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game is really good. but IP propaganda in it is an aughfully bad thing.
world without patent law would be better, especially for software industry.
protecting one, but restricting millions of others who might come with the similar idea independently.
forbidding someone using his own idea just because some other guy thought the same before.
this is just stupid - what is the purpose of sharing an idea which noone can use?
keep it in secret if you don't want others to use it.
copyright law is also flawed - virtually none of the money gained for selling copies (with almost free cost of producing one) is not going to authors. Even if we take some area where author gains significant percentage of selling income - estimating the value of his work by number of copies is weird. Right now the main factor is advertsiement, not the quality. So this doesn't stimulate quality of creative works. don't even try to lie about that.
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"Intellectual property" is a bogus term invented by the corporatocracy to better hide the fact that business is using law enforcement as thugs and henchmen, roughing up the citizenry who might otherwise be creative on their own and are thus a threat to the monopoly. This game, while entertaining, is nothing more than a propaganda piece aimed at children, the most impressionable and least likely among us to be able to think critically about ethics, free speech and the rights of the people in our society. Disgusting.
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I do love the way this game is put together, very well done and really nicely added touches to it with the music, the lighting and the difficulty of the puzzles. However, i am fiercely against the copyright laws as they are right now protecting the idea's from ever being used by others. Copyright shouldn't be endless, copyright on music should be limited to 10 or 15 years only. Trademarks are a different pace though.
Time to revamp the copyright laws worldwide to modern standards, which suit creativity AND keep open the oppertunity to make money with them, but NOT AT THE COST of creative people. Also large companies should be inspired to use their patents instead of acquiring them for protecting their business.
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@candlefrontinwhatever
There was music before the music industry, and there will still be people making music long after it goes away. You cannot say that a rule is good and immediately applies just because it was well established in the past. Those were other times, when the flow of information was limited. The music industry always got way more than their fair share anyway, in detriment of the artists. It is propaganda.
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I got every cog except for two, then scrolled down and read that "Z and X can rotate your tools".
You got to admit I have skills to get that far...
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There's only ONE thing i would change about this game, and that is the fact that whenever i get something with a tip close to the ceiling, my tool usually sticks there and it annoys the heck out of me. Please change this if u make another or if u can edit and I will be happy. Still, 5/5 C: Thumb this up if u want newbies to see this to be aware of it!
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Intellectual property law is what keeps Monsanto rich at the expense of poor farmers who have to purchase patented seeds, it's what almost did in Youtube, it's responsible for the Digital Rights Management (DRM) nightmare beleaguering the commercial computer game community, the music community, Blu-ray, etc. It's nothing but a weapon that the rich use against the poor, mainly through the tyrannical abominations known as corporations. And it's not necessary for innovation; in fact, it discourages piggy-backing on ideas that have come before.
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This masterpeice, nay, marvel of this electronic world today can only be classified as one thing: genius! The level design, (And yes, that includes the tool design itself) is marvelous, providing a degree of control surely no one could have expected from such a simple interface, and certainly not in such a sadly underplayed game. (Oh, and, Wallace and Gromit rock, even though they are barely featured.(Read: not at all.)) In summary: a five out of five, and a permanent spot on my favorites database.
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4xLhYuBm4BbhEmEGAA== use this if you need to make a large stick for E9 After u get the small one thay give u in put this on fling it in there and ram it down not drop RAM
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Great game, my only improvement is that it is too easy to fly out of a room and reset it unintentionally. If there was a different colour border at the exits ie red and black not yellow and black that would help.
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Amazing, this game uses the tool mechanic wonderfully, letting you create anything, yet without making each room an easy solution. The sound track was also great, it ranged from calm and relaxing to fast and gritting. A few things were annoying, like trying to manuever close to an entrance to another room, but I think it makes up for this in its wonderful level design. Great game, 4.5/5
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ya know, 60/60 wasnt as hard as I thought it was going to be. I love this type of game! 5/5 for doing such a bang-up job :D
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The ability to form a pincer would be cool, i.e fix one component to the ship and have the other component on a pivot... in most cases the problems can be solved either with no tool, a spike of a given length or a L shaped peice... a little more creativity demanding more complex tools could be awesome
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The game was fun, but I have to agree with others...practically everything was solved with a pointed stick. No need for 'inventing' anything...