The Dark War
by Warstrider
The Dark War
Tags for The Dark War
Description
A spiritual successor to the DOS game, M.A.X. Upgrade your unit's stats and explore dimensional breaches.
How to Play
Use the mouse to drag units around the grid
Developer Updates
v1.02
- Added a hot bar of actionable ships in the lower left corner
- Fixed a bug causing the ship âMoves Leftâ radius to not update as you move
- Added an objectives review button in the lower right-hand corner
- Enhanced the ship selection logic to be more intelligent
Comments
DeadlyDad
May. 07, 2019
5) the menus (both regular and radial) should have numbers beside each option, to make choosing them faster. 6) There should be a 'log' button, to remind players about what has happened and what the objective for each level is.
Hope this helps!
Thanks for the feedback DeadlyDad! First round of enhancements based on your feedback are now in place. I've been working on an enhancement to allow you to multi-select ships, but it has proven to be too difficult. The architecture is not structured for it, a major oversight on my part. I'll consider revisiting it in the future, but for now i'm afraid it's off the table. I appreciate the feedback and support you've given me!
DeadlyDad
May. 07, 2019
This is an EXCELLENT start! However, there are some bugs and things missing that are expected in modern games. For example, 1) If you move a ship onto a breach, you can no longer click on it. 2) Even after selecting a ship, dragging the cursor more often than not drags the map instead of the ship. 3) Click-dragging a selection box should be included, with the movement range based on the slowest ship. Dragging to a new location should move all ships to that spot in the same formation. 4) There is room on the bottom-left tab for icons for a 'hot bar' of all actionable objects. Clicking on an icon should snap you to the nearest matching object. Pressing (or w/e) should jump you to the next object of that type. The hot bar should have shortcut numbers.
AwwwYeah42
Jun. 28, 2019
This is a really cool concept and framework of a game, but it's buggy as hell. I look forward to watching its development!
I appreciate the feedback AwwwYeah42! If you have a moment, toss me a couple of bug examples so I can be sure I'm chasing the ones your seeing.
Warstrider
Aug. 19, 2019
I regret to report that the multiplayer portal has been shut down due to lack of interest. It just wasn't worth the month to keep the server hosted with so little use. If you still want to play custom maps, wait about 15 seconds and it will conclude the portal is unavailable and let you into the map editor.
Blitz39
May. 12, 2019
Gheata, what do you mean