications with highly reduced defence, in case they are too far away from the village. Imagine this: the main fight at the village and at the same time squad C (6 black dots) is fighting for its life on the parking lot, but is getting surrounded by zombies (red dots).
Under rating threshold (hideshow)
I must say, the cure was so simple! Clicked around with the chemicals then said to myself 'Screw it.' I told it to make a drug with 0 of each chem. What did my drug do? Well gosh darn, it cured the zombies! All they needed was a bit more oxygen in their blood!
Under rating threshold (hideshow)
Damn, I've got some crack scientists working for me. Found the cure to zombieism in just over 60 hours. 3/5 for the game, I think this is a great foundation to make a game from, but it's far from complete. Oh, and why does every zombie game have the zombies go nuts once you start working on a cure? How could they know, and why would it matter to them even if they did?
Under rating threshold (hideshow)
finding weapons allows you to shoot faster. If you hold down the mouse button and shoot faster. Building towers increases the fire zone (size of your red circle). You only need to get the red circle (your mouse) around a zombie red circle to kill it while holding the mouse button down.
Under rating threshold (hideshow)
Okay, this was pretty good until I suddenly had a battle where zombies all spawned right on top of my walls and took the village down in seconds. That was BS. Otherwise I liked it.
Just wish the world was bigger, had more things in it, and there was more stuff to make/do. 4/5 Would play a sequel.
Under rating threshold (hideshow)
I love the game idea just have two major problems. First, we find guns but yet we don't have to find bullets for the guns? Secondly the shooting thing kind of doesn't fit very well with the rest of the game. I mean if you can set your squad to do tasks for you like gathering and looting why not set them to defend automatically? If we could go to 10 I'd probably give it a 7/10 but since we can't I'll go with 3/5
Under rating threshold (hideshow)
if you find the cure and need one more zombie just shoot in the darkness and buildings.also I would of liked it if you could keep playing.because what about the rest of the world theres no way thats all of the zombies
Under rating threshold (hideshow)
so i just harvested the grounds right outside my walls and they supplied me with everything. once i upgraded the moat, i didnt need to shoot anymore, i guess it was a ubermoat. . . then didnt realize i was supposed to actually mix anything into the cure, still got the cure on first try. . . and when i had to shoot the cure into them, i got stuck with one extra, so i shot myself. and won. wow
Under rating threshold (hideshow)
after four days way too many zombies and the shooting is way to slow. add help with shooting or a machine gun would make the game much more enjoyable. it's a good concept too maybe more buildings also for resources.
Under rating threshold (hideshow)
Quick and simple, nothing to worry about. Enjoyed it, but it was way to short. I recommend Rebuild more than this. Took me around 15 minutes to complete. Still had fun!
Under rating threshold (hideshow)
I love the many aspects of this game, plus the random spawning of buildings make sure the game is always different. Leave it to russian civilians to fight back :)
Under rating threshold (hideshow)
Alright, I love this game - the look of it and the general gameplay mechanics just do it perfectly for me. My only complaint is that it's very limited in its playtime and story - it's a 10 minute time burner, at best.
What I see is a GREAT sequel in the making for this game - same mechanics, same neo-Russian feel but with a bigger world, more sandbox options, and a non-stock zombie story.
Great game for its scale, though, and a fun 10 minutes.
Under rating threshold (hideshow)
cure worked 1st time without checking comments, won game in 3 nights, 57hours 10 minutes to find cure. score is 12,687,394 :D
great game, i demand a continuation of it!!!! XD 5/5
Under rating threshold (hideshow)
While this could be a great game, I have to rate it down due to the combat. Too many zombies and a slow firing weapon with absolutely no assistance is just plain bad.
I made it to the 4th day before being completely swarmed.
Under rating threshold (hideshow)
Good game, though it will need some improvements... Sequel would do much I guess! If help needed for ideas, I'm always open...
Under rating threshold (hideshow)
I get the cure on the 3rd day My morale is around 100 I have several weapons and I upgraded the wall. The fighting is seriously floaded. I did not even get a chance to use the cure...
Under rating threshold (hideshow)
Reminds me of "Rebuild" a lot. Very good indeed. I was confused about the gathering until I realized you search the snow where you kill the zombies lol. 4/5 and thats only because this could be SO much more. Needs to be much more in depth. Weapon upgrades, more buildings and things to search. Just more. This x10 would be beautiful
Under rating threshold (hideshow)
To get a faster-firing weapon, you need to collect more. The car park and cave have been useful to me.
To get a wider cross-hair (so you can wipe them out quickly) you need upgrade. The towers are a great upgrade.
Under rating threshold (hideshow)
what the heck the final battle is like trying to fly with one feather on each arm. NOT POSSIBLE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Under rating threshold (hideshow)
might be nice to break old buildings down too. ive got an "OLD tower" that would spit out enough stone to fortify the place.