Comments for Mission in Space : the lost colony

avatar for Overlord_Dave
Overlord_Dave

Jan. 28, 2012

Under rating threshold (show) 5/5 for actually explaining how the combat system works. I'm impressed

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(317)

avatar for TeeMoTeex3
TeeMoTeex3

Jan. 27, 2012

Under rating threshold (show) I felt like being a rebel and charged towards the Aliens in the tutorial. I love this game already for having the option to at least try that. <3

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(1172)

avatar for Dumplings
Dumplings

Feb. 17, 2013

Under rating threshold (show) 5. if a soldier is close to a ventilation grid, it better to keep him alert, for aliens may come out without being detected in last turn; 6. in lv12, kill all yellow tentacles and then the boss will turn into purple from red. If you cannot find one, it can be shown as an echo. When boss is in purple, hit it with bombs or flamethrower for 100hp. Purple and yellow tentacles will hit a soldier, if he is close to the tentacle and is moving away. So kill the tentacle or hit it into red before moving away, and if you have to move before killing it, do not stop halfway, the soldier may get hit for another time otherwise. After the boss turn into red, either move far away from it, or use walls as barrier, boss will splash acid to you otherwise; 7. strongly recommend to upgrade ammo in hard mode, otherwise it's impossible to kill an alien in 2 shoots; 8. magnetic bombs can block aliens and help soldier pass without staying in alert. Sprint and quickness program also help to beat the time limit.

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(78)

avatar for Prodd
Prodd

Jan. 28, 2012

Under rating threshold (show) This game is really intense! Don't usually get impressed by these sort of games/storylines but this is amazing. The feeling when one member of the team fights of 5-6 aliens at the elevator before entering is so movie-like, i love it! 5/5

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(875)

avatar for Yuuichiro
Yuuichiro

Jan. 27, 2012

Under rating threshold (show) Wow, it brings back the memory of playing X-Com for the first time :)

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(885)

avatar for LovingLife139
LovingLife139

Jan. 27, 2012

Under rating threshold (show) Very well done game! I was impressed with it during the first two levels and then realized it's only been played a handful of times. I hope more people notice it! :)

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(685)

avatar for Kyndryd
Kyndryd

Jan. 24, 2013

Under rating threshold (show) A RESET stats button you don't have to pay or wait for - 5/5

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(140)

avatar for TrueWolves
TrueWolves

Jan. 18, 2013

Under rating threshold (show) I actually enjoyed being able to empty all my bullets in the opening tuturual before finally leaving the place.

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(21)

avatar for mohirl
mohirl

Jan. 30, 2012

Under rating threshold (show) Really enjoying it. Love the helpful details like the popup warnings on the 'End Turn' button, that prevent you ruining a whole level by forgetting something silly like reloading. Like the way the initial levels are straightforward enough, but the difficulty ramps up towards the end. Suggestion: highlight the help button at the end of the tutorial - there's valuable info in there. Also, minor gripe: would be helpful to have a recap of the mission orders in there, for those longer "do a then b and then c" briefings, they can be a bit confusing the first time you play a level. But still, 5/5.

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(13)

avatar for RiceMuncher
RiceMuncher

Feb. 11, 2012

Under rating threshold (show) TIP : flamethrowers +bombs can ALSO clear acid puddles left by aliens !!

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(79)

avatar for mrskullcrush
mrskullcrush

Jan. 27, 2012

Under rating threshold (show) I feel bored of aliens after playing so many games. But this actually was a really good game. That and I like seeing Taylor use the shotguns :3.

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(523)

avatar for Tigerfire18
Tigerfire18

Jan. 20, 2013

Under rating threshold (show) Just like Space Hulk, even to the point where sacrificing move speed for Overwatch is SOOO worth it. Keep it up, I love it.

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(97)

avatar for Izlakd
Izlakd

Feb. 5, 2012

Under rating threshold (show) I absolutely love the ability to just reset all of your abilities at once. I really, really do. More games need this, as it allows you to change your entire mission strategy.

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(71)

avatar for Dansnake
Dansnake

Jan. 20, 2013

Under rating threshold (show) Music- Amazing Instructions- Amazing Plot/ Game play- Amazing Game-Amazing

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(83)

avatar for ffff3333
ffff3333

Aug. 5, 2013

Under rating threshold (show) Hey!Developers!Are you going to make the second part?

