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Not bad, I kinda like it. However, I have a few questions: 1. Where is the indestructible weapon? Currently I am buying out entire towns of gladiuses/weapons just to make it through a dungeon w/o running out of weapons. It takes me 4-8 gladiuses to clear a dungeon. 2. Why if a dungeon is filled with 'lesser monsters' and a Harpy/Satyr/etc. do these 'lesser monsters' average 4-6 per hit on me, while the dungeon boss does 1 per hit on me? For the record that was with full sacred armor and 64 Def. 3. Zeus tells me to help kill the Chimera to receive a sacred item, but by the time I do, I have the 5 *already* from elsewhere, and get a mere 500gold. Er, what? 4. Are there any clues ingame to the Sphinx's riddle? 5. I have (and am wearing) all the sacred armor, yet am still not allowed inside the Minotaur's cave. I have also defeated 7 of the 8 Monsters in the 8 dungeons, and the Sphinx's dungeon is clear except for the Sphinx. What do I need to do to enter the Minotaur's cave?
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@Faux: Torches are used by being put in the offhand (where the shield goes). Equip the bow and press the direction of the enemy to fire arrows at it.
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I've always loved these types of games. This one is no different, even with it's flaws I had fun playing it. My suggestion is to put in a way to examine items and objects. It wouldn't even have to tell you what the stats of the item or enemy was, just what it was. More than once I had no idea what I was looking at bought a piece of armour thinking it belongs in a different slot than it actually did.
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For some reason I move 2 spaces instead of 1 soooo... it is difficult to get anywhere.
I cannot seem to find the monster and I am getting tired of looking.
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setting the quality to low got rid of the lag for me. This game might not be perfect but it uses up more time with less mouse mashing than others. *rated up* because i want to see it improved.
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Well, I didn't exactly tell the user you needed the sword to kill the Minotaur, but it is called "the sacred sword." Sorry.