Gray Mage

Gray Mage

by TehCybernerd
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Gray Mage

Rating:
2.9
Released: October 01, 2011
Last updated: October 01, 2011
Developer: TehCybernerd

Tags for Gray Mage

Description

Alright, so it's finally done! Basically, it's a standard overhead-view shooter game, but with magic and orcs. This game took me way too long to finish.

WARNING: This is my second game ever in Flash, and I'm still learning about optimizing code. Consequently, this game might be a little on the laggy side, especially on later waves. I'm very sorry about this. Please forgive me.

How to Play

Instructions can be found in-game, but for a brief summary:

(Fun Fact: You can avoid the enemies INDEFINITELY, because they have constraints on their ROTATION SPEED. Just click to move around them in CIRCLES. they'll never catch up to you because they can't turn fast enough)

- Click on the screen or use WASD to MOVE. (Actually, clicking to move is easier. WASD doesn't work so well.)
- Use 1-5 on the keyboard to CAST SPELLS, which have COOLDOWNS and need MANA.
- Pressing space opens the STORE MENU and PAUSES the game.
- Progress saves automatically EVERY WAVE.
- MORE SPELLS are unlocked as you level up and spend points in the talent trees.
- There are 20 waves of enemies to beat. They spawn off-screen

Developer Updates

Oct 1, 2011 5:55am

OKAY I GET IT. No one likes the WASD to move here, because there are too many spell keys on top of them. And clicking is awkward when you also need the mouse to aim. Plus people are used to clicking to fire.

I WILL FIX THESE THINGS NEXT TIME I MAKE A GAME, please comment on other things now, thank you for your time.

(Also, read the fun fact under instructions)

Comments

0/1000
neonights avatar

neonights

Oct. 01, 2011

49
2

Controls are a bit confusing. WASD for movement and numbers for casting spells? Doesn't work really well. Fortunatelly buttons can be re-assigned but... you still need to use mouse to face the right direction. WHY? So I have two hands and three places to control (WASD/Arrows + Numbers + Mouse). Doesn't seem right to me!
An easy and effective way is to make the character controlable by arrows/WASD and use the mouse button to cast the spells.

TehCybernerd
TehCybernerd Developer

i'll totally do that in the sequel. in the meantime, why not move by clicking and still cast with the numbers?

AdeebNafees avatar

AdeebNafees

Oct. 01, 2011

23
1

The game is actually pretty good. Enemies in earlier waves are unbelievably difficult to destroy, and until about wave 5, you have to struggle just to survive. Point out shop screen 2 better (it is almost hidden). Arcane spells need to have better, more useful effects (teleportation is useless). Skill prerequisites should be displayed. Overall skill development' chart that displays your total crit chance, burn chance etc. Implement color changes that correspond with skills selected (maybe even different ranks and titles, such as Master Pyromancer for all fire skills). Enemies need to be toned down, as I said, in earlier waves, plus, they should not attack just one part of the wall. Are of effect (which should be Area Effect) spells are totally useless as of now. Control scheme needs major work (read other comments). Otherwise, a well-made, solidly executed and perfectly featureful game that still could do with a lot of tweaks. Good job! Rating: 4/5.

TehCybernerd
TehCybernerd Developer

thank you for the review. yeah, the tips system was really rushed. stats page would be a good idea, i agree. i had trouble with balancing the first waves. some people thought they were too slow. = / only some of the area spells are totally useless, but most of them are kind of awkward. i will take your suggestions into consideration for future games and such.

Tenshi_strife avatar

Tenshi_strife

Oct. 01, 2011

21
2

it needs to let you left click to cast spells and use numpad to select them, but other than that good game

TehCybernerd
TehCybernerd Developer

numpad? what would you use for movement? i'll consider it.

OneShadow avatar

OneShadow

Oct. 01, 2011

26
3

I managed to run into a huge bug issue. After my second death, the game returned to the shop (After stating I would like to start over). But when I hit exit, it read "wave 0 complete", and popped the shop up again. I then noticed each time I hit exit, the game thought I completed a wave. Thus, I completed levels 0 - 20 without firing a single spell.
I think that the second time I died, I completed the wave (the last orc probably died of fire) after my death.
A suggestion would to let the orcs attack the castle, and shoot them off in a distance.

TehCybernerd
TehCybernerd Developer

oh dear, that's horrifying. i wasn't aware of that bug. thank you for bringing my attention to the issue.

lazyou avatar

lazyou

Oct. 01, 2011

31
4

hmmm nice game but what if it is laptop its hard to use skill for the 1234

TehCybernerd
TehCybernerd Developer

okay, forget the whole 'get a mouse thing'. i didn't realize how many people actually played games on their laptop without a mouse. clearly an oversight on my part. apologies.

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