Hold the Fort!
by a7s1h1
Hold the Fort!
Tags for Hold the Fort!
Description
Creatures devastated the land, ruined the villages and ate their inhabitants. Those who managed to survive, are trying to repel the evil.
- Defend your base during the night,
- Manage your units in the daytime: sleep, build, train etc.,
- Choose the units roles for each night,
- Survive enough nights to evoke the epic BOSS anger!
It's my first flash game. Thanks for playing!
How to Play
Aim with mouse.
Hold left button to gain strength.
Release to shoot.
Comments
bliznitch
Jun. 22, 2016
Perks: HAMMER (Builder) - Free wall repair, better wall upgrades, cheaper/stronger barriers. POISON (Herbalist)- Poisoned arrows, free potions. APPLE (Hunter) - Critical hit chance 10%, free traps. MUSHROOM (Berserk) - Stamina not spent, Double damage. GHOST (Aura) - Sentries stronger and faster. ARROWS (Multishot) - 3 arrows at once for 2x stamina. LEONIDAS (Yeller) - Stunning battle cry (max shot power). BOMB (Bomber) - Explosive Arrows when arrow hits ground.
Fuzzyfsh
Jun. 16, 2016
well i guess the bombs didn't work cause it was a sentry, seriously a bad move to not let sentries have the perks work, i can see the 1 perk that is a leader perk not work on them but the others should work for sentries.
hokvens
Jul. 10, 2016
some designs are really annoying: 1) perk doesn't work for sentry, 2) meaningless ill, 3) no description in perk selection, 4) 1-point damage close to the castle
Fuzzyfsh
Jun. 15, 2016
was a good game until i got to the skill perk, why do we have to guess which one we want, why cant we read what it does before we choose? you lose stars for this
Initially perk gaining was completely random. Giving an opportunity to choose a perk by image I wanted to keep this random system but add an illusion of choice:) Sorry for dissapoiting you with that
Chronicler_
Jul. 08, 2016
A few hints regarding "time management" for anyone who needs help. When your people are repairing at night the effectiveness is exponential for the number doing it. So never repair during the day, and at night try to do it with 4 or more at a time. Second, potions are great. Once you have a stable supply of potions (preferrably with an herbalist) DON'T SAVE STAMINA FOR THE NIGHT. Make sure your leader is nice and tired, and then just use tons of potions. they cost 300 stamina to make (600 if you count opportunity cost) and GIVE YOU 1200 stamina. Lastly, I reccomend getting the bomber as your primary leader for the last few waves (I had 2 in case one was sick). I have found him the most effective of the combat perks. Though you don't need to get him till the end.