Comments for Nano Kingdoms

avatar for somerndmguy
somerndmguy

Apr. 23, 2012

Under rating threshold (show) How concerned should I be that killing enemies gives me food?

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(5509)

avatar for Ruri
Ruri

Apr. 23, 2012

Under rating threshold (show) Maybe don't name your son Alexander Red Devil if you want to avoid this sort of thing?

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(3586)

avatar for XRazgrizX
XRazgrizX

Sep. 26, 2014

Under rating threshold (show) "Congratulations. You are a true paladin." Thought I'd get that after beating the game, but thanks.

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(131)

avatar for Bloody_Sky
Bloody_Sky

May. 5, 2012

Under rating threshold (show) Awesome game. Only thing I can really suggest is to have an ability to queue up multiple units you want to create. Like if you click on the Warrior unit 3x you will queue up to make 3 Warrior units.

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(1587)

avatar for willwwturner
willwwturner

Jul. 12, 2012

Under rating threshold (show) My only suggestion? Once you upgrade a building/unit to max in a level, remove it from the upgrade list, or at least push it to the far side. It would make hunting for which upgrades you have and don't have a LOT easier. But still, great game 5/5

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(21)

avatar for sixtopia
sixtopia

Apr. 25, 2012

Under rating threshold (show) So this is the land where the Pringles man came from...

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(2343)

avatar for pkmntrainergigi
pkmntrainergigi

Dec. 20, 2012

Under rating threshold (show) Maybe add a notice after you click new game double checking you want to save over your current save? Luckily I wasn't very far, but I accidentally clicked on new game and lost my current progress.

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(17)

avatar for James_Markam
James_Markam

May. 7, 2012

Under rating threshold (show) Crossbows are defiantly not faster than bows.

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(17)

avatar for gamahr
gamahr

Apr. 25, 2012

Under rating threshold (show) It would help if there where counters of how many units of each type are on the field

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(17)

avatar for JotarkKa
JotarkKa

May. 14, 2012

Under rating threshold (show) Well none of the enemies were very determined in their cause...perhaps they should've considered their alliance choice better in the first place.

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(43)

avatar for sem277
sem277

May. 8, 2012

Under rating threshold (show) Why do they start with a fully upgraded castle and units every time, but I have to buy the same upgrades I already bought last level?

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(104)

avatar for sneakdog
sneakdog

Apr. 30, 2012

Under rating threshold (show) Managed to do everything with the first hero, because it seemed appropriate

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(58)

avatar for Miko_
Miko_

Feb. 6, 2012

Under rating threshold (show) Mute button at the begining! Good move :)

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(2503)

avatar for n00bslay3r
n00bslay3r

May. 28, 2012

Under rating threshold (show) Elf: "How could you follow a king that took down the forest! Our beautiful forest?!" *The Elf proceeds to upgrade lumberjack to build archers*

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(37)

avatar for adicus75
adicus75

May. 4, 2012

Under rating threshold (show) This game is super fun but I would like to suggest one tiny change... I don't think it's very fair that our opponent starts with everything fully upgraded. Other than that, this is one of my favorite games, thanks for making ^^

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(73)

avatar for Sicklemandin
Sicklemandin

Jan. 8, 2012

Under rating threshold (show) This game is really great. Hot-keys could be added to the game. Maybe allowing the player to choose which numbers or letters on the keyboard for troops, buildings, etc. Also, as Werltiq commented, the game is quite unbalanced. Leveling it out would make the game a lot more defined. The graphics and the over-all the game play is just magnificent; wonderful game you have here. 5 stars.

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(1119)

avatar for therealpensi
therealpensi

Apr. 29, 2012

Under rating threshold (show) To beat the last level: Select Shark Waterfalls, immediately upgrade your castle, farm and barracks. Max out your stats for Archer, Warrior and Golem. Spam all three and when the first wave hits use freeze and tell your guys to attack. Stop making Archers and just spam Warriors and Golems until you win. Freeze the first wave again and spam your spells on the subsequent waves to win in around 1:40.

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(52)

avatar for gamerkat
gamerkat

Apr. 25, 2012

Under rating threshold (show) lol, the sounds the nano people make when you put them on field is so cute!

