Comments for Necronator 2

avatar for Scow2
Scow2

Mar. 4, 2012

Under rating threshold (show) The unit control is WAY too frustrating... after the first area, it becomes a nightmare to control units. Two tweaks would make control MUCH more intuitive: 1. Make the "Move"/"Attack move" button that pops up when you click empty space a toggle somewhere else than a confusing contextual pop-up. 2. Allow waypoints to chain, and make a toggle to change between Move to Waypoint and AttackMove to Waypoint.

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(2217)

avatar for Faane
Faane

Mar. 4, 2012

Under rating threshold (show) I really, really wanted to like this game. It's huge, there's a lot of content and it's got the potential to be great, but I can't control my units and it leads to a HUGE difficulty problem during later levels. If unit movement was fixed, this could easily be one of my, if not my favorite flash games.

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(2238)

avatar for N7791
N7791

Feb. 27, 2012

Under rating threshold (show) This is only a sequel in name: not much of the crazy Necronator / Infectonator spirit remains. We have here a tactical / strategical action game closer to Warcraft, with the tangible influence of Kingdom Rush. Graphics and animation are fine, music is decent. The game's best asset: it is freakin HUGE - lots of campains (I remember when it first went out on AG a few months back, it had only one campain: nice works guys), lots of maps, lots of achievements, lots of units, lots of upgrades: it is HUGE. Difficulty has also been tuned down since the first versions, which is a good point. On the downside, unit control is not on par (even if it was improved tremendously since), unit A.I. is a catastrophe (as in sitting ducks, or not attacking whom they should, or where the hell are you going) and troop movement is pretty slow. All in all quite excellent nevertheless!

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(2410)

avatar for Kajo
Kajo

Mar. 4, 2012

Under rating threshold (show) You can pause and give orders to your army! Just hit "-" until game speed reaches 0x.. and there you go! + so others can see!

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(1710)

avatar for Psychotrope
Psychotrope

Mar. 4, 2012

Under rating threshold (show) Imagine if everyone just threw down their taxes outside their home and the government had to go around picking up coins :P

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(1381)

avatar for facunico11
facunico11

Oct. 12, 2013

Under rating threshold (show) i like game

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(6)

avatar for Giluc
Giluc

Mar. 12, 2012

Under rating threshold (show) people you don't have to collect coins with the mouse... they come up automatically after a while

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(57)

avatar for ILoveFantasies
ILoveFantasies

Mar. 15, 2012

Under rating threshold (show) Needs An Easier And Faster Controls,Like These. 1.Left Click On Ground To Move Selected Units. 2.Left Click On An Enemy To Attack. 3.Right Click On Ground To Attack Move.

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(11)

avatar for happyXD
happyXD

Mar. 14, 2012

Under rating threshold (show) I don't think the undead will take me seriously if my strongest unit is santa.

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(11)

avatar for jukka979
jukka979

Mar. 7, 2012

Under rating threshold (show) maybe castles could have some defence towers too :/

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(11)

avatar for HJPotta
HJPotta

Mar. 4, 2012

Under rating threshold (show) Just like everyone else is saying, this game would be incredible if I could control my units. As it is it's almost unplayable.

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(11)

avatar for lennydogg
lennydogg

Mar. 4, 2012

Under rating threshold (show) you already auto collect gold. when you dont pick it up it adds yo your gold

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(11)

avatar for Noobo
Noobo

Mar. 3, 2012

Under rating threshold (show) Great idea but the big letdown was the controls - i was more or less fighting the control system. refreshingly different to necronator - but the unplayable and clunky controls mean that i wont continue playing

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(11)

avatar for prehanh
prehanh

Feb. 28, 2012

Under rating threshold (show) I really would love a pause button that would allow you to manage your army and to make it easier to oversee what's happening. A slowdown button would be awesome to. But even without that this game is already awesome:D

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(851)

avatar for MasterMahan
MasterMahan

Mar. 9, 2012

Under rating threshold (show) Can we please see units and spells at the same time?

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(28)

avatar for Disco_Flint
Disco_Flint

Mar. 3, 2012

Under rating threshold (show) It's damn near impossible to really control your units. "Target the grenadiers. No, don't run around aimlessly! The grenadiers, ffs where are the reinforcements... why are you nowhere near the route to the waypoint? No, target the grenadiers!" And restart the mission. That's neither fun nor challenging.

