Comments for Mission in Space : the lost colony

avatar for silversleek
silversleek

Apr. 14, 2014

Under rating threshold (show) i feel like some medals are borderline impossible if you get bad spawning... particularly with explosive aliens, which leave damaging puddles blocking your progress for sometimes quite awhile. i was stuck on the labs mission for ages because explosive aliens just kept gooping up my way forwards. 3/5 for needless frustration.

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(2)

avatar for Nortondd
Nortondd

Apr. 3, 2014

Under rating threshold (show) How do you use the bombs?

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(2)

avatar for Patric20878
Patric20878

Apr. 2, 2014

Under rating threshold (show) Besides the unpredictability of aliens spawning that makes getting medals way more reliant on luck than it should be, I loved the game. The immersiveness is awesome, and the Invasion ambient piece by Claudio Pelissero is now one of my new favorites! Great job on paying attention to detail, especially the turn ending reminders that saves a lot of time from checking each unit.

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(5)

avatar for morning__star
morning__star

Mar. 30, 2014

Under rating threshold (show) I don´t get why your squadmates status displays on the lower left of the screen actually qualifies as a target for flame thrower attack if thats selected?? isn´t any point in targeting the teammates PERSONALLY with an area attack.... frustrating control bug, great game nonetheless, played it for hours and will..

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(2)

avatar for itsnoturDAY
itsnoturDAY

Mar. 23, 2014

Under rating threshold (show) great flash game, reminds me of xcom which is awesome

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(2)

avatar for HwoDragon
HwoDragon

Mar. 22, 2014

Under rating threshold (show) I really love this game! Every part of it is done very well. My only criticism is the music. There's that one ridiculously metal soundtrack that just hurts my delicate lil' ears. Maybe have something to skip the current soundtrack?

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(1)

avatar for DaddyNZ
DaddyNZ

Mar. 19, 2014

Under rating threshold (show) So happy right now - Impossible badge earned. Took time, tactics, logic, patience, a few rage quits to come back with a clear view. One of the best games I've ever played, IMO the hardest badge on the site, forever mine. Could list everything that is great about this game, but simply cannot list one negative thing :) 5*'s

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(3)

avatar for JagoBlackfire
JagoBlackfire

Mar. 19, 2014

Under rating threshold (show) Please make a sequel!

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(2)

avatar for JoyreactorMan
JoyreactorMan

Mar. 18, 2014

Under rating threshold (show) plot hole is the same as with X-COM: they know the owners of the colony, but the have no map of the level

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(2)

avatar for Bobudisconlated
Bobudisconlated

Mar. 17, 2014

Under rating threshold (show) just finished the impossible badge - best game on Kong. Please make a sequel!

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(0)

avatar for hunterdahege12
hunterdahege12

Mar. 9, 2014

Under rating threshold (show) The words go off the screen, and I can't get off the first intro... D;

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(0)

avatar for Marikio
Marikio

Feb. 19, 2014

Under rating threshold (show) Excellent Game. I do not hold back on giving it a well deserved 5 out of 5.

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(0)

avatar for Apocryphe
Apocryphe

Jan. 25, 2014

Under rating threshold (show) The impossible badge ain't impossible! =D

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(1)

avatar for DeathKnyte
DeathKnyte

Jan. 22, 2014

Under rating threshold (show) Really well made game. There are like no bugs to speak of. Story, plot, mission progression, reward point system, perfect mood music, hexagon battlefield system, alert mode - all combine to make this a classic.

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(3)

avatar for morrisson
morrisson

Jan. 13, 2014

Under rating threshold (show) start muted,good music / sfx, free reset skill. 5 stars and favorited

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(1)

avatar for Bass_Naasti
Bass_Naasti

Dec. 24, 2013

Under rating threshold (show) the game doesnt really resonate with me unlike others... but i had so much fun blowing away like 7or 8 aliens as my boys sprinted into the elevators to GTFO of there. that movie-like starship troopers shi-- stuff. yeah, stuff... got me so fired up, i was all like, "FARRO!! GEET DAOWN!!! D:< *BAMBAMBAMBAMBAMBAMBAM*"

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(4)

avatar for AezurX
AezurX

Dec. 22, 2013

Under rating threshold (show) the game feels like playing a flash version of Xcom XD

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(0)

avatar for AezurX
AezurX

Dec. 22, 2013

Under rating threshold (show)

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(-6)

avatar for PredatORC
PredatORC

Dec. 22, 2013

Under rating threshold (show) I've tried many of such games but this was the best. 5/5. Good ideas on alert system, ammo recharging and character development. Nice work!

