Comments for Village of Nightmares

avatar for roger8897
roger8897

Dec. 22, 2011

Under rating threshold (show) *got cure on first try* Hurray for stupid luck!

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(471)

avatar for Isean
Isean

Feb. 27, 2011

Under rating threshold (show) Great game...until I got to last fight. I get the cure, my weapons are converted and Im happily saving mankind...until I run out of zombies to cure and the bar is saying I need just one more to win. Very sad ending for me, I'll never find that last zombie to cure, I guess one of my citizens used a real bullet when he wasnt supposed to.

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(590)

avatar for TypoKign
TypoKign

Feb. 27, 2011

Under rating threshold (show) love the graphics though i didn't really enjoy having to shoot the zombies myself.

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(519)

avatar for CeruleanDragon
CeruleanDragon

Feb. 27, 2011

Under rating threshold (show) Eh, I'll go with 3/5, since I do rather like the general gathering and building style. The combat needs work though.

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(445)

avatar for Strifa
Strifa

Feb. 28, 2011

Under rating threshold (show) Combat makes the game fail. Day 5 i found the cure but still needed a lab upgrade..looted every building and still not enough guns to survive a 300 zombie swarm?

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(351)

avatar for EPR89
EPR89

Apr. 4, 2011

Under rating threshold (show) Three things: First of all: why no squad organising during the game? Secondly, I would really like the bank to be organised in some way. This would make it easier to see what you need for that new building. And secondly, this is a strategy game. I am not in fighting mode when I'm playing this, I am in strategy mode. Having to fight myself just doesn't feel right and it also hurts the ant atmosphere. I just love watching those little dots doing their job and I would also enjoy watching them fight and use all the things I made them build. A solution would be to make fighting actively or watching optional. But if they fought for themselves they this would make it possible to use buildings as emergency fortifications with highly reduced defence, in case they are too far away from the village. Imagine this: the main fight at the village and at the same time squad C (6 black dots) is fighting for its life on the parking lot, but is getting surrounded by zombies (red dots).

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(12)

avatar for SergeWolf
SergeWolf

Jul. 13, 2011

Under rating threshold (show) I personally thought this was a great game, however it's way to short. I'd love to find a game that plays like this but is as large as Rebuild. 4 stars.

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(10)

avatar for Chusquero
Chusquero

Feb. 27, 2011

Under rating threshold (show) there is a really nice concept & drastically poor gameplay.

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(178)

avatar for Vonhagen
Vonhagen

Sep. 4, 2012

Under rating threshold (show) I must say, the cure was so simple! Clicked around with the chemicals then said to myself 'Screw it.' I told it to make a drug with 0 of each chem. What did my drug do? Well gosh darn, it cured the zombies! All they needed was a bit more oxygen in their blood!

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(9)

avatar for renmf
renmf

Jul. 13, 2012

Under rating threshold (show) Hundreds of resources; zero nails. Inability to function.

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(9)

avatar for assaultmech
assaultmech

May. 30, 2012

Under rating threshold (show) In Soviet Russia, ballpoint pen writes with YOU

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(9)

avatar for kurgis
kurgis

Apr. 29, 2012

Under rating threshold (show) What do you mean dehydration? Eat the snow!!

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(9)

avatar for FenixNova
FenixNova

Sep. 3, 2013

Under rating threshold (show) I love the game idea just have two major problems. First, we find guns but yet we don't have to find bullets for the guns? Secondly the shooting thing kind of doesn't fit very well with the rest of the game. I mean if you can set your squad to do tasks for you like gathering and looting why not set them to defend automatically? If we could go to 10 I'd probably give it a 7/10 but since we can't I'll go with 3/5

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(6)

avatar for Diabeetus_Man
Diabeetus_Man

Jan. 17, 2014

Under rating threshold (show) Okay, this was pretty good until I suddenly had a battle where zombies all spawned right on top of my walls and took the village down in seconds. That was BS. Otherwise I liked it. Just wish the world was bigger, had more things in it, and there was more stuff to make/do. 4/5 Would play a sequel.

