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Comments for Exterminator

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Arhimann

Jan. 27, 2011

Under rating threshold (show) Nice TD. I would like to have more upgrades, like more starting money...

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(58)

aaa694

May. 21, 2012

Under rating threshold (show) I want those turrets in my house ..

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(5)

wilkins

Jan. 26, 2011

Under rating threshold (show) Super job. great mechanics, if that makes sense. I'm a huge TD fan and this is the first time somebody has made it so when you restart your setup stays which is incredible. 5/5

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(39)

blake98823

Jan. 25, 2011

Under rating threshold (show) Was very please with this TD. It was user friendly and you had some innovative ideas like when i have to restart a level my towers are where i originally placed them. all in all a tower defense game that was enjoyable.

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(29)

frijolito_uk

Jan. 26, 2011

Under rating threshold (show) Great TD game, a little frustrating towards the harder levels though.. I think a little bit more cash or if the bonus tower had an effect on a few towers rather than just one it would be a little better balanced...

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(31)

MythicalMan1324

Mar. 27, 2011

Under rating threshold (show) i really wish the clear button wasnt RIGHT NEXT to the start button

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(8)

Cyril5051

Feb. 06, 2011

Under rating threshold (show) One tip would be to have the towers be smart enough to not fire a shot at a bug that's going to die from a shot already in the air. A lot of TD games don't get this right and it's always something I notice when they do.

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(6)

Crankqersd

Feb. 01, 2011

Under rating threshold (show) Walkthrough for Final level, build a wall to route the creeps up and along to the far right. Near the entrance, build a 3x3 square of boosters surrounding a fully loaded sniper. Max out the boosters' damage, and as much cash multiplier as possible. The sniper will have >10k damage! Then, as the cash accumulates, build rightwards a ladder of boosters surrounding snipers, so that each sniper has 8 boosters around it. Each sniper should share 3 boosters with its neighbour. Max out these shared boosters first, as both snipers benefit. Use raw boosters to route the creeps all the way back left again, but always maxing out the leftmost sniper/booster combos first. Keep increasing the booster and sniper stats as the cash comes in. At the bottom, make a switchback all the way to the right to slow up the creeps. Enjoy the balloons!

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(6)

xTAMERx

Jan. 29, 2011

Under rating threshold (show) the speed up is bugged... the bugs run faster, but the towers dont shoot faster

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(7)

war2ooth

Jan. 25, 2011

Under rating threshold (show) cool game, basic, loved the upgrades

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(7)

JoeySkywalker

Feb. 02, 2011

Under rating threshold (show) "There effects will multiply" :/

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(2)

Crankqersd

Feb. 01, 2011

Under rating threshold (show) Walkthrough for Bottleneck. Keep collecting money and swapping towers with the aim of getting two fully upgraded snipers just to the left of the hole. Bolster these snipers with five boosters to the left and below them. Make a maze in the right hand half to bring any stranglers back in range of the snipers. A wall from the bottom leftmost square straight up to nearly the top and then along towards the middle wall was in my map to divert the creeps.

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(4)

mattyz0r

Jan. 29, 2011

Under rating threshold (show) Towers aren't very smart. They don't always shoot the bugs closest to exit.

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(5)

inthrees

Feb. 04, 2012

Under rating threshold (show) I'm a big fan of tower defense games but this one ramps up much too fast in difficulty. The easy levels are pretty easy, but the medium levels are much much harder. It was not-fun enough that I didn't even want to beat them, so I have no idea how (presumably) impossible the 'hard' levels are. Upgrade costs are too much, better tower costs are too much, too easy to get leaks in the medium levels. Great potential, doesn't reach it.

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(3)

NCRedneck

Jan. 27, 2011

Under rating threshold (show) forgot to add link; http://www.youtube.com/watch?v=rrA1kCgFvvY

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(3)

NCRedneck

Jan. 27, 2011

Under rating threshold (show) great game but there is a glitch, literally. i put a vid of it on youtube but im gonna play around with it some and try to see why it does it.

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(3)

berqv

Feb. 14, 2011

Under rating threshold (show) hard to beat td, just the way I like it.

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(4)

Modaka

Apr. 10, 2011

Under rating threshold (show) Towers shoot too slow, fast enemies will slaughter you. But difference of damage between towers is too great (slow towers one-shot-kill enemies but let too many others by between shots, faster shooting towers only tickle the enemies). Upgraded towers make a huge difference, yes, but by then you will have already let 4 enemies through. Not worth the effort of perfecting each lvl

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(2)

CeruleanDragon

Apr. 07, 2011

Under rating threshold (show) I figured it out. If you X out of the tutorial window, it still thinks the window is up and you can't do anything but what the tutorial wants (which is why I was able to eventually place the turret, it was pure coincidence that I clicked all over the map until I landed on the spot it wanted me to place it). So... it's not as bad as I thought. Still kinda slow and unbalanced. 2/5

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(1)

psikogeek

Mar. 20, 2011

Under rating threshold (show) Hard but good game. Well done StapleGun.

