Play: 'Geom 3D
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axecollin
Mar. 26, 2008
- u should put a way to strafe 2/5
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Ninjaz
Mar. 24, 2008
- Indeed I did. I was commenting on the previous comment. Just because I sponsored it, it does not mean I can't play it and enjoy it.
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ciarenc
Mar. 24, 2008
- Ningaz... you sponsered it
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crazycruiser
Mar. 24, 2008
- Not a bad game, as said, the perspective makes it a bit hard to judge as to when you should jump, but overall pretty good! =)
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Ninjaz
Mar. 24, 2008
- I was stuck on the orange bit too, until I realised you are, supposed, to jump :D
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Draco18s
Mar. 24, 2008
- I got all the way to the orange boxes by luck (seeking helped out in the first thing, then sheild really helped out against the green boxes).
Orange is hard due to the perspective navigation when you're near an edge of the screen, you lose all depth perception and can't tell where your ship is relative to the boxes. I keept trying to jump, but no dice.
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sodaclarkkent
Mar. 24, 2008
- It sucks how you have to remmeber what each color stands for.
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DarkReality
Mar. 24, 2008
- meh. Still pretty rough in terms of camera and shooting. The boxes are a bit too dense and it's hard to see when and if it'll hit the shit. Has a great retro feel though. 3/5
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rentar
Mar. 24, 2008
- Interesting concept and graphics. The actual gameplay is a little bit lacking and suffers from strange perspective for example.
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