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good game! just two things that's quite annoying: 1 getting stuck in the ceiling. 2 about to finish a puzzle and then I accidentily fly in to another room and have to do it again :P
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avatar for DiMtopia
DiMtopia
May. 24, 2010
brilliantly executed. left me wanting more. most of the levels have multiple solutions from head on brute force to carefully crafted mechanisms. what it really lacks is a level editor. i could really see a "player's pack" edition with hundreds of great levels. 5/5
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avatar for audric
audric
Jan. 15, 2011
It's a wonderful game, and the main problem I see is that once you run out of levels it gets boring. There are 2 solutions (A) you could add a level creator/editor (B) you could add some more hard levels with creative solutions. Press + if you agree.
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t's a wonderful game, and the main problem I see is that once you run out of levels it gets boring. There are 2 solutions (A) you could add a level creator/editor (B) you could add some more hard levels with creative solutions. Press + if you agree.
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May. 24, 2010
brilliantly executed. left me wanting more. most of the levels have multiple solutions from head on brute force to carefully crafted mechanisms. what it really lacks is a level editor. i could really see a "player's pack" edition with hundreds of great levels. 5/5
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If you can solve a puzzle with multiple solutions including brute force yet with hints on every level, then you too could be an inventor! --- X2 Vault
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alll you need is a strong stick.. <3
well not really, but most of the problems can be solved making a thin spear w/ high torque spin..
this goes to show how in real life, you dont always need complex tools designed only for a single type of job.. that sometimes, a generic item such as a stick, when used properly can be utilized as a tool in many situations... good job.. nice game.. i played htis along time ago and beat it.. just revisited it today
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Cool game, but the most infuriating part was when I would accidentally enter another puzzle while working on one (mostly accidentally going down into B2 while in B4) and it would start over. This happened to me quite a lot in a row, and if you have R for restart, your progress in a puzzle shouldn't reset when you exit and reenter.
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Viewing the map (M) and exiting (Esc) resets my ship to the left entrance, even if that's not where I was. This seems like a bug, particularly since reset works correctly, but it's sometimes useful for backtracking....
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Absolutely brilliant! Definitely on my list of favorite games. A perfect mix of puzzle mechanics and creativity. I love it