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(9)

avatar for petzl
petzl

Feb. 8, 2012

Under rating threshold (show) The more I play this game, the more I appreciate the care that went into it. In particular, the UI. You guys are the *gods* of UIs. One look at the screen, and you can tell exactly which resources are being used by which player. And, given, the extremely cramped nature of a flash game, this is an accomplishment in and of itself. It has clarity, is unobtrusive and concise. And, its a fun, clever game too (sorry, about burying the lede.) It's "Aliens meets Chess." Noone shd be dismayed by the turn-based nature of the game; that's what makes it great. So, please (please) make more missions. Those tentacle-aliens must be stopped! Plus, I need to know more about Taylor; I think we had a moment.

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(36)

avatar for monto6
monto6

Feb. 18, 2012

Under rating threshold (show) i really would like there were an undo buttom.... i had commited to much mistakes and always got in my mind....''there no undo buttom''!!, atleast 1 per game would be great :S...

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(58)

Developer response from StormAlligator

In our next tactical, we'll definetely put an undo button.

avatar for bobobob55
bobobob55

Jun. 24, 2012

Under rating threshold (show) Least awarded badge on Kongregate you say?... *Challenge Accepted*

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(46)

avatar for pvtchaos
pvtchaos

Feb. 3, 2012

Under rating threshold (show) Mission 3, we went in to meet with Woods. Woods came back without us......

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(9)

avatar for lslinme
lslinme

Jan. 28, 2012

Under rating threshold (show) I really like how the developer of this game listens to the players. Yesterday I complained about it saying "clips" instead og "magazines" and he added it. StormAlligator you deserve a 5/5

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(9)

avatar for shaelas
shaelas

Jan. 28, 2012

Under rating threshold (show) I think you should add a kill-counter for each trooper and provide additional xp for killing aliens - not too much, but it feels wrong not to be awarded xp for killing them..

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(9)

avatar for Phife
Phife

Jan. 28, 2012

Under rating threshold (show) Lieutenant: There's too many lifeforms around you! You need to leave! Taylor: Meh, I think I can handle it. ... annnnnd thats how I failed the tutorial level.

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(32)

avatar for Karadan
Karadan

Jan. 28, 2012

Under rating threshold (show) One time I had Farro on alert state with no ammo, and when I hovered over the end turn button... the game actually reminded me to reload his ammo! So awesome and likely saved my butt.

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(32)

avatar for Dumplings
Dumplings

Feb. 17, 2013

Under rating threshold (show) Hexagon instead of square, a complex skill tree, movement and action independpent from each other, all of those make the strategy game become novelty. Some tips for getting gold or diamond medals: 1. doors in lv4 can be blocked by aliens, kill them before trying to close the doors; 2. explode aliens and glue aliens leave acid after being shoot, but no acid will appear if they are burnt by flamethrower or bombs. Also, bombs and fire can clear the acid. Walk on acid hurts less than 20hp, so the Lt. or any soldier with a shield program will not hurt by acid, but they still take damage if an explode alien explodes right before them; 3. doors in lv6 can crush aliens , so don't worry about aliens blocking the doors, but remember to activate the 2 panel in the same turn, and make sure no soldier pass the doors, a left behind will be counted otherwise; 4. in lv7, only 3 piles contain files: right-bottom, left-bottom, and left-up, the position will not change in any mode;

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(21)

avatar for luckyluc
luckyluc

Feb. 10, 2013

Under rating threshold (show) I just started this game and I'm already in love. Very well done! I can't wait to fight for that "Impossible" badge!!! :)

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(8)

avatar for MrMamn
MrMamn

Jan. 29, 2012

Under rating threshold (show) Really really really really nice. Haven't got a bad thing to say about it! I really hope there is another one like this in the works. Add ons to this would be cool, but if only a new set of maps were made I wouldn't complain at all! 5/5!

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(8)

avatar for Tinybronco
Tinybronco

Dec. 3, 2013

Under rating threshold (show) Tactical, precise, intense. Just an amazing turn based. Favorited.

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(5)

avatar for Kevinater
Kevinater

Feb. 4, 2012

Under rating threshold (show) I found a neat little trick: Pierce's remote bomb can remove the acid that red aliens leave when they die

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(20)

avatar for Osbaldistone
Osbaldistone

Feb. 7, 2013

Under rating threshold (show) Wonderful Game! I love that there are different levels of strategy necessary to finish the game - and thumbs up to Kongregate for an impossible badge which I enjoy working on.

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(7)

avatar for USMARINES31
USMARINES31

Nov. 4, 2012

Under rating threshold (show) How come AFTER 6 weeks they're only now sending guys to check it out?

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(7)

avatar for infomage27
infomage27

Feb. 7, 2012

Under rating threshold (show) "Undo last action" would be nice... since everything is deterministic it won't impact anything, but accidentally flamethrowering half my team while trying to de-select the weapon, 45 minutes into a mission, does get annoying

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(29)

avatar for Webb1986
Webb1986

Jan. 29, 2012

Under rating threshold (show) Your first flash game? I would call this an impressive title even from a veteran flash game maker. Favorited and 5-starred. Well done!

