Play: Upelkuchen (Alpha)

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Upelkuchen (Alpha)

Created by:

Tavvy_badge_chat aTavvy

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Published:

2011-01-06

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Description

This is more of a proof of concept than anything else, just interested in feedback and interest which might spur me to fully develop the game in time for Kong’s Unity3D competition.

I’ve tried to capture the addictive and simple nature of games like snake. So for now enjoy trying to beat your personal best before I finally decide to develop the game :)

Built in about a week this is my …

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Instructions

Arrows to move, R to retry. If you hit the walls you fail.
Avoid the yellow bullets (they make you larger) and collect the Blue blocks (they make you smaller).

Best (see all)
avatar for aTavvy
aTavvy

Jan. 06, 2011

Under rating threshold (show) @CyperDK Thanks! I definitely have some features in mind, including different power ups and different shaped levels. Good shout on the mazing :) -tavvy

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(2)

avatar for CyperDK
CyperDK

Jan. 06, 2011

Under rating threshold (show) 4/5. I like the concept, but think there should be some mazing, or some other features in the final version. But nice concept :)

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(1)

avatar for Plunkett
Plunkett

Jan. 06, 2011

Under rating threshold (show) I like it, could turn into something interesting but does this really need Unity?

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(1)

avatar for spicypeanuts
spicypeanuts

Apr. 26, 2011

Under rating threshold (show) loved it but could be less boring

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(0)

avatar for mooktown
mooktown

Feb. 20, 2011

Under rating threshold (show) kongAPI highscore integration may of made it better

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