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(3)

avatar for sarapiopzxc
sarapiopzxc

Dec. 13, 2013

Under rating threshold (show) Cool game I really like it !!

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(2)

avatar for Tinybronco
Tinybronco

Dec. 3, 2013

Under rating threshold (show) Tactical, precise, intense. Just an amazing turn based. Favorited.

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(5)

avatar for RTerranM
RTerranM

Nov. 23, 2013

Under rating threshold (show) Nevermind, I should read more carefully. I haven't unlocked Hard Mode yet.

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(1)

avatar for RTerranM
RTerranM

Nov. 23, 2013

Under rating threshold (show) I don't get it, what am I doing wrong? I beat mission 2 and 3 in the way they asked me to, but I'm still not getting the Ruby medal. What am I doing wrong?!

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(0)

avatar for devlled1
devlled1

Oct. 30, 2013

Under rating threshold (show)

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(-5)

avatar for Gentleben78
Gentleben78

Oct. 23, 2013

Under rating threshold (show) Thank you for this fantastic game! I'm totally into the Aliens feel, and the look and mechanic of the game brings me back to the good old games... Love this game!

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(3)

avatar for phamen
phamen

Oct. 23, 2013

Under rating threshold (show) @Fikriy you need an alien within point-blank range.

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(1)

avatar for phamen
phamen

Oct. 23, 2013

Under rating threshold (show) Wonder how long maxed out Taylor can hold up in the first level? Guess I'l just have to find out. ;)

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(0)

avatar for Jeanmiwan
Jeanmiwan

Sep. 26, 2013

Under rating threshold (show) When playing this game, I feel like the space marines from the "Aliens" movie.

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(2)

avatar for Nippapanca
Nippapanca

Sep. 17, 2013

Under rating threshold (show) I think maybe I want to take my four stars back on this, as I am pissed at level 9--at least 7 out of 8 times it's literally impossible to get a diamond rating on level 9. Taylor gets overwhelmed even with 80 rounds of ammo, or an exploding alien jumps into the entrance of an elevator before the guy gets a chance to do anything, or something. It's largely the luck of the draw on what aliens come out of where each time. Also, never stand just one hex from an air vent, even on alert status! Even two hexes is dicey, because an exploder might come out, unless two guys are on alert nearby. I'm still pissed at level 9.

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(0)

avatar for Nippapanca
Nippapanca

Sep. 13, 2013

Under rating threshold (show) So the graphics aren't as magnificent as in something like XenoSquad, but otherwise it's a very excellent game. I like how the troops have different kinds of missions, not just "kill all the aliens" or "make it through without dying." Also I like how one guy can give an extra clip of ammo to another guy. (That happened plenty during the standoff at the elevator at the end of level 11.) The game is intense, and I would often wait till the next day to do the next mission, in order to prepare. The developer really should have an undo option though, as one stupid mistake (like accidentally moving the wrong guy) can result in a mission being aborted. Also I'd like to see a review option, so you can watch the mission replayed afterwards. That would be cool!

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(4)

avatar for Fikriy56
Fikriy56

Sep. 5, 2013

Under rating threshold (show) how to shot the shotgun? i was click'd on shotgun icon and aim to alien but it won't work. so I aim to ally and it's work, instantlly killed my partner

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(-1)

avatar for djvapid
djvapid

Aug. 21, 2013

Under rating threshold (show)

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(-16)

avatar for Fulgora
Fulgora

Aug. 7, 2013

Under rating threshold (show) Engineer 1: I reviewed your schematics for the colony. What the ^%#$ are you doing placing the control panels all over the place!? The cost of this facility is going to skyrocket! Either your getting kickbacks from the contractor, or you're a xenomorph building a hellish dungeon to trap our employees! Engineer 2: Yes! I'm getting paid by the contractor. That's what it is. ...Xenomorph! Hah! What's gotten into that brain of yours? That delicious, delicious brain.