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(19)

Developer response from StormAlligator

That's nice to hear ! thank you :)

avatar for kl_cheng88
kl_cheng88

Sep. 9, 2012

Under rating threshold (show) this game shld have higher rates

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(7)

avatar for Natter91
Natter91

Feb. 16, 2012

Under rating threshold (show) Being able to undo just your last command/move would be incredibly helpful. I can't even count the times I've moved by accident, or clicked the wrong hex.

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(18)

avatar for AiGiS
AiGiS

Feb. 4, 2012

Under rating threshold (show) And i thought that i am used to this kind of games. It was pretty intense, it is well-planned, and it is a rare game when every skill you can get is actually useful. 5/5

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(7)

avatar for mirormi
mirormi

Feb. 9, 2012

Under rating threshold (show) the link to the walkthrough should open on another window

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(7)

avatar for humanbeing
humanbeing

Feb. 9, 2012

Under rating threshold (show) This game is underrated - so rate up please :-)

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(7)

avatar for dragondave17
dragondave17

Jan. 29, 2012

Under rating threshold (show) I like that losing troopers has no real consequences other than making the current mission harder. I completed mission 10 once with Farro as the only survivor.

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(7)

avatar for Kactus04
Kactus04

Jan. 28, 2012

Under rating threshold (show) I really like that the game alerts you to potential mistakes without shoving them in your face. I love well designed and easy to control tactical games :D

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(7)

avatar for Dariush
Dariush

Jan. 28, 2012

Under rating threshold (show) 'Start muted'? Even though I don't like TBSses I'll rate this one 5/5 just for that.

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(7)

avatar for Kevinater
Kevinater

Feb. 4, 2012

Under rating threshold (show) THIS is what 2k games should have made, not their so-called X-com shooter game

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(34)

avatar for BellaAzurite
BellaAzurite

Feb. 5, 2012

Under rating threshold (show) This game is pretty good, but it got me thinking, I wonder if anybody's ever combined a game like this and Rebuild, making for a kind of commander/manager kind of system? I love the mechanics and I would't change a thing, but I think it'd be nice to also choose to take a bit of a backseat from the action. For instance, how do the comandos repair their suits? How do they manage their ammo? Where's this 'company' that I keep hearing about, are they defending their base of operations? I'd love to be 'in charge' of all that, telling troops to equip this and that, sending them here or there, while being slightly in control, being able to tell them their orders. OH also, collecting Intel, and being able to change my troops set up or 'mind set' with it, like 'set up a sniper position here' or 'ambush this corridor' or whatever... ya know? That, to me, would be a freaking fun game ^^

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(17)

Developer response from StormAlligator

This is exactly what we intend to do if we make a sequel.

avatar for xXCatKingXx
xXCatKingXx

Jan. 28, 2013

Under rating threshold (show) The satisfaction i get when i keep my squad alive! It's wonderful!

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(16)

avatar for Angried
Angried

Feb. 7, 2012

Under rating threshold (show) >impossible badge added|Shit got real.

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(39)

avatar for mystiquest
mystiquest

Feb. 8, 2012

Under rating threshold (show) beckett's research should have included acid proof boots

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(24)

avatar for mystiquest
mystiquest

Feb. 6, 2012

Under rating threshold (show) i friggin hate slime on the ground!!!!! grrrraaahhhhh!!!!!! just when u think it will disappear, another explosive alien will hop on over and leave some more =( And i hate how the aliens ALWAYS spawn even without an echo anywhere near the grate it came out of

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(24)

avatar for breach
breach

Feb. 10, 2012

Under rating threshold (show) it may be too easy if there was a "undo move" button, but it would save my hair from being pulled out cause I accidentally clicked on a acid puddle or otherwise missed the path right as I was about to end the mission perfectly.

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(16)

avatar for triggerhappy21
triggerhappy21

Feb. 4, 2012

Under rating threshold (show) I wish there was like a bonus campaign after the story is complete. I think you should be the aliens in the bonus campaign.(comment) I love the originality of this game! And that your troops are able to fire at the aliens DURING their move. Awesome game bro! Make another!

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(16)

avatar for CruelDevice
CruelDevice

Jan. 17, 2013

Under rating threshold (show) 5/5 just for the option "Start Muted"

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(6)

avatar for RadicalAlpha9
RadicalAlpha9

Dec. 19, 2012

Under rating threshold (show) Why does this game not have at least 1,000,000 playsby now?!?

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(5)

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