I will try to add that as a note. It was a change in the most recent version (before then, Stencyl assumed that it was a square collision). EDIT: added.
When you upload the tiles, click on each tile and be sure that the collision for that tile is set to a square. It is likely set to no collision right now. EDIT: added to notes.
Under rating threshold (hideshow)
Thank you for making these tutorials! I just discovered Stencyl and this is definitely a quick and painless way to learn the basics!
Paint.NET, same as the player (there's a link for it on slide 5, hold Ctrl + click on the blue text). It's a great free tool if you use Windows. If you run a Mac, GIMP is decent too.
Under rating threshold (hideshow)
Just as a heads up: The scrollbar menu no longer keeps a change if the mouse leaves the focus. Hope it helps :) (learned how to do it when doing tutorial 2)
Under rating threshold (hideshow)
I'm not sure if you're looking for tips on what to include in this tutorial but I would like to see how to set up some coding to switch between multiple characters I tried using Boolean game attributes to set up the character switching but I don't think that was the right approach.
You do know about my livestream, right? (livestream.com/poweredbyflowers) It's the best way to reach me with questions. One piece of advice I can offer is to make number attributes instead of booleans unless you know for sure there's only going to be two options (i.e. a mute button). With numbers, you can let 0 be false, 1 be true, but it allows you to expand to more options if desired. For a character selection menu then, use a number game attribute, and set it based on what character the user picks. Then, in the game, create the player based on what number was picked.
Under rating threshold (hideshow)
for some reason my actor likes to float 3 or 4 pixels above the tile he stands on any ideas why that would happen? and I agree with the comment I saw on one of your other tutorials you really should make a tutorial on how to rate 5/5
Check your image/collision detection. Chances are one of those will have 3 or 4 pixel lines of blank space on the bottom that Stencyl is picking up on. Thanks for the support... I'm almost tempted to make that tutorial just for fun :D
Aye, there's a lot of quick mistakes possible in programming. It's very similar to math in that missing one small detail can screw up all of your calculations. I'm glad you figured it out :).
Under rating threshold (hideshow)
Could someone help me? When I press right, he doesn't move and disappears when I press left. He does reappear when I press right. So fat, I can only make him jump/double jump :(
(BTW, if you ever run into issues again, can reach me via livestream (livestream.com/poweredbyflowers). If I am on, I'm on there. If I'm not on, there's often some other Stencyl programmer who might be able to help.)
Under rating threshold (hideshow)
How to fix this? When I hold the left or right key, he just go a bit and stop moving, when I release the key, he come back to the starting x point.
To make a basic cutscene is making characters that do their own thing (AI). To import a cutscene... well the Stencyl forums have some help there, just search the topic to find a whole list of posts on it.
Under rating threshold (hideshow)
cool 5 stars :), btw if you spam the jump button while facing the right wall, it will throw your player up and give him him a small air time :D
Under rating threshold (hideshow)
Yes, I've watched them already ^^ And I have completed 1-3 so far. I'm going to come up with a game idea first before venturing further in the world of Stencyl though. Thanks for the great tutorials =)
Under rating threshold (hideshow)
This is a great visual combination of what the crash course and stencylpedia teach in the first few chapters. Thanks for making it and I found a 'bug' where after wall jumping the character still have velocity going up so it will stick to the ceiling until gravity stops the speed.
You're welcome :). I hope you saw the other parts too (this is just part one of 5. The links are in "Updates"). I think the ceiling bug is fixed in a later tutorial (I had to keep things simple for the first part), but I cannot remember for certain. Thanks for the heads up.
Under rating threshold (hideshow)
(This is my 15th comment). Uh, nevermind that thing, I did a bit changes, and it works without/with "Speed" now. But now when I hit an box, nothing happens.
Under rating threshold (hideshow)
I would just like to observe that this tutorial, which is, other than the last panel, a static slideshow, consumes 90% of the CPU on my Mac. In comparison, a YouTube video consumes about 60%.
Really? That's the first I've ever heard of that issue. I am testing it myself and while the memory does seem higher than other Kongregate items, it's not by a big difference and taking 0% CPU... Can you check to make sure it wasn't something else or give me a full bug report?
Yep, every tutorial I make has a demo of the game at the end. I think it really helps for those following the tutorial to see what their game should have made (although I do have to adjust it slightly to make it work inside the tutorial). Thanks for the 5!
Under rating threshold (hideshow)
i meant couldnt the left and right arrows be used to navigate? clicking is fine, but i feel shift click is a bit awkward