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(13)

avatar for Dendrago0
Dendrago0

May. 19, 2012

Under rating threshold (show) Playing through it, and I've noticed four things that would be nice to have: 1) Queuing for units; press the button multiple times, it makes that many units in a row. 2) Actual stats for the units; being able to compare one to the other and tell which is better numerically would help. 3) Active unit counts; the units are all too small and clustered to get an accurate count of how many there are of each type, and keeping x amount of y unit becomes difficult when half of them die and you don't know which half it was. 4) Small glitch in the Defend AI; whenever the units killed someone, they immediately ran back to the castle before attacking the next enemy. This usually ended in them taking more damage than necessary in the process. If these were fixed, this game would be even more great than it already is.

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(31)

avatar for Diamond42
Diamond42

Feb. 1, 2013

Under rating threshold (show) Awesome game! I love how the tiny warriors have their own squeaky battle cries. One thing, though. Is it just me or was the last level too easy? I kept spamming the golem and elephant like there was no tomorrow and managed to defeat Alexander while he was in the middle of casting his first Meteor. It took not even five minutes. Am I just lucky? O.o

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(12)

avatar for Suicidal_waffles
Suicidal_waffles

May. 5, 2012

Under rating threshold (show) Excellent idea, lack of execution. I like this game, but it could have been so much better! The upgrades system is solid, resource management is fine (tgough I prefer more flexibility), and the visual style was absolutely brilliant. However, units need balancing, and lots of it. The game was a tad on the easy side, and somewhat repetitive. If the opponent didn't start with all the upgrades there would be more varied strategy involved. Now, the later levels are basically spam. Oh, and why can't I play with Alexander as my hero?

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(30)

avatar for DoNotResist
DoNotResist

Sep. 26, 2014

Under rating threshold (show) "In the far away lands of the Nano Kingdom, where trees are shaped like iPods and clouds look like a bunch of tiresome animated minecraft blocks, a warrior rises from the dawns of an evil scarecrow empire."

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(20)

avatar for GameTommy
GameTommy

Jun. 24, 2013

Under rating threshold (show) 4/5 Stars from me for the game. For the final enemy, Alexander Red Devil, you should first upgrade your farm, lumber, and forge to max. Then get Warriors, and upgrade them to max for defense, followed by the towers. What you then want to do is have enough Warriors to stall the first wave of enemies to build up resources. As long as one enemy remains, he wont' summon another wave. Do this until you have everything upgraded, and he stops summoning waves. You then want to just summon War Elephants and Horses, and try to get across the center of the field. If Alexander Red Devil uses Armageddon while your troops are in the middle of the field, immediately switch your troops to Defend, and they will be fast enough to get out of the center of the field, then switch back to attack. Once your War Elephants and Horses are at the enemy castle, you can summon other troops. I hope this helps people.

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(44)

avatar for moehawkman
moehawkman

Apr. 28, 2012

Under rating threshold (show) The menu scrolling thing is kind of a pain during the game. Perhaps use hotkeys or show all the units available but change the images to black to indicate that we do not have necessary requirements to build it?

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(29)

avatar for gangster301
gangster301

May. 10, 2012

Under rating threshold (show) Call of Duty is too powerful, especially when you're silenced by Null Magic which resets the cooldown. This made Anakyn rock extremely easy, and let me get 50 units out at one time against the joker.

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(11)

avatar for AdelltheDemon
AdelltheDemon

Apr. 25, 2012

Under rating threshold (show) This game is really great! But maybe if every hero have their own type of special unit might make it incredible!

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(11)

avatar for OrcaSnack
OrcaSnack

Apr. 24, 2012

Under rating threshold (show) I would like a counter showing how many enemies are on the field.

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(11)

avatar for Felman
Felman

Apr. 23, 2012

Under rating threshold (show) This game would be super dynamite with some more RPG elements.

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(11)

avatar for Pixel_Hero
Pixel_Hero

Oct. 30, 2013

Under rating threshold (show) Lex Paladin is the chosen one: picks another character to win

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(10)

avatar for coolrox95
coolrox95

Apr. 26, 2012

Under rating threshold (show) You spelled mysteriously wrong in the beginning. It's not "misteriously". Just thought I'd let you know.

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(10)

avatar for Ugicywapih
Ugicywapih

Apr. 25, 2012

Under rating threshold (show) Also, one other thing: The elf's "hermes speed" ability claims it grants 800% attack speed. I don't know what it is, but it's not 800%, I can tell you that much...

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(10)

avatar for Abandonware
Abandonware

Sep. 26, 2014

Under rating threshold (show) The attack of the unintelligible pale cannibals.

