Comments for The Deeplight Expedition

avatar for karlwithak
karlwithak

Mar. 26, 2011

Under rating threshold (show) Why do the tops of the spike traps kill you?

+ - !

(64)

avatar for theorified
theorified

Mar. 14, 2011

Under rating threshold (show) It is possible to miss a key permanently. There is at least 1 locked door which if you don't open it and get the key within, and use that key elsewhere, you will never be able to get the key achievement without starting over.

+ - !

(62)

avatar for Granite26
Granite26

Sep. 1, 2010

Under rating threshold (show) PsshDavid et al. Remember you can always teleport back to the beginning (with C, I think). So if you get in and don't want to have to get out, just teleport.

+ - !

(58)

avatar for TheWasabiProject
TheWasabiProject

Sep. 1, 2010

Under rating threshold (show) Just uploaded another update that adds WASD control (and also adds support for using B, N, and M to toggle the minimap, view the status screen, and warp). Also, when wall jumping, you do not need to hold down or repeatedly press the jump button — you just need to press in the direction away from the wall (it's more like wall-bouncing or wall-kicking in that sense).

+ - !

(68)

avatar for jufroftw
jufroftw

Sep. 14, 2011

Under rating threshold (show) Amazing game. Very difficult platforming, but not one-pixel difficult. I'm amazed that a game of this depth and challenge doesn't have badges. 5/5

+ - !

(49)

avatar for CluelessWonder
CluelessWonder

Sep. 1, 2010

Under rating threshold (show) Was pretty unhappy about the various "get key/rune and *pray* you get out alive" rooms until I remembered that "c" warps you to the entrance/other gates... and saves your game, too. Makes the game much more fun, that way.

+ - !

(36)

avatar for dollarguy
dollarguy

May. 25, 2012

Under rating threshold (show) Badges,Please

+ - !

(5)

avatar for Iinsanecyco
Iinsanecyco

Oct. 6, 2011

Under rating threshold (show) i like the warp graphics

+ - !

(4)

avatar for player_03
player_03

Sep. 29, 2011

Under rating threshold (show) I agree with karlwithak - you should be able to ride the orange spike traps if you jump on the non-spiky side. It would give the game that little extra bit of depth.

+ - !

(3)

avatar for midfall
midfall

Sep. 16, 2011

Under rating threshold (show) 5/5 but i would like to see more frequent checkpoints

+ - !

(3)

avatar for bambi231991
bambi231991

Sep. 1, 2010

Under rating threshold (show) wow just plain wow very nice idea to those complaining about getting the keys and tablets and getting out alive. get the tablet and hold m transports you back, yes you do have to backtrack to keep up but makes it very convenient not to get killed and have to do it again :) 5/5 great job keep it up will we see a sequel???

+ - !

(19)

avatar for GamerGuy75
GamerGuy75

Dec. 26, 2012

Under rating threshold (show) I'm not a fan of adventure, maze games but thats just me. 4/5

+ - !

(2)

avatar for Koitenshin
Koitenshin

Jan. 19, 2011

Under rating threshold (show) I can't even count the number of times I've died due to the wall jump. I can be sitting on the ground next to a wall and my character will think "Yeah, let's kill myself."

+ - !

(6)

avatar for SNIPERDOMINATE
SNIPERDOMINATE

May. 24, 2011

Under rating threshold (show) I dont get it...this guy can cross an indefinitely long labyrinth filled with spike traps, lava, pits, ect BUT HE CANT SWIM?!?!

+ - !

(13)

avatar for Fulbau
Fulbau

Mar. 13, 2014

Under rating threshold (show) the rewards for the effort are little, it's way too easy to die and much too frustrating when you're close to getting a key when those pattern-less spiky jumping things kill you because of a bad call.

+ - !

(2)

avatar for kr82
kr82

Feb. 9, 2011

Under rating threshold (show) 4/5 and no more because the movement, control and speed of the character are very hard and uncomfortable. Ah, the moving platforms on the lava zone are discordinated enough to be insanely hard. Nice game anyways.

+ - !

(7)

avatar for Kamileon
Kamileon

Sep. 13, 2011

Under rating threshold (show) Art style reminds me of Knytt Stories.

+ - !