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(6)

avatar for Trilobyte
Trilobyte

Feb. 28, 2011

Under rating threshold (show) Damn, I've got some crack scientists working for me. Found the cure to zombieism in just over 60 hours. 3/5 for the game, I think this is a great foundation to make a game from, but it's far from complete. Oh, and why does every zombie game have the zombies go nuts once you start working on a cure? How could they know, and why would it matter to them even if they did?

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(8)

avatar for Tafs
Tafs

Jul. 15, 2013

Under rating threshold (show) Will there be a village 2? badges?

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(7)

avatar for Slena2
Slena2

Jan. 7, 2012

Under rating threshold (show) Naming my squads won't work.

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(7)

avatar for LordDackofSword
LordDackofSword

Nov. 16, 2011

Under rating threshold (show) if you find the cure and need one more zombie just shoot in the darkness and buildings.also I would of liked it if you could keep playing.because what about the rest of the world theres no way thats all of the zombies

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(7)

avatar for Jakenator96
Jakenator96

Jul. 23, 2011

Under rating threshold (show) should make another but make it so population grows

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(7)

avatar for Heavy_jebby
Heavy_jebby

Jul. 21, 2014

Under rating threshold (show) so i just harvested the grounds right outside my walls and they supplied me with everything. once i upgraded the moat, i didnt need to shoot anymore, i guess it was a ubermoat. . . then didnt realize i was supposed to actually mix anything into the cure, still got the cure on first try. . . and when i had to shoot the cure into them, i got stuck with one extra, so i shot myself. and won. wow

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(5)

avatar for dragonshield
dragonshield

Jul. 10, 2012

Under rating threshold (show) AW yea, 77 hours. I guess the cure has multiple solutions?

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(6)

avatar for guitarschild
guitarschild

May. 27, 2012

Under rating threshold (show) got the cure on the first try, and then missing the last person to cure..wooooooooooooowwwwww

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(6)

avatar for Brawlyk
Brawlyk

Feb. 27, 2011

Under rating threshold (show) after four days way too many zombies and the shooting is way to slow. add help with shooting or a machine gun would make the game much more enjoyable. it's a good concept too maybe more buildings also for resources.

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(37)

avatar for JohnnyAwesomee
JohnnyAwesomee

Jul. 7, 2014

Under rating threshold (show) Quick and simple, nothing to worry about. Enjoyed it, but it was way to short. I recommend Rebuild more than this. Took me around 15 minutes to complete. Still had fun!

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(6)

avatar for Cloaked_Goliath
Cloaked_Goliath

May. 8, 2012

Under rating threshold (show) I love the many aspects of this game, plus the random spawning of buildings make sure the game is always different. Leave it to russian civilians to fight back :)

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(6)

avatar for TheOne9712
TheOne9712

Sep. 1, 2012

Under rating threshold (show) also found like 30 food and it ran out in one day -_-

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(6)

avatar for Thorgold
Thorgold

May. 27, 2012

Under rating threshold (show) Alright, I love this game - the look of it and the general gameplay mechanics just do it perfectly for me. My only complaint is that it's very limited in its playtime and story - it's a 10 minute time burner, at best. What I see is a GREAT sequel in the making for this game - same mechanics, same neo-Russian feel but with a bigger world, more sandbox options, and a non-stock zombie story. Great game for its scale, though, and a fun 10 minutes.

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(6)

avatar for castelgaurd
castelgaurd

Oct. 20, 2011

Under rating threshold (show) cure worked 1st time without checking comments, won game in 3 nights, 57hours 10 minutes to find cure. score is 12,687,394 :D great game, i demand a continuation of it!!!! XD 5/5

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(6)

avatar for grimmoire
grimmoire

Mar. 1, 2011

Under rating threshold (show) Like the sim part, graphics and atmosphere but as others say; the defence part is rather lame.

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(15)

avatar for Tolrick
Tolrick

Feb. 28, 2011

Under rating threshold (show) While this could be a great game, I have to rate it down due to the combat. Too many zombies and a slow firing weapon with absolutely no assistance is just plain bad. I made it to the 4th day before being completely swarmed.