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(1)

psikogeek

Mar. 20, 2011

Under rating threshold (show) BOTTLENECK is the hardest level. I had to exploit the feature, or perhaps bug, whereby towers retain boosts when the booster is sold. Ad advanced tower surrounded by 8 boosters is the most powerful use of money. BOTTLENECK: build 1 basic, build another, upgrade 1, barely stay alive while routing walls, build an advanced behind them, upgrade it 2 times, surround it with boosters, upgrade it and the boosters, and then hold on until the end. PERFECT.

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(1)

GJUBI

Feb. 08, 2011

Under rating threshold (show) This game is actually so hard not the biggest fan now

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(2)

andangelo

Feb. 08, 2011

Under rating threshold (show) Please post in youtube solution bottleneck Thanks

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(2)

makna

Jan. 28, 2011

Under rating threshold (show) I first rated it 4 stars but after some time with the game I have to lower my score to 3 stars. The game is past difficult for me, its plain frustrating. Regardless of my tower placement, I will fail stages based ONLY on how the bugs will spawn (which is random) and how to decide to go through the maze (the little black ants also move totally random).

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(4)

Itzamna

Jan. 26, 2011

Under rating threshold (show) I can't play the game. All of the menu buttons work except menu does nothing and when I click the box nothing happens.

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(2)

Azihar

Jan. 26, 2011

Under rating threshold (show) This is a good TD game, you got a shop, variety of enemies and towers, and interesting maps to play. The game play is well thought out as well, as you spend what you want for tower improvements. Great job on this one.

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(2)

eddandjack

Jan. 26, 2011

Under rating threshold (show) this game is sweet

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(2)

FirdousEBareen

Jan. 26, 2011

Under rating threshold (show) Unique concept and fun mechanics. Well done.

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(2)

spyluis

Mar. 23, 2011

Under rating threshold (show) This game has a lot of bugs.(literally)

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(1)

KeefusMaximus

Feb. 21, 2011

Under rating threshold (show) i hate that increasing the speed makes bugs more likely to slip past towers

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(1)

blazeiliev

Jan. 26, 2011

Under rating threshold (show) Would be useful to see some more info about the next wave (fast, slow, flying etc). Good concept tho.

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(0)

xXatticus182X

Jul. 13, 2011

Under rating threshold (show) good td but gets boring after a while.. needs more upgrades and stuff... and starting money

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(0)

misanthr0pe

Jan. 30, 2011

Under rating threshold (show) Make sure to make the walls continuous. Small gaps are enough for the small ants to pass through.

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(0)

redguy354

Sep. 23, 2011

Under rating threshold (show) needs a remove wall thing for like $50

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(0)

pstr09

Jan. 28, 2011

Under rating threshold (show) Any tips on how to defeat bottleneck? I have tried several different solutions and always die at wave 33. GRRRRRR!

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(0)

Beeshrine09

Jan. 26, 2011

Under rating threshold (show) Very fun TD, but it bothers me that i set up paths and some little ants like to just walk past the tower path i made because they are smaller than the corners.

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(-1)

deadlygiant

May. 19, 2011

Under rating threshold (show) lol opps my bad the booster tower actually doesnt increase or decrease the money u get at all waste of money

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(-2)

gbifubgf

Mar. 21, 2011

Under rating threshold (show) should make an atomatic money cheat

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(0)

killer859

Jan. 03, 2019

Under rating threshold (show) I agree with many of the comments here: It's a good start to a TD game, but it needs a few tweaks. First, some way to increase the starting money, maybe something that could be bought in the menu shop. Second, have the bonus towers effect more than one of the other towers. Third, either boost the reward per kill a little bit, or decrease the cost per upgrades a little bit. It's close, but they need a little bit of balancing. I like it, but with a few tweaks I would love it. 3.5/5

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(0)

gtuz

Jan. 27, 2011

Under rating threshold (show) score 1 avatar for gtuz gtuz Congratulations! You hold the top score! 172,087

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(-2)

gtuz

Jan. 27, 2011

Under rating threshold (show) THE END YOU WIN ÉN NYERTEM:))))))))))))))))))))))))))))))))))))))

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(-2)

pyromaniacnub

Jan. 30, 2011

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(-6)

deadlygiant

May. 19, 2011

Under rating threshold (show) pritty good TD i have to say but there are some things that could change like making it to were the higher lvl and tougher the bug the more money you should get and and lower lvl and weaker bugs give less i give this game 4/5 nice job ;D

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(-2)

noobff

Feb. 04, 2011

Under rating threshold (show) the tower place dosnt work

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(-2)

exerminator2000

Jan. 27, 2011

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(-7)

intothekey

Aug. 06, 2011

Under rating threshold (show)

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(-3)

Mr_Ozzy

Jan. 28, 2011

Under rating threshold (show)

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(-3)

deadlygiant

May. 19, 2011

Under rating threshold (show)

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(-4)

ChickenBoogey

Jul. 23, 2011

Under rating threshold (show)

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(-14)

vegeto0123

May. 23, 2011

Under rating threshold (show)

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(-5)

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