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(42)

avatar for Tacomagic
Tacomagic

Mar. 12, 2012

Under rating threshold (show) The unit movement issues with this game makes it painfully obvious that the developers did not learn the lessons that early RTS games did. First, units need to actually go where I tell them to, not off in a random direction. Second, single click = select squad double click = select all similar squads. Third, we need to be able to assign groups to hot-keys. And last, there needs to be a hold/guard position for when we need to block off a choke point. This is a decent game, but the unit controls alone keep it from being a great game.

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(127)

avatar for McCaeser
McCaeser

Mar. 3, 2012

Under rating threshold (show) For the love of god and all that is holy, learn about potential fields for RTS AI pathing. Here is a little tutorial: http://aigamedev.com/open/tutorials/potential-fields/

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(26)

avatar for locolino
locolino

Feb. 27, 2012

Under rating threshold (show) this is too different from necronator 1 to be called necronator 2 but its still a good game

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(702)

avatar for BFEL
BFEL

Jun. 6, 2012

Under rating threshold (show) WHY is resurrect part of the premium content? I MEAN A NECROMANCER WHO CANT REVIVE THE DEAD???? WTF???

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(10)

avatar for softfireremain
softfireremain

Mar. 23, 2012

Under rating threshold (show) To beat the last stage (if you know u are there) You have to have upgrade on starting gold to get $260 then wait for money reach 300 "summon spart king" then summon garnaders follow behind, just keep bombing Even i told you, u probably will encounter difficulty. you just have to manage it :/ don't waste skill point on tower/spell. try to go back and beat previous stage with "Hard", u gain extra skill points that way. You don't need to have max skill points, I only got 100 skill points. and beat the last level. Have fun.

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(10)

avatar for 1or2usernames
1or2usernames

Mar. 16, 2012

Under rating threshold (show) This game could be good with a litttle of simpler movements.... And the way points.. You should have multiple for certain units... But itss good so far... Just eeds a little to fix... and can you make the bosses not a 1 hit kill? It killed my hero in about three hits.. Thanx

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(10)

avatar for Shumanfoo
Shumanfoo

Mar. 12, 2012

Under rating threshold (show) The updates made it worse. Controls are now terrible, no keyboard shortcut for speed/pause. While paused cannot use shortcuts, the money doesn't update if you click to buy, and if you scroll anywhere it doesn't show you what's there.

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(10)

avatar for lolFABIlol
lolFABIlol

Aug. 25, 2012

Under rating threshold (show) ...relic of war is the copy and not this,and also,it's the same dev and he has his style of doing games

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(8)

avatar for CapAp
CapAp

Mar. 14, 2012

Under rating threshold (show) Idea is cool, controls and pathing are a disaster.

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(95)

avatar for joblox23
joblox23

Mar. 6, 2013

Under rating threshold (show) I want my premium back, I paid for it and when I got a new computer its now no longer there!

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(70)

avatar for Anubis
Anubis

Mar. 2, 2012

Under rating threshold (show) I have played a bit more and I have come to be even more frustrated with the pathing and just general control of troops. I spend most of my time in battle just babysitting my troops so they go down the path I want them to by clicking directly in front of them repeatedly. If I click so much as a hair too far from them they turn around to get to that spot by following a different routes that are sometimes 100x as long. Their auto-attack nature also seems problematic in this sense. They routinely go after towers that are on routes I don't want them going along (Usually because of the tower...) no matter how many times I tell them to go another direction. Combined with the aforementioned pathing problems this makes for extremely frustrating moments where I’ll lose a lot of troops just because they aren’t when I told them to be. And left click seriously needs to be simplified to where it's either move(Or attack move if you're feeling generous), or attack if you click a unit.

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(9)

avatar for exometria
exometria

Mar. 4, 2012

Under rating threshold (show) I see that some, not all, of the coins are collected automatically. There is no point to making us mouse over the coins to collect all of them. In the later levels, there is too much going on for us to be scrolling around having to worry about coin collection. As it stands, we NEED to collect every coin manually and it does not add an extra element of strategy - it is just annoying.

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(23)

avatar for Daaaah
Daaaah

Mar. 12, 2012

Under rating threshold (show) Maybe I'm just not that good at these, but I find it very difficult to control two armies when squads die in under two seconds. Oh well, hopefully it's just me.

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(22)

avatar for Raymondxieu
Raymondxieu

Mar. 11, 2012

Under rating threshold (show) santa killing villagers? the world has gone mad or maybe he relized that trading gifts for milk and cookies is a bad idea

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(22)

avatar for rjdjdaw
rjdjdaw

Mar. 4, 2012

Under rating threshold (show) auto-collect gold. it's just an extra nuisance while managing units is already terrible

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(43)

avatar for mackenziepet
mackenziepet

Mar. 13, 2012

Under rating threshold (show) When you have a team mate (such as the last level on the man campain) they should be auto-controlled. if there castle falls then the game still goes on. rate this up if you think this might be a good idea

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(32)

avatar for babbelini
babbelini

Mar. 10, 2012

Under rating threshold (show) wouldv'e been a good game if the premium content was free, i guess.