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(60)

avatar for ScholarWarrior
ScholarWarrior

Mar. 30, 2014

Under rating threshold (show) Really wish for a sequel with expanded options and such. Great game.

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(4)

avatar for gremo25
gremo25

Dec. 21, 2013

Under rating threshold (show) Cure: 4-10-9-3 --> always works for me :)

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(4)

avatar for estdepsi
estdepsi

Sep. 2, 2014

Under rating threshold (show) You'll Have to Speak Up, I'm Wearing a Towel

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(5)

avatar for Babyface513
Babyface513

Jul. 31, 2014

Under rating threshold (show) How to make cure 2 of each of the 4 like to keep up

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(4)

avatar for zethiago
zethiago

Jul. 11, 2013

Under rating threshold (show) very good game

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(4)

avatar for den3107
den3107

Apr. 30, 2012

Under rating threshold (show) Good game, though it will need some improvements... Sequel would do much I guess! If help needed for ideas, I'm always open...

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(5)

avatar for B3aSTIEB0Y
B3aSTIEB0Y

Nov. 29, 2012

Under rating threshold (show) you can search random areas you dont need to search the buildings

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(5)

avatar for smm443
smm443

Jan. 18, 2012

Under rating threshold (show) tip: once all buildings are depleated search next to your town and when 1:30 is left call them all in :P

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(5)

avatar for superrick
superrick

Sep. 4, 2011

Under rating threshold (show) I get the cure on the 3rd day My morale is around 100 I have several weapons and I upgraded the wall. The fighting is seriously floaded. I did not even get a chance to use the cure...

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(5)

avatar for vividnightmare
vividnightmare

Aug. 3, 2011

Under rating threshold (show) Reminds me of "Rebuild" a lot. Very good indeed. I was confused about the gathering until I realized you search the snow where you kill the zombies lol. 4/5 and thats only because this could be SO much more. Needs to be much more in depth. Weapon upgrades, more buildings and things to search. Just more. This x10 would be beautiful

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(5)

avatar for soveda31
soveda31

Apr. 9, 2011

Under rating threshold (show) I don't see what organizing your groups does...it seems kind of pointless. Does it affect something in game?

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(5)

avatar for Jerimy
Jerimy

Mar. 2, 2011

Under rating threshold (show) Allowing the squads to help you with combat would easily make this game a 4/5.

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(5)

avatar for alexiares
alexiares

Mar. 1, 2011

Under rating threshold (show) To get a faster-firing weapon, you need to collect more. The car park and cave have been useful to me. To get a wider cross-hair (so you can wipe them out quickly) you need upgrade. The towers are a great upgrade.

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(5)

avatar for B3aSTIEB0Y
B3aSTIEB0Y

Nov. 29, 2012

Under rating threshold (show) lol cure on first try!

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(3)

avatar for DarkShadowHall
DarkShadowHall

Nov. 27, 2012

Under rating threshold (show) what the heck the final battle is like trying to fly with one feather on each arm. NOT POSSIBLE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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(3)

avatar for Spyro_Drag
Spyro_Drag

Jun. 12, 2014

Under rating threshold (show) might be nice to break old buildings down too. ive got an "OLD tower" that would spit out enough stone to fortify the place.

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(3)

avatar for TheOne9712
TheOne9712

Sep. 1, 2012

Under rating threshold (show) -_- got three smgs and i still fire at one bullet per 5 seconds fml...

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(4)

avatar for colonialmarine20
colonialmarine20

Jul. 9, 2012

Under rating threshold (show) i agree with kowasaci it is bad ass like rebuild 2

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(4)

avatar for Spiderbait
Spiderbait

Jul. 9, 2012

Under rating threshold (show) Day 1: Found a huge cache of weapons. Should prove useful Day 2: Hunch was correct; Zombies are harmless. Day 3: Looted everything. Maybe I should try my hand at a cure now that I have nothing to do... Day 4: Synthesized a cure and injected a volunteer without him knowing. You know, to avoid the placebo effect. Day 5: Zombie apocalypse over just in time for the weekend!

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(4)

avatar for del5125632
del5125632

Sep. 20, 2013

Under rating threshold (show) Nice game, but easy.

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(1)

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