The Adventures of Dear Explorer

The Adventures of Dear Explorer

by VortixGames
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The Adventures of Dear Explorer

Rating:
3.7
Released: June 28, 2011
Last updated: June 28, 2011
Developer: VortixGames

Tags for The Adventures of Dear Explorer

Description

A jock with a shotgun, a kidnapped cheerleader, slugs and zombies… and that’s just the beggining.

How to Play

Arrow keys to move, E to fire shotgun, R to fire Smite (when available), T for level up screen and H for help and controls.

FAQ

What is The Adventures of Dear Explorer?

The Adventures of Dear Explorer is a retro-style action platformer game developed by Vortix Games where players battle demons to save a loved one.

How do you play The Adventures of Dear Explorer?

In The Adventures of Dear Explorer, you control a shotgun-wielding explorer navigating levels, shooting enemies, and using fences for protection while rescuing your girlfriend.

What are the main gameplay features in The Adventures of Dear Explorer?

Key features of The Adventures of Dear Explorer include side-scrolling action, demon enemies, the ability to build temporary fences for defense, and boss fights.

Is there a progression system in The Adventures of Dear Explorer?

The Adventures of Dear Explorer is structured around advancing through increasingly challenging levels by defeating waves of monsters and bosses.

Who developed The Adventures of Dear Explorer?

The Adventures of Dear Explorer was developed and published by Vortix Games.

Comments

0/1000
KaiuFTW avatar

KaiuFTW

Jun. 29, 2011

261
1

As per all the other suggestions: Please give us some counter during the level to complete side goals, or an option to restart the level after you complete it. As a personal touch, I'd say have the goals be displayed per floor after you pick up the map.

benubird avatar

benubird

Jun. 29, 2011

219
2

Really needs te ability to repeat levels - ad that and it's perfect!

joeygoku1 avatar

joeygoku1

Mar. 26, 2012

44
0

Why did he have his dad's shotgun at makeout point with his girlfriend..?

Andiiboi avatar

Andiiboi

Jun. 28, 2011

285
5

Good game. Could really use save points (beginning/end of level/etc.) and a counter for stuff you're trying to collect: monster kills, coins, diary entries, map, t-shirt.

HolyDarkness avatar

HolyDarkness

Jun. 28, 2011

909
43

Who else stepped into the shit to see if something happens?