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(21)

avatar for nathan502428
nathan502428

Mar. 14, 2012

Under rating threshold (show) i HATE the commands thiing how a screen pops up but the game is good i rate 3/5 mainly due to the fact that the commands really SUCK

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(8)

avatar for LordDackofSword
LordDackofSword

Mar. 12, 2012

Under rating threshold (show) I thought we were capturing the towns not destroying them.

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(8)

avatar for bgammax
bgammax

Mar. 5, 2012

Under rating threshold (show) I love how the evil armies of the undead ignore little bunnies and listen to keep off the grass signs

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(8)

avatar for Leivite
Leivite

Mar. 4, 2012

Under rating threshold (show) the game is so huge its hard to give it a poor rating, but im forced to. If i cant use my troops, or the upgrades dont do what they say they are supposed to, then i say boo. Ill will revisit again later to see if any changes are made. until then 3 out of 5.

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(8)

avatar for master7
master7

Mar. 4, 2012

Under rating threshold (show) also maybe one you completed achievements you get 1 shield or something? just full of ideas sorry

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(8)

avatar for Poopcrak5
Poopcrak5

Mar. 3, 2012

Under rating threshold (show) As a suggestion, I would like if there was a turret on top of your castle, similar to that or the guard tower's.

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(8)

avatar for supreis
supreis

Mar. 3, 2012

Under rating threshold (show) Suggestions: 1-Shortcuts for hold, attack move etc. 2- Removal of move/att.move choice when moving units. 3- Select all units button. 4- Keyboard shortcut to switch between spells and units. Still like the game, but the controlls should be improved.

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(8)

avatar for Gabe2
Gabe2

Mar. 2, 2012

Under rating threshold (show) Uh. You may have a bit of a bug in the Elf page. "Elf Swordsman: They are the elite forces of the Elf, use bow and arrows to fight." Then why are they called Swordsmen?

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(8)

avatar for 1000thSon
1000thSon

Mar. 2, 2012

Under rating threshold (show) Pathing is absolutely horrible. Units frequently get distracted from what you tell them to do unless you keep clicking the objective several times a second, and if there aren't any distractions, then they take the most scenic route they possibly can to get there, on one level walking around the entire town before looping back to the entrance and going down the path to the enemy base

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(8)

avatar for m3nt0s
m3nt0s

Mar. 10, 2012

Under rating threshold (show) Lack of unit control and AI means I'm here for the badges, and that's it.

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(8)

avatar for KaisarDragon
KaisarDragon

Mar. 10, 2012

Under rating threshold (show) Too many games have had me pay for extra content that wound up sucking. Live and learn. I'll tip a good game. I won't pay to complete one. Too bad, the game was worth a tip, too.

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(8)

avatar for Leaid_Og
Leaid_Og

Mar. 11, 2012

Under rating threshold (show) God, I don't think I've ever shouted at my computer screen in frustration so much - those bloody units of mine just seem to do their own thing, regardless of what I tell them to do! What could have been a brilliant game is ruined by poor unit controls

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(20)

avatar for bliznik
bliznik

Sep. 30, 2012

Under rating threshold (show) Me: [attack building] Troops: Oooh, look, a civilian! *slash* Me: [attack enemy] Troops: What's over here? Let me walk past the enemies, allowing them to stab me in the back! Me: [move forward] Troops: Hey, what's back there? Me: [facepalm]

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(18)

avatar for Sketches
Sketches

Mar. 7, 2012

Under rating threshold (show) I find it humorous to see Santa Claus leading my undead army, slapping citizens around and burning down houses.

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(18)

avatar for 400asa
400asa

Mar. 3, 2012

Under rating threshold (show) These soldiers shoud be court marshalled for disobeying direct orders more often. fantasy worlds have no sense of discipline. GO THERE. NO, DON'T CAPTURE THIS HOUSE, *clickclickclickclickclickclickcli* GO BACK, NO! NOOOOOOOO! Great, now I' dead.

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(18)

avatar for jolli
jolli

Aug. 22, 2012

Under rating threshold (show) they are not comepeting whit kingdom rush kr is a defense game this is a strategy game

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(6)

avatar for Zanoth1994
Zanoth1994

Mar. 12, 2012

Under rating threshold (show) Having different skill trees for different races would spice things up a little more.

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(7)

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