Idle Invaders
by XGaming
Idle Invaders
Tags for Idle Invaders
Description
A small game of relaxation with a simple principle of alien shooter to advance always more in the game to earn money, experience and have fun
How to Play
Direction : A,Q for left & D for right
Shoot : press left click or Z
Close menu : press right click or Space
Change Time : press space
Change menu : Click or Maj
Change Menu Page : A,Q & D
Upgrade, Option or Other :Click or 1-9
Warning
The difficulty drastically increases every 5 wave
Developer Updates
https://www.kongregate.com/games/XGaming/idle-invader-1-0
Here is finally version 1.0 of the games (sorry for the time it took) I had to redo all the code to arrange future updates, change a lot of sprites and completely modify the balance.
Here is some of the changes:
Add:
- Add theme
- Tooltips in achivement menu
- Add shortened keyboard in text display
New:
- Boss system changed
- death punishment modified (before we lose money now we just reappear with half of its maximum life in the previous wave)
- All upgrade page unlock at the start of the game
- Boss Screen optimized
- Auto upgrade optimized
- Lazer move optimized option
Balanced:
- Almost all variable rebalanced
- Dificulty completly rebalanced
- Offline completly optimized
Next update
- 3 new spell
- new dificulty at lvl 250
Ps : there will be no import of backup because I have modified too much piece of code so that its is possible.
There will be no more ubdates on this beta game version.
I will only do one update per week on version 1.0 because I work in parallel on another game (I did Idle invader at the base only to test is learning to use the software construct 3 but but i keep updating if the game is appreciated by the players)
Comments
bonez893
Dec. 03, 2019
Enjoying the game so far. I know you mentioned that statue hiding hp was mechanic to counter hiding behind statue, but I feel like this is more of an annoyance than an actual disadvantage. I'm on team-bring-turret-layer-to-front. +1 me boiz.
It is done ^^
Slinky_Expert
Dec. 02, 2019
It's a good start. Keep updating and polishing it. Maybe add sound and autofire.
Auto fire and already planned but for the sound I do not know yet how to do (I will study the question ^^)
aceina
Dec. 09, 2019
why does the screen go red its annoying
there is an option to disable the bosses screen
shibbysean
Dec. 04, 2019
Some tool tips would be awesome. I still have no idea what legacy does.
This should be fixed in the next update ^^ thank you for your patience ^^
fthnsdthdfs
Dec. 11, 2019
Well.. Pretty cool game but there are some flaws.
First of all and I think the easiest to fix - Please explain yours acronyms. I am playing for like 3 days and I still do not know what is "rp".
Secondly, it is kinda annoying to not know how much upgrade would give.
I mean it very very frustrating to invest few hours of grinding to buy just 0.1 game speed upgrade.
Maybe show onHover what would upgrade give?
Lastly it would be awesome to have one decimal number to know at early stages when it would be possible to buy upgrade:)
Great job, very simply yet very rewarding game - keep it going:D
Thank you for the compliment and thank you for your advice I will consider.