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(5)

avatar for ffff3333
ffff3333

Aug. 6, 2013

Under rating threshold (show) I found a bug:on mission 5 I can control Beckett at 1st turn, by clicking his echo, but after that I cant control any troopers and have to restart.Please fix that.P.S. but do not remove Becketts conrol =)

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(2)

avatar for ffff3333
ffff3333

Aug. 5, 2013

Under rating threshold (show) Hey!Developers!Are you going to make the second part?

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(9)

avatar for riley3333
riley3333

Aug. 2, 2013

Under rating threshold (show) little complocated but great great game!:)

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(1)

avatar for igoratsalad
igoratsalad

Jul. 28, 2013

Under rating threshold (show) A good combat system, AWESOME music and good replay value even having only a few types of enemies. Campaign on normal is just the right difficulty, but to get the challenges / diamond it gets a little "find the perfect moves", and this combined to the randomness of enemy type in spawns, gets pretty difficult. i also think the acid pools should remain only during the next player turn, it gets frustrating trying to get through a corridor when every turn new explosive / glue aliens pop up. At last, I don't understand the safe area next to an alien movement... I thought the green areas (which the explosive aliens don't have and I also don't know why) were safe, but I once or twice got attacked being in them, so I think this whole thing should me better explained. Overall, 5/5

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(2)

avatar for igoratsalad
igoratsalad

Jul. 24, 2013

Under rating threshold (show) Other games like this one: Gorky 17 (aka Odium), XCOM, Dofus, Final Fantasy Tactics, Fallout Tactics, Magic: The Gathering Tactics. Here on Kong there are a few like XenoSquad, Flagstaff and King's Bounty: Legions. enjoy :)

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(4)

avatar for Col_Tatticky
Col_Tatticky

Jul. 23, 2013

Under rating threshold (show) I love this sort of "Space Hulk"-like game. I wish there were more like it...

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(2)

avatar for inyourface45
inyourface45

Jul. 22, 2013

Under rating threshold (show) Mission 2: "Bring taylor and ferro to the elevator" hmmm ok sure *Ferro dies* well i suck at this game

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(2)

avatar for Aziell
Aziell

Jul. 20, 2013

Under rating threshold (show) great game!

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(0)

avatar for iDrive
iDrive

Jul. 19, 2013

Under rating threshold (show) Great tutorial, thats how its done thanks you!

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(0)

avatar for Lweenie345
Lweenie345

Jul. 15, 2013

Under rating threshold (show) Needs a better save system.

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(0)

avatar for Lweenie345
Lweenie345

Jul. 13, 2013

Under rating threshold (show) But Farro and taylor arnt low on ammo on level 3 .-.

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(1)

avatar for dumbeotch
dumbeotch

Jun. 23, 2013

Under rating threshold (show) This might be the best flash game I've played. Some improvements I can think of: 1) A cancel unit selection command 2) The hexagon grids are hard to see at times. They should be easily visible all the time all over the map. 3) Soundtrack shouldn't be so good. It's addictive :P

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(2)

avatar for KOENBENSET
KOENBENSET

Jun. 9, 2013

Under rating threshold (show) Great game!

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(0)

avatar for the101
the101

Jun. 9, 2013

Under rating threshold (show) An undo button would be really helpful in certain situations after I mess up.

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(6)

avatar for Mr92
Mr92

May. 26, 2013

Under rating threshold (show) reminds me of dead space for some odd reason

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(0)

avatar for FakehQQ
FakehQQ

May. 23, 2013

Under rating threshold (show) I guess the name of the develop is ELIAS

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(0)

avatar for Bretowsky
Bretowsky

May. 14, 2013

Under rating threshold (show) I need to download this soundtrack ASAP!

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(2)

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