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As far as I can see, this AbiGayl person appears to be one of the nicest persons out there. I mean, talk about contributing to helping people out! free tutorials for the programming program (I know, I know, sounds weird) and answers everybody who has a problem in the comments! There has to be a stake here - oh wait. He has a stream. He just wants people to become his viewers for money.
Oh, nevermind, all stream income goes to charity. Best internet person ever achievement unlocked, AbiGayl.
Two problems with what you said: 1. my stream is free (both to me and to viewers, I don't get any revenue from it (nor do I pay the insane amounts for my over-use of saved videos)), 2. I am a she, not a he. Besides that, you're pretty accurate, thanks :).
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Im trying to make something more RPG like, i managed to make the 8 direction movement, some houses with their working doors. But i cant find where or how to make some tiles impassable terrain so the player cant just walk away from the scene to never be seen again or step over these houses. Im pretty sure I can make it making every tile an actor but I dont think that should be the proper and efficient way
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Abigayl, really, you are the best, i looked all over internet to find Stencyl Tutorials, and you created one, thanks (:
Well, i made 3 times the tutorial and the game is correct, but there are only two enemies that go out the screen, then no other enemie appears, help me. Thanks
Make sure you are using a "do every" loop instead of a "do after" delay. That's a common mistake. If you want, upload the game to Forge, make it public, and let me know the name, and I'll take a look at it for you.
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abigayl I think I found my favourite tutorial maker in the internet.. I Have been hoping to learn to make games/coding etc. and ur tutorials are awesome for learning that stuff! :D
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i'd like to see a brief game play at the end of this tutorial, it would make me feel more comfortable with what you did as a teacher
I can tell you did not complete the tutorial (or else are a troll). One of the reasons why this tutorial is so highly rated is BECAUSE it does have the example at the end.
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ik this is a stupid question but when im chooseing my actor i cant find him and i tried saveing it with save ass and that will not work so yea.....
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wow thnx for tutorial finally i can make a new game i love the pencil tool it reallyhelped alot thnx ABIGAYL ill give u credit for the game i make
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I'm getting stuck after i attach the code to my actor. It says "This behavior contains nothing to configure."Could you help me? Sorry if its something obvious.
That just means that there are no attributes to configure outside of the behavior. It's not an error, just a statement. Throughout my entire tutorial set, you won't have to individually configure attributes outside of the code itself.
Yep. Once you start to learn the basics and really understand them, things get easier. In under a year of dedication, I have become what I am today. But, it does take perserverence and a dedication to doing a good job. Good luck to you if you decide to start up too :)
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tnx for the tutorial, I decided to learn how to make flash games and this was very helpful, btw, I noticed you can create frames inside of stencyl, just click create frame at the bottom after clicking to add an animation when creating actors
In my top comment (or in the instructions), I list the major changes. Since it takes the same amount of time basically to remake this one as to make a new set, I am making a new set instead for 2.0, based on making a platformer. You can either find the first in the Game News section or just here: http://www.kongregate.com/games/Abigayl/stencyl-2-0-tutorial-1-basics
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is stencyl pretty much "scratch on steroids"? (scratch is also a flash game maker and works with the same exact coding blocks)
It has been compared to Scratch many times. I have never tried Scratch myself, but from what I hear, Stencyl is much more powerful. Both are likely good tools for beginning programmers.
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really helpful but mine takes forever too import characters does it have to do with using open office or is this normal??
Open Office? You mean the "Draw" program? I honestly wouldn't know. I do all mine via Paint.NET and it imports almost instantly. Are you converting to .PNG first? That might help.
I use Paint.NET as my tool. For learning HOW to do it, the age-old "practice makes perfect" is true. That being said, I have found some decent tutorials on both DeviantArt and Newgrounds.
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Superb tutorial! Two minor changes I have made to make it work at expected in Stencyl 2.0:
1) To avoid enemies colliding with other enemies: Go to collision Groups, choose actors on the right, and in the "Collides with" section, deselect "Actors" (click on it so it is gray)
2) When you are creating the colliding behavior of the player, to "group for colliding shape" does not exist anymore. Now it is "group for ... colliding shape". You have to select "group for actor 2 colliding shape" (not actor 1!)