(2)

avatar for Curdflappers
Curdflappers

Sep. 1, 2011

Under rating threshold (show) @phyre I couldn't help but laugh out loud at your squeal comment!

+ - !

(2)

avatar for Vizuna
Vizuna

Jan. 20, 2011

Under rating threshold (show) Nice game, but the idea isn't very creative an also the hitbox is larger than your character. Sometimes I'm standing on a ledge and something whizzes past me and I have to start all over. 4/5.

+ - !

(2)

avatar for ThemePark
ThemePark

Sep. 12, 2010

Under rating threshold (show) I really enjoy this game and gave it 5/5, but I have a minor quibble. In Sandstone Chamber, you need to turn off the minimap to avoid dying at the very beginning. But each time I die, the minimap is turned back on. It would be nice if the game rememebered whether or not the minimap was turned on or off throughout the game.

+ - !

(2)

avatar for cornhuskmaster
cornhuskmaster

Sep. 2, 2010

Under rating threshold (show) so hard!!

+ - !

(2)

avatar for TickRaw
TickRaw

Sep. 2, 2010

Under rating threshold (show) plus it does not save the warp gates properly...

+ - !

(2)

avatar for Tonysolo
Tonysolo

Sep. 1, 2010

Under rating threshold (show) I give it a 5 great game, I just had on problem with it, the pop up messages were kind of annoying. Maybe if you make the trigger area smaller....?

+ - !

(2)

avatar for PsshDavid
PsshDavid

Sep. 1, 2010

Under rating threshold (show) dooood i cant wall jump..

+ - !

(2)

avatar for AmazingCanadian
AmazingCanadian

Sep. 1, 2010

Under rating threshold (show) I ran into a major glitch on The Obisidan Gap: on the last platform on the level, 2 platforms, 1 medium size and 1 small, have paths that intersect, so I was on the medium platform and crossed onto the smaller platform without jumping, however it didn't carry me properly I had to move to stay on it. All of a sudden my character flashed to about 10 feet above the lava and started shaking up and down very fast, moved myself left get on the land and then he went inside the ground, then I flashed up into one of those yellow sun things and died :(

+ - !

(2)

avatar for TheWasabiProject
TheWasabiProject

Sep. 1, 2010

Under rating threshold (show) I've just uploaded a new version with a small change to the wall jumping -- hopefully this will make the wall jumping a lot more manageable.

+ - !

(9)

avatar for CDArena
CDArena

Jan. 29, 2011

Under rating threshold (show) An exercise in frustration. Everything seems too small, and the control response is "off" compared to most other side scrollers - it's almost like there are variable delays before the movement kicks in. This makes it very hard to time your jumps in the later maps. I gave up trying because it just wasn't fun.

+ - !

(4)

avatar for ButtercupSaiyan
ButtercupSaiyan

Sep. 10, 2010

Under rating threshold (show) Why can't all games have wall-jumping like this!? It's so obvious in retrospect!

+ - !

(3)

avatar for brainisdead
brainisdead

Sep. 2, 2010

Under rating threshold (show) wall jumping still needs fixing. fix it so that pressing up wont make you fall. its too instinctive to want to press up while walljumping so please fix this quickly.

+ - !

(4)

avatar for chaosclown17
chaosclown17

Jan. 23, 2013

Under rating threshold (show) Ledge grabs and wall jumping is a bit wonky. 3/5.

+ - !

(1)

avatar for blanketyblank
blanketyblank

Apr. 2, 2013

Under rating threshold (show) Yeah, I tried another area (I managed to get three keys) and it's just too much. Checkpoints are too far apart, you have to keep doing the same crap over and over. Sometimes you jump a mile high (into something that kills you) and sometimes you jump a pixel or two (causing you to smash into what you were going to jump on and fall into something that kills you). Bleh. I'm done.

+ - !

(1)

avatar for whiterteeth
whiterteeth

Dec. 17, 2010

Under rating threshold (show) this game is criminally underrated! great style, story, challenge, length. it could definitely use some badges to reward the amount of effort you put into this one.

+ - !

(3)

avatar for koreaftw
koreaftw

Sep. 1, 2010

Under rating threshold (show) Is anyone else have trouble running and jumping consecutively?

+ - !

(3)

avatar for wurlyearly
wurlyearly

Sep. 1, 2010

Under rating threshold (show) Great game so far, but I'm finding it really difficult to wall jump properly.

