Column Breaker
by TUSLGames
Column Breaker
Tags for Column Breaker
Description
"Column Breaker" is a new twist puzzle game that takes aspects from timeless crowd pleasers such as "Tetris" and "Bejewled" however unlike these games we have worked in a gravity based physics engine that makes the blocks dynamic adding a bouncing jumbling challenge in your race against the clock to clear the board. Think you can beat it in time? Join us in a new, fast pace, highly addicting (and shiny!) adventure in Column Breaker
How to Play
Esc - Pause
Spacebar - Change Gem Order
Hold Mouse Right - Rotate Angle
Move Mouse - Change drop point
Developer Updates
Current Version: 1.3
Added Functions: Mute button, Pause Button, Smoother Engine
Upcoming Version: 1.4
Upcoming Features:
Comments
SirFievel33
May. 26, 2010
Wouldn't be a bad idea to actually make the 2 gray colors with a little more contrast.
Godeke
May. 25, 2010
The idea of a physics based column game is fine: the problem is that you can make patterns with adjacent pieces which would go away in a traditional "3 in a row" game that will just sit there because they aren't *touching*. It becomes very frustrating to make a neat and tidy L and the game just ignores them because of a pixel of whitespace. The game would be vastly improved if there was some "aura" around each piece where chains were accepted.
Godeke
May. 25, 2010
My high score is now 11400, so I think I have the basics of the game. Cute, but I still think it could be improved with some halo effect to make chains easier. Two points: the Internet mocks what it doesn't understand... a tutorial would have provided much benefit in demonstrating the chains that work and don't. Second, claiming people can't review a game because they haven't made their own game? Lashing out just brings the trolls out in force because they know they have a target. Putting a work on the Internet requires think skin.
Pferdehintern
May. 26, 2010
I really love the aspect that the gems aren't static but can fall down. Because the gems really have to touch makes it a nice way harder. But it really needs a pause button, a mute button isn't wrong either.
vendodnev
May. 28, 2010
Enjoyable game but as quick as the new layers pop up each game is way too short. At least for me. It's disappointing when a game ends too quickly.