2)
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and quite a bit has changed in the new 2.0 Stencyl update so it might be a good idea to update some of the screenshots and instructions in this guide. Still very helpful though now when I look at the behavior creating screen my brain doesn't explode. very helpful 5/5
I would update the guide, but many are still using 1.4, and I plan on making an entire 2.0-based platformer tutorial series as soon as I finish my current game. I hope to have the first part up by the end of the month.
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hey moose I did a little bit of searching since I had the same problem as you and I found out that in the new stencyl 2.0 update to get your always statement click add event open basics and then click on When Updating and you will get your always statement.
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So I guess the Actor was supposed to keep moving, mine didn't move at all :'( I don't know what I did wrong everything looks the same.
Use the collision groups to determine what hits what (in the Game Center, you can change the settings) and collision coding to tell it what to do when they collide.
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Doesn't seem hard, bet it's the simple part, it's easy to understand since I had some RPG Maker experience, and the event screen looked like much more complex than this, this event screen looks easyer to understand sice it use's those shapes, like the "if", and had different collors too. Great tutorial though, im getting Stencyl as soon as I can!
Stencyl can be a rather deep development tool, but it also is rather nice to newcomers, forming a nice balance between the two. If you come from other experience, it shouldn't be too bad to start making something decent. :)
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In case people don't see it in the instructions, here's the changes to 2.0:
Categories no longer exist, ignore that step.
You need to “add events” (option on the left side) to get the headings. For example, “always” is “when updating”.
Collision is now handled as the event “collision with actor of type”, and you use the type instead of “group for colliding shape”.
Instead, I am doing an entire new set for 2.0 as soon as I am done with my latest game. EDIT: Just added the three major changes in the instructions heading.
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When I first downloaded Stencyl, I thought it was just stupid. And I found this and now I get why people like it! Thanks and good work!
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i used to use scratch ( stencyl is based on it ) and i found out bout this and you gave me a kick start. I am still making the game
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Holy crap you are the best. I have been meaning to get into Flash Design for a while and this helped me kick-start. Thank you so much.
I'm glad it's helping out :). I do hope to be starting up on the second set soon now that 2.0 is official, giving everyone two tutorial sets they can follow.
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FUN FACT :D
stencyl took the design from another program called "scratch" what i mean is that the snap together mode was based off of scratch's
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you skipped a crucial step how do u make character u just skip to it were !!!!!!!!! please show me how to make character then ill be able to make a game
I'm confused by your question... if you mean making the graphics, either find something on Forge (or another free-to-use location), or use a graphics tool like Paint.NET.
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Thank you, Abigayl. Couldn't ask for a better introduction to StencylWorks. Would only suggest a mention of Pencyl, if someone has an image they want to use for an Actor but just needs a quick tweak. Looking forward to seeing the rest of your series.
It takes daily checking to keep it up. I wish there was a simpler notification, but if it means I can help answer questions, I will continue to check by almost daily :)
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Your tutorials are amazing!
I made this while going through them:
http://www.kongregate.com/games/jem0208/killer-robots-attack-the-sky
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my player and enemies rotate randomly and the controls wont work right. I followed all of the steps, and it worked until i stared spawning enemies
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(this is my last comment i promise, i just have a lot of problems) i have followed every command so far but for some reason my character wont appear on the testing section (the first time testing) i know that its ment to be bugged but the player still turns up on your version, please help as it's really annoying (it appeared last time, but that was when it didn't fit on screen)
The character should come up... since you seem to be on a lot today, feel free to come by my livestream (livestream.com/poweredbyflowers). There, if I am on, can give you help instantly (or as soon as I am done with whatever I am working on :P). If that doesn't work, could you screenshot the behaviors (make sure they're all attached properly) or upload the game to Forge and tell me the name?