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(5)

avatar for boarder2k7
boarder2k7

Sep. 26, 2014

Under rating threshold (show) It would be great to have some sort of trade resources system in place or better balancing. I spent the last few levels with 0 food and 999 wood and metal. Stupid slow farmers... Otherwise it was a decent game, nice job.

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(5)

avatar for shadowlepord
shadowlepord

Dec. 31, 2012

Under rating threshold (show) this game is filled with canibale soldiers

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(9)

avatar for Anaroyondo
Anaroyondo

Jul. 8, 2012

Under rating threshold (show) 5/5, great game ! can't wait for the sequel ! strange that you get more point when the fight is long

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(9)

avatar for clockworkmage666
clockworkmage666

Jun. 16, 2012

Under rating threshold (show) so a true paladin masses villagers with short swords to swarm a castle? seems legit

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(9)

avatar for Yuallica
Yuallica

May. 8, 2012

Under rating threshold (show) Okay, I see everyone saying it's easy, but I don't get it... Using Peter Elf Green against Rose Magma Heart, I can send 20 top warriors to attack with the hermes spell, which everyone seems to be saying will work... but they just die. They seem really rubbish actually... why is everyone saying the elf warriors are overpowered?

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(9)

avatar for LexiconDul
LexiconDul

May. 7, 2012

Under rating threshold (show) To the, "unable to upgrade barracks," folks: Castle upgrade is required before barracks upgrade is unlocked.

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(23)

avatar for Stradivarius8457
Stradivarius8457

May. 7, 2012

Under rating threshold (show) Heh, the AI does indeed have some BS advantages like being able to pop out units at a seemingly endless rate. Too bad the AI is really crummy and easy to beat.

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(9)

avatar for TrumpetTyler2009
TrumpetTyler2009

May. 7, 2012

Under rating threshold (show) Good game. I REALLY can't wait for the next one. That damn joker.

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(9)

avatar for Acydyk
Acydyk

May. 5, 2012

Under rating threshold (show) Rolled the whole game with Peter Elf Green: Horse Riders + Hermes Speed -- 3 minutes for the last battle. Not to mention Gaia's Fury outright wipes out archers in one shot. Extremely overpowered.

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(9)

avatar for NitMan
NitMan

Apr. 27, 2012

Under rating threshold (show) you gotta do something about those wood& iron, after a while u just have millions of them but no food

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(9)

avatar for jackman84
jackman84

Sep. 26, 2014

Under rating threshold (show) Would be improve if I could independently make archers defend and villagers and warriors attack.

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(12)

avatar for Fall_Autumns
Fall_Autumns

Jan. 31, 2012

Under rating threshold (show) Trutruka, you've produced an amazing piece. The game is (in the best of ways) cheesy yet cute, and I love those two traits. From the war cries to the main characters, this is truly the most adorable, and because of that maybe the most unique war game I have ever played. Pat yourself on the back for a fantastic job.

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(318)

avatar for charrrlie
charrrlie

May. 8, 2012

Under rating threshold (show) Lex Paladin is the only character you need! Seriously, he's the best! And you really don't need balistas, maaaaybe except for the first level you can build them. Focus on a single type of unit, especially the warriors until you get golem and elephant. On the last level, rely both on elephants and golems. Hope it helps

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(22)

avatar for membershipsrcool
membershipsrcool

Apr. 25, 2012

Under rating threshold (show) The shark guy is my favorite. He has a very fast mana regen and the ice spell is cheap and nets easy kills, while the tidal wave spell hurts the enemy and pushes them away. I won the last level on my first try with him.

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(21)

avatar for Chessrook44
Chessrook44

Apr. 25, 2012

Under rating threshold (show) Peasants: Fakitty! Bandeeee! Archers: Seperutay! Sonkah! Camimanoooo! Soldiers: Furdanaaando! Fikiniiii! Fuharana-DO! Prrron dista! Crossbowman: Dekehree. Dohkah! Poa-tah! I love all their little cries!

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(21)

avatar for uudvkor
uudvkor

Jun. 24, 2013

Under rating threshold (show) Needs currency system and upgrades.

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(8)

avatar for Loci
Loci

Apr. 25, 2012

Under rating threshold (show) Why do naked men jump across the screen when you win?

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(47)

avatar for Your_Enemy
Your_Enemy

May. 5, 2012

Under rating threshold (show) "The crossbowmen are improved ranged units, they attack faster than archers" - wait, what?

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(29)

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