+ - !

(4)

avatar for AmazingCanadian
AmazingCanadian

Sep. 1, 2010

Under rating threshold (show) This game is awesome!

+ - !

(4)

avatar for Shazorro
Shazorro

Jul. 2, 2013

Under rating threshold (show) I thoroughly enjoyed this game, a very good test of platforming skills. My two biggest gripes about it are the repetitive nature (dying often close to an exit forces you to do the room from scratch till you can get out any passageway). And the moving platforms... I feel they should have let you grab onto them like other ledges. Otherwise, a good game.

+ - !

(1)

avatar for zaryan505
zaryan505

Dec. 11, 2011

Under rating threshold (show) I love this kind of games, this one has medium-good history(endeavor has the best history), but i would like to see this game with power-ups, like robot wants ice cream/puppy/cat? That kind of power-ups, or like endeavor, but it's stills being a really good game, if you are making a sequel, please include power ups if you can. 5/5, ovbiously, favorited, and i have a doubt: where is the 4th tablet!? I couldn't find it, i found the 10 keys, 100% labyrinth, 4 warp gates, 2 hours and 19 tablets, where is the 4º?

+ - !

(1)

avatar for Edaman
Edaman

Nov. 13, 2011

Under rating threshold (show) @Myst1 How about........metroid? lol

+ - !

(2)

avatar for Myst1
Myst1

Nov. 2, 2011

Under rating threshold (show) i never thought i would see walljumping and grabbing on a pixelated platformer

+ - !

(0)

avatar for pplizard
pplizard

Sep. 26, 2011

Under rating threshold (show) awesome game, horrible controls 4/5

+ - !

(2)

avatar for karlwithak
karlwithak

Mar. 26, 2011

Under rating threshold (show) You should be able to control how high you jump and maybe make wall jumping less "accidental." This is a great game, however, and does deserve badges.

+ - !

(3)

avatar for allispaul
allispaul

Sep. 12, 2010

Under rating threshold (show) I'm enjoying this so far, just noticed a slight visual bug -- when you enter the Winding Tunnels from the Twisting Way, the screen begins panned far to the right so you can see the "void" behind you, and then quickly pans to the correct position.

+ - !

(1)

avatar for Greymoose
Greymoose

Sep. 3, 2010

Under rating threshold (show) Very fun game but the controls can be infuriating sometimes. Some areas require you to be pixel perfect in your movements to avoid spikes, fireballs, etc. but you are hindered by slightly laggy and inconsistent movement. Tapping lightly to go forward will sometimes move you ahead a little then the next tap moves you nearly twice as far and often kills you.

+ - !

(2)

avatar for fakeplasticmeat
fakeplasticmeat

Sep. 3, 2010

Under rating threshold (show) Found a bad glitch. I fell off one of the circling platforms while trying to get the 3rd or 4th rune (its the one in the slime room). I didn't die when I fell in the slime, and it moved my exploration % from somewhere in the 80's to 100%. Love the game, but this sucks.

+ - !

(1)

avatar for olympusnl
olympusnl

Sep. 2, 2010

Under rating threshold (show) way to sensative :P

+ - !

(1)

avatar for Rease
Rease

Sep. 2, 2010

Under rating threshold (show) Easily the best wall jump in any platform I've played. I just got the 4th rune and I had to give up on teh final rooms. 50 spike balls per room tends to give one a headache.

+ - !

(2)

avatar for murf
murf

Sep. 2, 2010

Under rating threshold (show) gotta love this metroid style exploring-games. though, respawning at the cave entrances is really annoying. i'd rather have 3 or so hitpoints before you respawn. anyway 4/5.

+ - !

(1)

avatar for Alator
Alator

Sep. 1, 2010

Under rating threshold (show) Wow these controls are touchy.

+ - !

(2)

avatar for xthesaintx78
xthesaintx78

Sep. 1, 2010

Under rating threshold (show) needs to autosave when you pick up a key or tablet,

+ - !

(1)

avatar for Magaru
Magaru

Sep. 1, 2010

Under rating threshold (show) the winding tunnels level is a bit glitchy, some times i fell trough the plattform that is moving up and down

+ - !

(1)

  • add a comment